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SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| IdleTime | LONGLONG | 8 | +0 | +0 | プロセッサのアイドル時間(100ナノ秒単位)。 |
| KernelTime | LONGLONG | 8 | +8 | +8 | カーネルモードでの実行時間(100ナノ秒単位)。アイドル時間を含む。 |
| UserTime | LONGLONG | 8 | +16 | +16 | ユーザーモードでの実行時間(100ナノ秒単位)。 |
| Reserved1 | LONGLONG | 16 | +24 | +24 | 予約フィールド。 |
| Reserved2 | DWORD | 4 | +40 | +40 | 予約フィールド。 |
各言語での定義
#include <windows.h>
// SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION (x64 48 / x86 48 バイト)
typedef struct SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION {
LONGLONG IdleTime;
LONGLONG KernelTime;
LONGLONG UserTime;
LONGLONG Reserved1[2];
DWORD Reserved2;
} SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
{
public long IdleTime;
public long KernelTime;
public long UserTime;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public long[] Reserved1;
public uint Reserved2;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
Public IdleTime As Long
Public KernelTime As Long
Public UserTime As Long
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public Reserved1() As Long
Public Reserved2 As UInteger
End Structureimport ctypes
from ctypes import wintypes
class SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION(ctypes.Structure):
_fields_ = [
("IdleTime", ctypes.c_longlong),
("KernelTime", ctypes.c_longlong),
("UserTime", ctypes.c_longlong),
("Reserved1", ctypes.c_longlong * 2),
("Reserved2", wintypes.DWORD),
]#[repr(C)]
pub struct SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION {
pub IdleTime: i64,
pub KernelTime: i64,
pub UserTime: i64,
pub Reserved1: [i64; 2],
pub Reserved2: u32,
}import "golang.org/x/sys/windows"
type SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION struct {
IdleTime int64
KernelTime int64
UserTime int64
Reserved1 [2]int64
Reserved2 uint32
}type
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION = record
IdleTime: Int64;
KernelTime: Int64;
UserTime: Int64;
Reserved1: array[0..1] of Int64;
Reserved2: DWORD;
end;const SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION = extern struct {
IdleTime: i64,
KernelTime: i64,
UserTime: i64,
Reserved1: [2]i64,
Reserved2: u32,
};type
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION {.bycopy.} = object
IdleTime: int64
KernelTime: int64
UserTime: int64
Reserved1: array[2, int64]
Reserved2: uint32struct SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
{
long IdleTime;
long KernelTime;
long UserTime;
long[2] Reserved1;
uint Reserved2;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION サイズ: 48 バイト(x64)
dim st, 12 ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; IdleTime : LONGLONG (+0, 8byte) qpoke st,0,値 / qpeek(st,0) ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; KernelTime : LONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; UserTime : LONGLONG (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; Reserved1 : LONGLONG (+24, 16byte) varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; Reserved2 : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
#field int64 IdleTime
#field int64 KernelTime
#field int64 UserTime
#field int64 Reserved1 2
#field int Reserved2
#endstruct
stdim st, SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION ; NSTRUCT 変数を確保
st->IdleTime = 100
mes "IdleTime=" + st->IdleTime