Win32 API 日本語リファレンス
ホームUI.TabletPC › RECO_LATTICE_ELEMENT

RECO_LATTICE_ELEMENT

構造体
サイズx64: 40 バイト / x86: 28 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
scoreINT4+0+0この認識候補要素のスコア(評価値)。
typeWORD2+4+4pData が指すデータの型を示す値。
pDataBYTE*8/4+8+8認識結果データへのポインタ。型は type に依存。
ulNextColumnDWORD4+16+12この要素が接続する次の列のインデックス。
ulStrokeNumberDWORD4+20+16この要素が含むストローク数。
epPropRECO_LATTICE_PROPERTIES16/8+24+20要素に付随するプロパティ群 RECO_LATTICE_PROPERTIES。

各言語での定義

#include <windows.h>

// RECO_LATTICE_PROPERTIES  (x64 16 / x86 8 バイト)
typedef struct RECO_LATTICE_PROPERTIES {
    DWORD cProperties;
    RECO_LATTICE_PROPERTY** apProps;
} RECO_LATTICE_PROPERTIES;

// RECO_LATTICE_ELEMENT  (x64 40 / x86 28 バイト)
typedef struct RECO_LATTICE_ELEMENT {
    INT score;
    WORD type;
    BYTE* pData;
    DWORD ulNextColumn;
    DWORD ulStrokeNumber;
    RECO_LATTICE_PROPERTIES epProp;
} RECO_LATTICE_ELEMENT;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECO_LATTICE_PROPERTIES
{
    public uint cProperties;
    public IntPtr apProps;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECO_LATTICE_ELEMENT
{
    public int score;
    public ushort type;
    public IntPtr pData;
    public uint ulNextColumn;
    public uint ulStrokeNumber;
    public RECO_LATTICE_PROPERTIES epProp;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECO_LATTICE_PROPERTIES
    Public cProperties As UInteger
    Public apProps As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECO_LATTICE_ELEMENT
    Public score As Integer
    Public type As UShort
    Public pData As IntPtr
    Public ulNextColumn As UInteger
    Public ulStrokeNumber As UInteger
    Public epProp As RECO_LATTICE_PROPERTIES
End Structure
import ctypes
from ctypes import wintypes

class RECO_LATTICE_PROPERTIES(ctypes.Structure):
    _fields_ = [
        ("cProperties", wintypes.DWORD),
        ("apProps", ctypes.c_void_p),
    ]

class RECO_LATTICE_ELEMENT(ctypes.Structure):
    _fields_ = [
        ("score", ctypes.c_int),
        ("type", ctypes.c_ushort),
        ("pData", ctypes.c_void_p),
        ("ulNextColumn", wintypes.DWORD),
        ("ulStrokeNumber", wintypes.DWORD),
        ("epProp", RECO_LATTICE_PROPERTIES),
    ]
#[repr(C)]
pub struct RECO_LATTICE_PROPERTIES {
    pub cProperties: u32,
    pub apProps: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct RECO_LATTICE_ELEMENT {
    pub score: i32,
    pub type: u16,
    pub pData: *mut core::ffi::c_void,
    pub ulNextColumn: u32,
    pub ulStrokeNumber: u32,
    pub epProp: RECO_LATTICE_PROPERTIES,
}
import "golang.org/x/sys/windows"

type RECO_LATTICE_PROPERTIES struct {
	cProperties uint32
	apProps uintptr
}

type RECO_LATTICE_ELEMENT struct {
	score int32
	type uint16
	pData uintptr
	ulNextColumn uint32
	ulStrokeNumber uint32
	epProp RECO_LATTICE_PROPERTIES
}
type
  RECO_LATTICE_PROPERTIES = record
    cProperties: DWORD;
    apProps: Pointer;
  end;

  RECO_LATTICE_ELEMENT = record
    score: Integer;
    type: Word;
    pData: Pointer;
    ulNextColumn: DWORD;
    ulStrokeNumber: DWORD;
    epProp: RECO_LATTICE_PROPERTIES;
  end;
const RECO_LATTICE_PROPERTIES = extern struct {
    cProperties: u32,
    apProps: ?*anyopaque,
};

const RECO_LATTICE_ELEMENT = extern struct {
    score: i32,
    type: u16,
    pData: ?*anyopaque,
    ulNextColumn: u32,
    ulStrokeNumber: u32,
    epProp: RECO_LATTICE_PROPERTIES,
};
type
  RECO_LATTICE_PROPERTIES {.bycopy.} = object
    cProperties: uint32
    apProps: pointer

  RECO_LATTICE_ELEMENT {.bycopy.} = object
    score: int32
    type: uint16
    pData: pointer
    ulNextColumn: uint32
    ulStrokeNumber: uint32
    epProp: RECO_LATTICE_PROPERTIES
struct RECO_LATTICE_PROPERTIES
{
    uint cProperties;
    void* apProps;
}

struct RECO_LATTICE_ELEMENT
{
    int score;
    ushort type;
    void* pData;
    uint ulNextColumn;
    uint ulStrokeNumber;
    RECO_LATTICE_PROPERTIES epProp;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; RECO_LATTICE_ELEMENT サイズ: 28 バイト(x86)
dim st, 7    ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; score : INT (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; type : WORD (+4, 2byte)  wpoke st,4,値  /  値 = wpeek(st,4)
; pData : BYTE* (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; ulNextColumn : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; ulStrokeNumber : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; epProp : RECO_LATTICE_PROPERTIES (+20, 8byte)  varptr(st)+20 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; RECO_LATTICE_ELEMENT サイズ: 40 バイト(x64)
dim st, 10    ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; score : INT (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; type : WORD (+4, 2byte)  wpoke st,4,値  /  値 = wpeek(st,4)
; pData : BYTE* (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; ulNextColumn : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; ulStrokeNumber : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; epProp : RECO_LATTICE_PROPERTIES (+24, 16byte)  varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RECO_LATTICE_PROPERTIES
    #field int cProperties
    #field intptr apProps
#endstruct

#defstruct global RECO_LATTICE_ELEMENT
    #field int score
    #field short type
    #field intptr pData
    #field int ulNextColumn
    #field int ulStrokeNumber
    #field RECO_LATTICE_PROPERTIES epProp
#endstruct

stdim st, RECO_LATTICE_ELEMENT        ; NSTRUCT 変数を確保
st->score = 100
mes "score=" + st->score