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NMTVDISPINFOW

構造体
サイズx64: 80 バイト / x86: 52 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
hdrNMHDR24/12+0+0通知メッセージ共通ヘッダー。送信元情報と通知コードを保持する。
itemTVITEMW56/40+24+12表示や更新の対象となるツリービュー項目情報(Unicode版TVITEMW)。

各言語での定義

#include <windows.h>

// NMHDR  (x64 24 / x86 12 バイト)
typedef struct NMHDR {
    HWND hwndFrom;
    UINT_PTR idFrom;
    DWORD code;
} NMHDR;

// TVITEMW  (x64 56 / x86 40 バイト)
typedef struct TVITEMW {
    TVITEM_MASK mask;
    HTREEITEM hItem;
    TREE_VIEW_ITEM_STATE_FLAGS state;
    TREE_VIEW_ITEM_STATE_FLAGS stateMask;
    LPWSTR pszText;
    INT cchTextMax;
    INT iImage;
    INT iSelectedImage;
    TVITEMEXW_CHILDREN cChildren;
    LPARAM lParam;
} TVITEMW;

// NMTVDISPINFOW  (x64 80 / x86 52 バイト)
typedef struct NMTVDISPINFOW {
    NMHDR hdr;
    TVITEMW item;
} NMTVDISPINFOW;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NMHDR
{
    public IntPtr hwndFrom;
    public UIntPtr idFrom;
    public uint code;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct TVITEMW
{
    public uint mask;
    public IntPtr hItem;
    public uint state;
    public uint stateMask;
    public IntPtr pszText;
    public int cchTextMax;
    public int iImage;
    public int iSelectedImage;
    public int cChildren;
    public IntPtr lParam;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NMTVDISPINFOW
{
    public NMHDR hdr;
    public TVITEMW item;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NMHDR
    Public hwndFrom As IntPtr
    Public idFrom As UIntPtr
    Public code As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure TVITEMW
    Public mask As UInteger
    Public hItem As IntPtr
    Public state As UInteger
    Public stateMask As UInteger
    Public pszText As IntPtr
    Public cchTextMax As Integer
    Public iImage As Integer
    Public iSelectedImage As Integer
    Public cChildren As Integer
    Public lParam As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NMTVDISPINFOW
    Public hdr As NMHDR
    Public item As TVITEMW
End Structure
import ctypes
from ctypes import wintypes

class NMHDR(ctypes.Structure):
    _fields_ = [
        ("hwndFrom", ctypes.c_void_p),
        ("idFrom", ctypes.c_size_t),
        ("code", wintypes.DWORD),
    ]

class TVITEMW(ctypes.Structure):
    _fields_ = [
        ("mask", wintypes.DWORD),
        ("hItem", ctypes.c_ssize_t),
        ("state", wintypes.DWORD),
        ("stateMask", wintypes.DWORD),
        ("pszText", ctypes.c_void_p),
        ("cchTextMax", ctypes.c_int),
        ("iImage", ctypes.c_int),
        ("iSelectedImage", ctypes.c_int),
        ("cChildren", ctypes.c_int),
        ("lParam", ctypes.c_ssize_t),
    ]

class NMTVDISPINFOW(ctypes.Structure):
    _fields_ = [
        ("hdr", NMHDR),
        ("item", TVITEMW),
    ]
#[repr(C)]
pub struct NMHDR {
    pub hwndFrom: *mut core::ffi::c_void,
    pub idFrom: usize,
    pub code: u32,
}

#[repr(C)]
pub struct TVITEMW {
    pub mask: u32,
    pub hItem: isize,
    pub state: u32,
    pub stateMask: u32,
    pub pszText: *mut core::ffi::c_void,
    pub cchTextMax: i32,
    pub iImage: i32,
    pub iSelectedImage: i32,
    pub cChildren: i32,
    pub lParam: isize,
}

#[repr(C)]
pub struct NMTVDISPINFOW {
    pub hdr: NMHDR,
    pub item: TVITEMW,
}
import "golang.org/x/sys/windows"

type NMHDR struct {
	hwndFrom uintptr
	idFrom uintptr
	code uint32
}

type TVITEMW struct {
	mask uint32
	hItem uintptr
	state uint32
	stateMask uint32
	pszText uintptr
	cchTextMax int32
	iImage int32
	iSelectedImage int32
	cChildren int32
	lParam uintptr
}

type NMTVDISPINFOW struct {
	hdr NMHDR
	item TVITEMW
}
type
  NMHDR = record
    hwndFrom: Pointer;
    idFrom: NativeUInt;
    code: DWORD;
  end;

  TVITEMW = record
    mask: DWORD;
    hItem: NativeInt;
    state: DWORD;
    stateMask: DWORD;
    pszText: Pointer;
    cchTextMax: Integer;
    iImage: Integer;
    iSelectedImage: Integer;
    cChildren: Integer;
    lParam: NativeInt;
  end;

  NMTVDISPINFOW = record
    hdr: NMHDR;
    item: TVITEMW;
  end;
const NMHDR = extern struct {
    hwndFrom: ?*anyopaque,
    idFrom: usize,
    code: u32,
};

const TVITEMW = extern struct {
    mask: u32,
    hItem: isize,
    state: u32,
    stateMask: u32,
    pszText: ?*anyopaque,
    cchTextMax: i32,
    iImage: i32,
    iSelectedImage: i32,
    cChildren: i32,
    lParam: isize,
};

const NMTVDISPINFOW = extern struct {
    hdr: NMHDR,
    item: TVITEMW,
};
type
  NMHDR {.bycopy.} = object
    hwndFrom: pointer
    idFrom: uint
    code: uint32

  TVITEMW {.bycopy.} = object
    mask: uint32
    hItem: int
    state: uint32
    stateMask: uint32
    pszText: pointer
    cchTextMax: int32
    iImage: int32
    iSelectedImage: int32
    cChildren: int32
    lParam: int

  NMTVDISPINFOW {.bycopy.} = object
    hdr: NMHDR
    item: TVITEMW
struct NMHDR
{
    void* hwndFrom;
    size_t idFrom;
    uint code;
}

struct TVITEMW
{
    uint mask;
    ptrdiff_t hItem;
    uint state;
    uint stateMask;
    void* pszText;
    int cchTextMax;
    int iImage;
    int iSelectedImage;
    int cChildren;
    ptrdiff_t lParam;
}

struct NMTVDISPINFOW
{
    NMHDR hdr;
    TVITEMW item;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; NMTVDISPINFOW サイズ: 52 バイト(x86)
dim st, 13    ; 4byte整数×13(構造体サイズ 52 / 4 切り上げ)
; hdr : NMHDR (+0, 12byte)  varptr(st)+0 を基点に操作(12byte:入れ子/配列)
; item : TVITEMW (+12, 40byte)  varptr(st)+12 を基点に操作(40byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NMTVDISPINFOW サイズ: 80 バイト(x64)
dim st, 20    ; 4byte整数×20(構造体サイズ 80 / 4 切り上げ)
; hdr : NMHDR (+0, 24byte)  varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; item : TVITEMW (+24, 56byte)  varptr(st)+24 を基点に操作(56byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global NMHDR
    #field intptr hwndFrom
    #field intptr idFrom
    #field int code
#endstruct

#defstruct global TVITEMW
    #field int mask
    #field intptr hItem
    #field int state
    #field int stateMask
    #field intptr pszText
    #field int cchTextMax
    #field int iImage
    #field int iSelectedImage
    #field int cChildren
    #field intptr lParam
#endstruct

#defstruct global NMTVDISPINFOW
    #field NMHDR hdr
    #field TVITEMW item
#endstruct

stdim st, NMTVDISPINFOW        ; NSTRUCT 変数を確保