ホーム › Graphics.Direct3D10 › 定数
定数
301Windows.Win32.Graphics.Direct3D10
| 名前 | 型 | 値 |
|---|---|---|
| D3D10_16BIT_INDEX_STRIP_CUT_VALUE | DWORD | 65535 |
| D3D10_32BIT_INDEX_STRIP_CUT_VALUE | DWORD | 4294967295 |
| D3D10_8BIT_INDEX_STRIP_CUT_VALUE | DWORD | 255 |
| D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT | DWORD | 9 |
| D3D10_CLIP_OR_CULL_DISTANCE_COUNT | DWORD | 8 |
| D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT | DWORD | 2 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT | DWORD | 14 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS | DWORD | 4 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT | DWORD | 15 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT | DWORD | 15 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT | DWORD | 64 |
| D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT | DWORD | 1 |
| D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS | DWORD | 1 |
| D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT | DWORD | 128 |
| D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT | DWORD | 128 |
| D3D10_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS | DWORD | 1 |
| D3D10_COMMONSHADER_SAMPLER_REGISTER_COUNT | DWORD | 16 |
| D3D10_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT | DWORD | 16 |
| D3D10_COMMONSHADER_SUBROUTINE_NESTING_LIMIT | DWORD | 32 |
| D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_COMMONSHADER_TEMP_REGISTER_COUNT | DWORD | 4096 |
| D3D10_COMMONSHADER_TEMP_REGISTER_READS_PER_INST | DWORD | 3 |
| D3D10_COMMONSHADER_TEMP_REGISTER_READ_PORTS | DWORD | 3 |
| D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX | DWORD | 10 |
| D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN | INT | -10 |
| D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE | INT | -8 |
| D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE | DWORD | 7 |
| D3D10_DEFAULT_BLEND_FACTOR_ALPHA | FLOAT | 1 |
| D3D10_DEFAULT_BLEND_FACTOR_BLUE | FLOAT | 1 |
| D3D10_DEFAULT_BLEND_FACTOR_GREEN | FLOAT | 1 |
| D3D10_DEFAULT_BLEND_FACTOR_RED | FLOAT | 1 |
| D3D10_DEFAULT_BORDER_COLOR_COMPONENT | FLOAT | 0 |
| D3D10_DEFAULT_DEPTH_BIAS | DWORD | 0 |
| D3D10_DEFAULT_DEPTH_BIAS_CLAMP | FLOAT | 0 |
| D3D10_DEFAULT_MAX_ANISOTROPY | FLOAT | 16 |
| D3D10_DEFAULT_MIP_LOD_BIAS | FLOAT | 0 |
| D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX | DWORD | 0 |
| D3D10_DEFAULT_SAMPLE_MASK | DWORD | 4294967295 |
| D3D10_DEFAULT_SCISSOR_ENDX | DWORD | 0 |
| D3D10_DEFAULT_SCISSOR_ENDY | DWORD | 0 |
| D3D10_DEFAULT_SCISSOR_STARTX | DWORD | 0 |
| D3D10_DEFAULT_SCISSOR_STARTY | DWORD | 0 |
| D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS | FLOAT | 0 |
| D3D10_DEFAULT_STENCIL_READ_MASK | DWORD | 255 |
| D3D10_DEFAULT_STENCIL_REFERENCE | DWORD | 0 |
| D3D10_DEFAULT_STENCIL_WRITE_MASK | DWORD | 255 |
| D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX | DWORD | 0 |
| D3D10_DEFAULT_VIEWPORT_HEIGHT | DWORD | 0 |
| D3D10_DEFAULT_VIEWPORT_MAX_DEPTH | FLOAT | 0 |
| D3D10_DEFAULT_VIEWPORT_MIN_DEPTH | FLOAT | 0 |
| D3D10_DEFAULT_VIEWPORT_TOPLEFTX | DWORD | 0 |
| D3D10_DEFAULT_VIEWPORT_TOPLEFTY | DWORD | 0 |
| D3D10_DEFAULT_VIEWPORT_WIDTH | DWORD | 0 |
| D3D10_FLOAT16_FUSED_TOLERANCE_IN_ULP | DOUBLE | 0.6 |
| D3D10_FLOAT32_MAX | FLOAT | 3.4028235E+38 |
| D3D10_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP | FLOAT | 0.6 |
| D3D10_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR | FLOAT | 2.4 |
| D3D10_FLOAT_TO_SRGB_EXPONENT_NUMERATOR | FLOAT | 1 |
| D3D10_FLOAT_TO_SRGB_OFFSET | FLOAT | 0.055 |
| D3D10_FLOAT_TO_SRGB_SCALE_1 | FLOAT | 12.92 |
| D3D10_FLOAT_TO_SRGB_SCALE_2 | FLOAT | 1.055 |
| D3D10_FLOAT_TO_SRGB_THRESHOLD | FLOAT | 0.0031308 |
| D3D10_FTOI_INSTRUCTION_MAX_INPUT | FLOAT | 2.1474836E+09 |
| D3D10_FTOI_INSTRUCTION_MIN_INPUT | FLOAT | -2.1474836E+09 |
| D3D10_FTOU_INSTRUCTION_MAX_INPUT | FLOAT | 4.2949673E+09 |
| D3D10_FTOU_INSTRUCTION_MIN_INPUT | FLOAT | 0 |
| D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS | DWORD | 1 |
| D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_GS_INPUT_PRIM_CONST_REGISTER_COUNT | DWORD | 1 |
| D3D10_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D10_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_GS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_GS_INPUT_REGISTER_COUNT | DWORD | 16 |
| D3D10_GS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D10_GS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_GS_INPUT_REGISTER_VERTICES | DWORD | 6 |
| D3D10_GS_OUTPUT_ELEMENTS | DWORD | 32 |
| D3D10_GS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_GS_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D10_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES | DWORD | 0 |
| D3D10_IA_DEFAULT_PRIMITIVE_TOPOLOGY | DWORD | 0 |
| D3D10_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES | DWORD | 0 |
| D3D10_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT | DWORD | 1 |
| D3D10_IA_INSTANCE_ID_BIT_COUNT | DWORD | 32 |
| D3D10_IA_INTEGER_ARITHMETIC_BIT_COUNT | DWORD | 32 |
| D3D10_IA_PRIMITIVE_ID_BIT_COUNT | DWORD | 32 |
| D3D10_IA_VERTEX_ID_BIT_COUNT | DWORD | 32 |
| D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT | DWORD | 16 |
| D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS | DWORD | 64 |
| D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT | DWORD | 16 |
| D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT | DWORD | 4294967295 |
| D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER | DWORD | 4294967295 |
| D3D10_LINEAR_GAMMA | FLOAT | 1 |
| D3D10_MAX_BORDER_COLOR_COMPONENT | FLOAT | 1 |
| D3D10_MAX_DEPTH | FLOAT | 1 |
| D3D10_MAX_MAXANISOTROPY | DWORD | 16 |
| D3D10_MAX_MULTISAMPLE_SAMPLE_COUNT | DWORD | 32 |
| D3D10_MAX_POSITION_VALUE | FLOAT | 3.4028236E+34 |
| D3D10_MAX_TEXTURE_DIMENSION_2_TO_EXP | DWORD | 17 |
| D3D10_MIN_BORDER_COLOR_COMPONENT | FLOAT | 0 |
| D3D10_MIN_DEPTH | FLOAT | 0 |
| D3D10_MIN_MAXANISOTROPY | DWORD | 0 |
| D3D10_MIP_LOD_BIAS_MAX | FLOAT | 15.99 |
| D3D10_MIP_LOD_BIAS_MIN | FLOAT | -16 |
| D3D10_MIP_LOD_FRACTIONAL_BIT_COUNT | DWORD | 6 |
| D3D10_MIP_LOD_RANGE_BIT_COUNT | DWORD | 8 |
| D3D10_MULTISAMPLE_ANTIALIAS_LINE_WIDTH | FLOAT | 1.4 |
| D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT | DWORD | 0 |
| D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 13 |
| D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 15 |
| D3D10_PS_FRONTFACING_DEFAULT_VALUE | DWORD | 4294967295 |
| D3D10_PS_FRONTFACING_FALSE_VALUE | DWORD | 0 |
| D3D10_PS_FRONTFACING_TRUE_VALUE | DWORD | 4294967295 |
| D3D10_PS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_PS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D10_PS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D10_PS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT | FLOAT | 0 |
| D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS | DWORD | 1 |
| D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_PS_OUTPUT_DEPTH_REGISTER_COUNT | DWORD | 1 |
| D3D10_PS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_PS_OUTPUT_REGISTER_COUNT | DWORD | 8 |
| D3D10_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT | FLOAT | 0.5 |
| D3D10_REQ_BLEND_OBJECT_COUNT_PER_CONTEXT | DWORD | 4096 |
| D3D10_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP | DWORD | 27 |
| D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT | DWORD | 4096 |
| D3D10_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_CONTEXT | DWORD | 4096 |
| D3D10_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP | DWORD | 32 |
| D3D10_REQ_DRAW_VERTEX_COUNT_2_TO_EXP | DWORD | 32 |
| D3D10_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION | DWORD | 8192 |
| D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT | DWORD | 1024 |
| D3D10_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT | DWORD | 4096 |
| D3D10_REQ_MAXANISOTROPY | DWORD | 16 |
| D3D10_REQ_MIP_LEVELS | DWORD | 14 |
| D3D10_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES | DWORD | 2048 |
| D3D10_REQ_RASTERIZER_OBJECT_COUNT_PER_CONTEXT | DWORD | 4096 |
| D3D10_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH | DWORD | 8192 |
| D3D10_REQ_RESOURCE_SIZE_IN_MEGABYTES | DWORD | 128 |
| D3D10_REQ_RESOURCE_VIEW_COUNT_PER_CONTEXT_2_TO_EXP | DWORD | 20 |
| D3D10_REQ_SAMPLER_OBJECT_COUNT_PER_CONTEXT | DWORD | 4096 |
| D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION | DWORD | 512 |
| D3D10_REQ_TEXTURE1D_U_DIMENSION | DWORD | 8192 |
| D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION | DWORD | 512 |
| D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION | DWORD | 8192 |
| D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION | DWORD | 2048 |
| D3D10_REQ_TEXTURECUBE_DIMENSION | DWORD | 8192 |
| D3D10_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL | DWORD | 0 |
| D3D10_SHADER_MAJOR_VERSION | DWORD | 4 |
| D3D10_SHADER_MINOR_VERSION | DWORD | 0 |
| D3D10_SHIFT_INSTRUCTION_PAD_VALUE | DWORD | 0 |
| D3D10_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT | DWORD | 5 |
| D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT | DWORD | 8 |
| D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES | DWORD | 2048 |
| D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES | DWORD | 256 |
| D3D10_SO_BUFFER_SLOT_COUNT | DWORD | 4 |
| D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP | DWORD | 4294967295 |
| D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER | DWORD | 1 |
| D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT | DWORD | 64 |
| D3D10_SRGB_GAMMA | FLOAT | 2.2 |
| D3D10_SRGB_TO_FLOAT_DENOMINATOR_1 | FLOAT | 12.92 |
| D3D10_SRGB_TO_FLOAT_DENOMINATOR_2 | FLOAT | 1.055 |
| D3D10_SRGB_TO_FLOAT_EXPONENT | FLOAT | 2.4 |
| D3D10_SRGB_TO_FLOAT_OFFSET | FLOAT | 0.055 |
| D3D10_SRGB_TO_FLOAT_THRESHOLD | FLOAT | 0.04045 |
| D3D10_SRGB_TO_FLOAT_TOLERANCE_IN_ULP | FLOAT | 0.5 |
| D3D10_STANDARD_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_STANDARD_COMPONENT_BIT_COUNT_DOUBLED | DWORD | 64 |
| D3D10_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE | DWORD | 4 |
| D3D10_STANDARD_PIXEL_COMPONENT_COUNT | DWORD | 128 |
| D3D10_STANDARD_PIXEL_ELEMENT_COUNT | DWORD | 32 |
| D3D10_STANDARD_VECTOR_SIZE | DWORD | 4 |
| D3D10_STANDARD_VERTEX_ELEMENT_COUNT | DWORD | 16 |
| D3D10_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT | DWORD | 64 |
| D3D10_SUBPIXEL_FRACTIONAL_BIT_COUNT | DWORD | 8 |
| D3D10_SUBTEXEL_FRACTIONAL_BIT_COUNT | DWORD | 6 |
| D3D10_TEXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 18 |
| D3D10_UNBOUND_MEMORY_ACCESS_RESULT | DWORD | 0 |
| D3D10_VIEWPORT_AND_SCISSORRECT_MAX_INDEX | DWORD | 15 |
| D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE | DWORD | 16 |
| D3D10_VIEWPORT_BOUNDS_MAX | DWORD | 16383 |
| D3D10_VIEWPORT_BOUNDS_MIN | INT | -16384 |
| D3D10_VS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_VS_INPUT_REGISTER_COUNT | DWORD | 16 |
| D3D10_VS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D10_VS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D10_VS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D10_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_VS_OUTPUT_REGISTER_COUNT | DWORD | 16 |
| D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT | DWORD | 10 |
| D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP | DWORD | 25 |
| D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP | DWORD | 25 |
| D3D_MAJOR_VERSION | DWORD | 10 |
| D3D_MINOR_VERSION | DWORD | 0 |
| D3D_SPEC_DATE_DAY | DWORD | 8 |
| D3D_SPEC_DATE_MONTH | DWORD | 8 |
| D3D_SPEC_DATE_YEAR | DWORD | 2006 |
| D3D_SPEC_VERSION | DOUBLE | 1.050005 |
| D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT | DWORD | 16 |
| D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT | DWORD | 16 |
| _FACD3D10 | DWORD | 2169 |
| D3D10_APPEND_ALIGNED_ELEMENT | DWORD | 4294967295 |
| D3D10_FILTER_TYPE_MASK | DWORD | 3 |
| D3D10_MIN_FILTER_SHIFT | DWORD | 4 |
| D3D10_MAG_FILTER_SHIFT | DWORD | 2 |
| D3D10_MIP_FILTER_SHIFT | DWORD | 0 |
| D3D10_COMPARISON_FILTERING_BIT | DWORD | 128 |
| D3D10_ANISOTROPIC_FILTERING_BIT | DWORD | 64 |
| D3D10_TEXT_1BIT_BIT | DWORD | 2147483648 |
| D3D10_SDK_VERSION | DWORD | 29 |
| D3D10_1_DEFAULT_SAMPLE_MASK | DWORD | 4294967295 |
| D3D10_1_FLOAT16_FUSED_TOLERANCE_IN_ULP | DOUBLE | 0.6 |
| D3D10_1_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP | FLOAT | 0.6 |
| D3D10_1_GS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS | DWORD | 128 |
| D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENTS | DWORD | 1 |
| D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D10_1_PS_OUTPUT_MASK_REGISTER_COUNT | DWORD | 1 |
| D3D10_1_SHADER_MAJOR_VERSION | DWORD | 4 |
| D3D10_1_SHADER_MINOR_VERSION | DWORD | 1 |
| D3D10_1_SO_BUFFER_MAX_STRIDE_IN_BYTES | DWORD | 2048 |
| D3D10_1_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES | DWORD | 256 |
| D3D10_1_SO_BUFFER_SLOT_COUNT | DWORD | 4 |
| D3D10_1_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER | DWORD | 1 |
| D3D10_1_SO_SINGLE_BUFFER_COMPONENT_LIMIT | DWORD | 64 |
| D3D10_1_STANDARD_VERTEX_ELEMENT_COUNT | DWORD | 32 |
| D3D10_1_SUBPIXEL_FRACTIONAL_BIT_COUNT | DWORD | 8 |
| D3D10_1_VS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D10_1_VS_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D10_SDK_LAYERS_VERSION | DWORD | 11 |
| D3D10_DEBUG_FEATURE_FLUSH_PER_RENDER_OP | DWORD | 1 |
| D3D10_DEBUG_FEATURE_FINISH_PER_RENDER_OP | DWORD | 2 |
| D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP | DWORD | 4 |
| DXGI_DEBUG_D3D10 | GUID | — |
| D3D10_REGKEY_PATH | unknown | Software\Microsoft\Direct3D |
| D3D10_MUTE_DEBUG_OUTPUT | unknown | MuteDebugOutput |
| D3D10_ENABLE_BREAK_ON_MESSAGE | unknown | EnableBreakOnMessage |
| D3D10_INFOQUEUE_STORAGE_FILTER_OVERRIDE | unknown | InfoQueueStorageFilterOverride |
| D3D10_MUTE_CATEGORY | unknown | Mute_CATEGORY_%s |
| D3D10_MUTE_SEVERITY | unknown | Mute_SEVERITY_%s |
| D3D10_MUTE_ID_STRING | unknown | Mute_ID_%s |
| D3D10_MUTE_ID_DECIMAL | unknown | Mute_ID_%d |
| D3D10_UNMUTE_SEVERITY_INFO | unknown | Unmute_SEVERITY_INFO |
| D3D10_BREAKON_CATEGORY | unknown | BreakOn_CATEGORY_%s |
| D3D10_BREAKON_SEVERITY | unknown | BreakOn_SEVERITY_%s |
| D3D10_BREAKON_ID_STRING | unknown | BreakOn_ID_%s |
| D3D10_BREAKON_ID_DECIMAL | unknown | BreakOn_ID_%d |
| D3D10_APPSIZE_STRING | unknown | Size |
| D3D10_APPNAME_STRING | unknown | Name |
| D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT | DWORD | 1024 |
| D3D10_SHADER_DEBUG | DWORD | 1 |
| D3D10_SHADER_SKIP_VALIDATION | DWORD | 2 |
| D3D10_SHADER_SKIP_OPTIMIZATION | DWORD | 4 |
| D3D10_SHADER_PACK_MATRIX_ROW_MAJOR | DWORD | 8 |
| D3D10_SHADER_PACK_MATRIX_COLUMN_MAJOR | DWORD | 16 |
| D3D10_SHADER_PARTIAL_PRECISION | DWORD | 32 |
| D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT | DWORD | 64 |
| D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT | DWORD | 128 |
| D3D10_SHADER_NO_PRESHADER | DWORD | 256 |
| D3D10_SHADER_AVOID_FLOW_CONTROL | DWORD | 512 |
| D3D10_SHADER_PREFER_FLOW_CONTROL | DWORD | 1024 |
| D3D10_SHADER_ENABLE_STRICTNESS | DWORD | 2048 |
| D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY | DWORD | 4096 |
| D3D10_SHADER_IEEE_STRICTNESS | DWORD | 8192 |
| D3D10_SHADER_WARNINGS_ARE_ERRORS | DWORD | 262144 |
| D3D10_SHADER_RESOURCES_MAY_ALIAS | DWORD | 524288 |
| D3D10_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES | DWORD | 1048576 |
| D3D10_ALL_RESOURCES_BOUND | DWORD | 2097152 |
| D3D10_SHADER_DEBUG_NAME_FOR_SOURCE | DWORD | 4194304 |
| D3D10_SHADER_DEBUG_NAME_FOR_BINARY | DWORD | 8388608 |
| D3D10_SHADER_OPTIMIZATION_LEVEL0 | DWORD | 16384 |
| D3D10_SHADER_OPTIMIZATION_LEVEL1 | DWORD | 0 |
| D3D10_SHADER_OPTIMIZATION_LEVEL3 | DWORD | 32768 |
| D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST | DWORD | 0 |
| D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_0 | DWORD | 16 |
| D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_1 | DWORD | 32 |
| D3D10_EFFECT_COMPILE_CHILD_EFFECT | DWORD | 1 |
| D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS | DWORD | 2 |
| D3D10_EFFECT_SINGLE_THREADED | DWORD | 8 |
| D3D10_EFFECT_VARIABLE_POOLED | DWORD | 1 |
| D3D10_EFFECT_VARIABLE_ANNOTATION | DWORD | 2 |
| D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT | DWORD | 4 |
| GUID_DeviceType | GUID | — |