Win32 API 日本語リファレンス
ホームUI.Input.Ime › IMECHARPOSITION

IMECHARPOSITION

構造体
サイズx64: 36 バイト / x86: 36 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
dwSizeDWORD4+0+0本構造体のサイズをバイト単位で示す。
dwCharPosDWORD4+4+4対象とする文字の位置インデックスである。
ptPOINT8+8+8対象文字のスクリーン座標を示すPOINTである。
cLineHeightDWORD4+16+16対象文字を含む行の高さである。
rcDocumentRECT16+20+20ドキュメント表示領域を示すRECTである。

各言語での定義

#include <windows.h>

// POINT  (x64 8 / x86 8 バイト)
typedef struct POINT {
    INT x;
    INT y;
} POINT;

// RECT  (x64 16 / x86 16 バイト)
typedef struct RECT {
    INT left;
    INT top;
    INT right;
    INT bottom;
} RECT;

// IMECHARPOSITION  (x64 36 / x86 36 バイト)
typedef struct IMECHARPOSITION {
    DWORD dwSize;
    DWORD dwCharPos;
    POINT pt;
    DWORD cLineHeight;
    RECT rcDocument;
} IMECHARPOSITION;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POINT
{
    public int x;
    public int y;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECT
{
    public int left;
    public int top;
    public int right;
    public int bottom;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct IMECHARPOSITION
{
    public uint dwSize;
    public uint dwCharPos;
    public POINT pt;
    public uint cLineHeight;
    public RECT rcDocument;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POINT
    Public x As Integer
    Public y As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECT
    Public left As Integer
    Public top As Integer
    Public right As Integer
    Public bottom As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure IMECHARPOSITION
    Public dwSize As UInteger
    Public dwCharPos As UInteger
    Public pt As POINT
    Public cLineHeight As UInteger
    Public rcDocument As RECT
End Structure
import ctypes
from ctypes import wintypes

class POINT(ctypes.Structure):
    _fields_ = [
        ("x", ctypes.c_int),
        ("y", ctypes.c_int),
    ]

class RECT(ctypes.Structure):
    _fields_ = [
        ("left", ctypes.c_int),
        ("top", ctypes.c_int),
        ("right", ctypes.c_int),
        ("bottom", ctypes.c_int),
    ]

class IMECHARPOSITION(ctypes.Structure):
    _fields_ = [
        ("dwSize", wintypes.DWORD),
        ("dwCharPos", wintypes.DWORD),
        ("pt", POINT),
        ("cLineHeight", wintypes.DWORD),
        ("rcDocument", RECT),
    ]
#[repr(C)]
pub struct POINT {
    pub x: i32,
    pub y: i32,
}

#[repr(C)]
pub struct RECT {
    pub left: i32,
    pub top: i32,
    pub right: i32,
    pub bottom: i32,
}

#[repr(C)]
pub struct IMECHARPOSITION {
    pub dwSize: u32,
    pub dwCharPos: u32,
    pub pt: POINT,
    pub cLineHeight: u32,
    pub rcDocument: RECT,
}
import "golang.org/x/sys/windows"

type POINT struct {
	x int32
	y int32
}

type RECT struct {
	left int32
	top int32
	right int32
	bottom int32
}

type IMECHARPOSITION struct {
	dwSize uint32
	dwCharPos uint32
	pt POINT
	cLineHeight uint32
	rcDocument RECT
}
type
  POINT = record
    x: Integer;
    y: Integer;
  end;

  RECT = record
    left: Integer;
    top: Integer;
    right: Integer;
    bottom: Integer;
  end;

  IMECHARPOSITION = record
    dwSize: DWORD;
    dwCharPos: DWORD;
    pt: POINT;
    cLineHeight: DWORD;
    rcDocument: RECT;
  end;
const POINT = extern struct {
    x: i32,
    y: i32,
};

const RECT = extern struct {
    left: i32,
    top: i32,
    right: i32,
    bottom: i32,
};

const IMECHARPOSITION = extern struct {
    dwSize: u32,
    dwCharPos: u32,
    pt: POINT,
    cLineHeight: u32,
    rcDocument: RECT,
};
type
  POINT {.bycopy.} = object
    x: int32
    y: int32

  RECT {.bycopy.} = object
    left: int32
    top: int32
    right: int32
    bottom: int32

  IMECHARPOSITION {.bycopy.} = object
    dwSize: uint32
    dwCharPos: uint32
    pt: POINT
    cLineHeight: uint32
    rcDocument: RECT
struct POINT
{
    int x;
    int y;
}

struct RECT
{
    int left;
    int top;
    int right;
    int bottom;
}

struct IMECHARPOSITION
{
    uint dwSize;
    uint dwCharPos;
    POINT pt;
    uint cLineHeight;
    RECT rcDocument;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; IMECHARPOSITION サイズ: 36 バイト(x64)
dim st, 9    ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; dwSize : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; dwCharPos : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; pt : POINT (+8, 8byte)  varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; cLineHeight : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; rcDocument : RECT (+20, 16byte)  varptr(st)+20 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global POINT
    #field int x
    #field int y
#endstruct

#defstruct global RECT
    #field int left
    #field int top
    #field int right
    #field int bottom
#endstruct

#defstruct global IMECHARPOSITION
    #field int dwSize
    #field int dwCharPos
    #field POINT pt
    #field int cLineHeight
    #field RECT rcDocument
#endstruct

stdim st, IMECHARPOSITION        ; NSTRUCT 変数を確保
st->dwSize = 100
mes "dwSize=" + st->dwSize