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NMLVDISPINFOA
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| hdr | NMHDR | 24/12 | +0 | +0 | 通知メッセージ共通ヘッダー。送信元ウィンドウ・コントロールID・通知コードを保持する。 |
| item | LVITEMA | 88/60 | +24 | +12 | 表示や更新の対象となるリストビュー項目情報(ANSI版LVITEMA)。 |
各言語での定義
#include <windows.h>
// NMHDR (x64 24 / x86 12 バイト)
typedef struct NMHDR {
HWND hwndFrom;
UINT_PTR idFrom;
DWORD code;
} NMHDR;
// LVITEMA (x64 88 / x86 60 バイト)
typedef struct LVITEMA {
LIST_VIEW_ITEM_FLAGS mask;
INT iItem;
INT iSubItem;
LIST_VIEW_ITEM_STATE_FLAGS state;
LIST_VIEW_ITEM_STATE_FLAGS stateMask;
LPSTR pszText;
INT cchTextMax;
INT iImage;
LPARAM lParam;
INT iIndent;
INT iGroupId;
DWORD cColumns;
DWORD* puColumns;
LIST_VIEW_ITEM_COLUMN_FORMAT_FLAGS* piColFmt;
INT iGroup;
} LVITEMA;
// NMLVDISPINFOA (x64 112 / x86 72 バイト)
typedef struct NMLVDISPINFOA {
NMHDR hdr;
LVITEMA item;
} NMLVDISPINFOA;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NMHDR
{
public IntPtr hwndFrom;
public UIntPtr idFrom;
public uint code;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct LVITEMA
{
public uint mask;
public int iItem;
public int iSubItem;
public uint state;
public uint stateMask;
public IntPtr pszText;
public int cchTextMax;
public int iImage;
public IntPtr lParam;
public int iIndent;
public int iGroupId;
public uint cColumns;
public IntPtr puColumns;
public IntPtr piColFmt;
public int iGroup;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NMLVDISPINFOA
{
public NMHDR hdr;
public LVITEMA item;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NMHDR
Public hwndFrom As IntPtr
Public idFrom As UIntPtr
Public code As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure LVITEMA
Public mask As UInteger
Public iItem As Integer
Public iSubItem As Integer
Public state As UInteger
Public stateMask As UInteger
Public pszText As IntPtr
Public cchTextMax As Integer
Public iImage As Integer
Public lParam As IntPtr
Public iIndent As Integer
Public iGroupId As Integer
Public cColumns As UInteger
Public puColumns As IntPtr
Public piColFmt As IntPtr
Public iGroup As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NMLVDISPINFOA
Public hdr As NMHDR
Public item As LVITEMA
End Structureimport ctypes
from ctypes import wintypes
class NMHDR(ctypes.Structure):
_fields_ = [
("hwndFrom", ctypes.c_void_p),
("idFrom", ctypes.c_size_t),
("code", wintypes.DWORD),
]
class LVITEMA(ctypes.Structure):
_fields_ = [
("mask", wintypes.DWORD),
("iItem", ctypes.c_int),
("iSubItem", ctypes.c_int),
("state", wintypes.DWORD),
("stateMask", wintypes.DWORD),
("pszText", ctypes.c_void_p),
("cchTextMax", ctypes.c_int),
("iImage", ctypes.c_int),
("lParam", ctypes.c_ssize_t),
("iIndent", ctypes.c_int),
("iGroupId", ctypes.c_int),
("cColumns", wintypes.DWORD),
("puColumns", ctypes.c_void_p),
("piColFmt", ctypes.c_void_p),
("iGroup", ctypes.c_int),
]
class NMLVDISPINFOA(ctypes.Structure):
_fields_ = [
("hdr", NMHDR),
("item", LVITEMA),
]#[repr(C)]
pub struct NMHDR {
pub hwndFrom: *mut core::ffi::c_void,
pub idFrom: usize,
pub code: u32,
}
#[repr(C)]
pub struct LVITEMA {
pub mask: u32,
pub iItem: i32,
pub iSubItem: i32,
pub state: u32,
pub stateMask: u32,
pub pszText: *mut core::ffi::c_void,
pub cchTextMax: i32,
pub iImage: i32,
pub lParam: isize,
pub iIndent: i32,
pub iGroupId: i32,
pub cColumns: u32,
pub puColumns: *mut core::ffi::c_void,
pub piColFmt: *mut core::ffi::c_void,
pub iGroup: i32,
}
#[repr(C)]
pub struct NMLVDISPINFOA {
pub hdr: NMHDR,
pub item: LVITEMA,
}import "golang.org/x/sys/windows"
type NMHDR struct {
hwndFrom uintptr
idFrom uintptr
code uint32
}
type LVITEMA struct {
mask uint32
iItem int32
iSubItem int32
state uint32
stateMask uint32
pszText uintptr
cchTextMax int32
iImage int32
lParam uintptr
iIndent int32
iGroupId int32
cColumns uint32
puColumns uintptr
piColFmt uintptr
iGroup int32
}
type NMLVDISPINFOA struct {
hdr NMHDR
item LVITEMA
}type
NMHDR = record
hwndFrom: Pointer;
idFrom: NativeUInt;
code: DWORD;
end;
LVITEMA = record
mask: DWORD;
iItem: Integer;
iSubItem: Integer;
state: DWORD;
stateMask: DWORD;
pszText: Pointer;
cchTextMax: Integer;
iImage: Integer;
lParam: NativeInt;
iIndent: Integer;
iGroupId: Integer;
cColumns: DWORD;
puColumns: Pointer;
piColFmt: Pointer;
iGroup: Integer;
end;
NMLVDISPINFOA = record
hdr: NMHDR;
item: LVITEMA;
end;const NMHDR = extern struct {
hwndFrom: ?*anyopaque,
idFrom: usize,
code: u32,
};
const LVITEMA = extern struct {
mask: u32,
iItem: i32,
iSubItem: i32,
state: u32,
stateMask: u32,
pszText: ?*anyopaque,
cchTextMax: i32,
iImage: i32,
lParam: isize,
iIndent: i32,
iGroupId: i32,
cColumns: u32,
puColumns: ?*anyopaque,
piColFmt: ?*anyopaque,
iGroup: i32,
};
const NMLVDISPINFOA = extern struct {
hdr: NMHDR,
item: LVITEMA,
};type
NMHDR {.bycopy.} = object
hwndFrom: pointer
idFrom: uint
code: uint32
LVITEMA {.bycopy.} = object
mask: uint32
iItem: int32
iSubItem: int32
state: uint32
stateMask: uint32
pszText: pointer
cchTextMax: int32
iImage: int32
lParam: int
iIndent: int32
iGroupId: int32
cColumns: uint32
puColumns: pointer
piColFmt: pointer
iGroup: int32
NMLVDISPINFOA {.bycopy.} = object
hdr: NMHDR
item: LVITEMAstruct NMHDR
{
void* hwndFrom;
size_t idFrom;
uint code;
}
struct LVITEMA
{
uint mask;
int iItem;
int iSubItem;
uint state;
uint stateMask;
void* pszText;
int cchTextMax;
int iImage;
ptrdiff_t lParam;
int iIndent;
int iGroupId;
uint cColumns;
void* puColumns;
void* piColFmt;
int iGroup;
}
struct NMLVDISPINFOA
{
NMHDR hdr;
LVITEMA item;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; NMLVDISPINFOA サイズ: 72 バイト(x86)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; hdr : NMHDR (+0, 12byte) varptr(st)+0 を基点に操作(12byte:入れ子/配列)
; item : LVITEMA (+12, 60byte) varptr(st)+12 を基点に操作(60byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NMLVDISPINFOA サイズ: 112 バイト(x64)
dim st, 28 ; 4byte整数×28(構造体サイズ 112 / 4 切り上げ)
; hdr : NMHDR (+0, 24byte) varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; item : LVITEMA (+24, 88byte) varptr(st)+24 を基点に操作(88byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global NMHDR
#field intptr hwndFrom
#field intptr idFrom
#field int code
#endstruct
#defstruct global LVITEMA
#field int mask
#field int iItem
#field int iSubItem
#field int state
#field int stateMask
#field intptr pszText
#field int cchTextMax
#field int iImage
#field intptr lParam
#field int iIndent
#field int iGroupId
#field int cColumns
#field intptr puColumns
#field intptr piColFmt
#field int iGroup
#endstruct
#defstruct global NMLVDISPINFOA
#field NMHDR hdr
#field LVITEMA item
#endstruct
stdim st, NMLVDISPINFOA ; NSTRUCT 変数を確保