Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › _DEV_BROADCAST_HEADER

_DEV_BROADCAST_HEADER

構造体
サイズx64: 12 バイト / x86: 12 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86
dbcd_sizeDWORD4+0+0
dbcd_devicetypeDWORD4+4+4
dbcd_reservedDWORD4+8+8

各言語での定義

#include <windows.h>

// _DEV_BROADCAST_HEADER  (x64 12 / x86 12 バイト)
typedef struct _DEV_BROADCAST_HEADER {
    DWORD dbcd_size;
    DWORD dbcd_devicetype;
    DWORD dbcd_reserved;
} _DEV_BROADCAST_HEADER;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _DEV_BROADCAST_HEADER
{
    public uint dbcd_size;
    public uint dbcd_devicetype;
    public uint dbcd_reserved;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _DEV_BROADCAST_HEADER
    Public dbcd_size As UInteger
    Public dbcd_devicetype As UInteger
    Public dbcd_reserved As UInteger
End Structure
import ctypes
from ctypes import wintypes

class _DEV_BROADCAST_HEADER(ctypes.Structure):
    _fields_ = [
        ("dbcd_size", wintypes.DWORD),
        ("dbcd_devicetype", wintypes.DWORD),
        ("dbcd_reserved", wintypes.DWORD),
    ]
#[repr(C)]
pub struct _DEV_BROADCAST_HEADER {
    pub dbcd_size: u32,
    pub dbcd_devicetype: u32,
    pub dbcd_reserved: u32,
}
import "golang.org/x/sys/windows"

type _DEV_BROADCAST_HEADER struct {
	dbcd_size uint32
	dbcd_devicetype uint32
	dbcd_reserved uint32
}
type
  _DEV_BROADCAST_HEADER = record
    dbcd_size: DWORD;
    dbcd_devicetype: DWORD;
    dbcd_reserved: DWORD;
  end;
const _DEV_BROADCAST_HEADER = extern struct {
    dbcd_size: u32,
    dbcd_devicetype: u32,
    dbcd_reserved: u32,
};
type
  _DEV_BROADCAST_HEADER {.bycopy.} = object
    dbcd_size: uint32
    dbcd_devicetype: uint32
    dbcd_reserved: uint32
struct _DEV_BROADCAST_HEADER
{
    uint dbcd_size;
    uint dbcd_devicetype;
    uint dbcd_reserved;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; _DEV_BROADCAST_HEADER サイズ: 12 バイト(x64)
dim st, 3    ; 4byte整数×3(構造体サイズ 12 / 4 切り上げ)
; dbcd_size : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; dbcd_devicetype : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; dbcd_reserved : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global _DEV_BROADCAST_HEADER
    #field int dbcd_size
    #field int dbcd_devicetype
    #field int dbcd_reserved
#endstruct

stdim st, _DEV_BROADCAST_HEADER        ; NSTRUCT 変数を確保
st->dbcd_size = 100
mes "dbcd_size=" + st->dbcd_size