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SensorState

列挙型
基底型i4

メンバー 8

名前10進16進
SENSOR_STATE_MIN00x0
SENSOR_STATE_READY00x0
SENSOR_STATE_NOT_AVAILABLE10x1
SENSOR_STATE_NO_DATA20x2
SENSOR_STATE_INITIALIZING30x3
SENSOR_STATE_ACCESS_DENIED40x4
SENSOR_STATE_ERROR50x5
SENSOR_STATE_MAX50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SensorState : int {
    SENSOR_STATE_MIN = 0,
    SENSOR_STATE_READY = 0,
    SENSOR_STATE_NOT_AVAILABLE = 1,
    SENSOR_STATE_NO_DATA = 2,
    SENSOR_STATE_INITIALIZING = 3,
    SENSOR_STATE_ACCESS_DENIED = 4,
    SENSOR_STATE_ERROR = 5,
    SENSOR_STATE_MAX = 5
} SensorState;
public enum SensorState : int
{
    SENSOR_STATE_MIN = 0,
    SENSOR_STATE_READY = 0,
    SENSOR_STATE_NOT_AVAILABLE = 1,
    SENSOR_STATE_NO_DATA = 2,
    SENSOR_STATE_INITIALIZING = 3,
    SENSOR_STATE_ACCESS_DENIED = 4,
    SENSOR_STATE_ERROR = 5,
    SENSOR_STATE_MAX = 5,
}
Public Enum SensorState As Integer
    SENSOR_STATE_MIN = 0
    SENSOR_STATE_READY = 0
    SENSOR_STATE_NOT_AVAILABLE = 1
    SENSOR_STATE_NO_DATA = 2
    SENSOR_STATE_INITIALIZING = 3
    SENSOR_STATE_ACCESS_DENIED = 4
    SENSOR_STATE_ERROR = 5
    SENSOR_STATE_MAX = 5
End Enum
import enum

class SensorState(enum.IntEnum):
    SENSOR_STATE_MIN = 0
    SENSOR_STATE_READY = 0
    SENSOR_STATE_NOT_AVAILABLE = 1
    SENSOR_STATE_NO_DATA = 2
    SENSOR_STATE_INITIALIZING = 3
    SENSOR_STATE_ACCESS_DENIED = 4
    SENSOR_STATE_ERROR = 5
    SENSOR_STATE_MAX = 5
// SensorState
pub const SENSOR_STATE_MIN: i32 = 0;
pub const SENSOR_STATE_READY: i32 = 0;
pub const SENSOR_STATE_NOT_AVAILABLE: i32 = 1;
pub const SENSOR_STATE_NO_DATA: i32 = 2;
pub const SENSOR_STATE_INITIALIZING: i32 = 3;
pub const SENSOR_STATE_ACCESS_DENIED: i32 = 4;
pub const SENSOR_STATE_ERROR: i32 = 5;
pub const SENSOR_STATE_MAX: i32 = 5;
// SensorState
const (
	SENSOR_STATE_MIN int32 = 0
	SENSOR_STATE_READY int32 = 0
	SENSOR_STATE_NOT_AVAILABLE int32 = 1
	SENSOR_STATE_NO_DATA int32 = 2
	SENSOR_STATE_INITIALIZING int32 = 3
	SENSOR_STATE_ACCESS_DENIED int32 = 4
	SENSOR_STATE_ERROR int32 = 5
	SENSOR_STATE_MAX int32 = 5
)
const
  SENSOR_STATE_MIN = 0;
  SENSOR_STATE_READY = 0;
  SENSOR_STATE_NOT_AVAILABLE = 1;
  SENSOR_STATE_NO_DATA = 2;
  SENSOR_STATE_INITIALIZING = 3;
  SENSOR_STATE_ACCESS_DENIED = 4;
  SENSOR_STATE_ERROR = 5;
  SENSOR_STATE_MAX = 5;
// SensorState
pub const SENSOR_STATE_MIN: i32 = 0;
pub const SENSOR_STATE_READY: i32 = 0;
pub const SENSOR_STATE_NOT_AVAILABLE: i32 = 1;
pub const SENSOR_STATE_NO_DATA: i32 = 2;
pub const SENSOR_STATE_INITIALIZING: i32 = 3;
pub const SENSOR_STATE_ACCESS_DENIED: i32 = 4;
pub const SENSOR_STATE_ERROR: i32 = 5;
pub const SENSOR_STATE_MAX: i32 = 5;
const
  SENSOR_STATE_MIN* = 0
  SENSOR_STATE_READY* = 0
  SENSOR_STATE_NOT_AVAILABLE* = 1
  SENSOR_STATE_NO_DATA* = 2
  SENSOR_STATE_INITIALIZING* = 3
  SENSOR_STATE_ACCESS_DENIED* = 4
  SENSOR_STATE_ERROR* = 5
  SENSOR_STATE_MAX* = 5
enum SensorState : int {
    SENSOR_STATE_MIN = 0,
    SENSOR_STATE_READY = 0,
    SENSOR_STATE_NOT_AVAILABLE = 1,
    SENSOR_STATE_NO_DATA = 2,
    SENSOR_STATE_INITIALIZING = 3,
    SENSOR_STATE_ACCESS_DENIED = 4,
    SENSOR_STATE_ERROR = 5,
    SENSOR_STATE_MAX = 5,
}
#define global SENSOR_STATE_MIN           0x0
#define global SENSOR_STATE_READY         0x0
#define global SENSOR_STATE_NOT_AVAILABLE 0x1
#define global SENSOR_STATE_NO_DATA       0x2
#define global SENSOR_STATE_INITIALIZING  0x3
#define global SENSOR_STATE_ACCESS_DENIED 0x4
#define global SENSOR_STATE_ERROR         0x5
#define global SENSOR_STATE_MAX           0x5