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AGENT_SESSION_STATE
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| ASST_NOT_READY | 0 | 0x0 |
| ASST_READY | 1 | 0x1 |
| ASST_BUSY_ON_CALL | 2 | 0x2 |
| ASST_BUSY_WRAPUP | 3 | 0x3 |
| ASST_SESSION_ENDED | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum AGENT_SESSION_STATE : int {
ASST_NOT_READY = 0,
ASST_READY = 1,
ASST_BUSY_ON_CALL = 2,
ASST_BUSY_WRAPUP = 3,
ASST_SESSION_ENDED = 4
} AGENT_SESSION_STATE;public enum AGENT_SESSION_STATE : int
{
ASST_NOT_READY = 0,
ASST_READY = 1,
ASST_BUSY_ON_CALL = 2,
ASST_BUSY_WRAPUP = 3,
ASST_SESSION_ENDED = 4,
}Public Enum AGENT_SESSION_STATE As Integer
ASST_NOT_READY = 0
ASST_READY = 1
ASST_BUSY_ON_CALL = 2
ASST_BUSY_WRAPUP = 3
ASST_SESSION_ENDED = 4
End Enumimport enum
class AGENT_SESSION_STATE(enum.IntEnum):
ASST_NOT_READY = 0
ASST_READY = 1
ASST_BUSY_ON_CALL = 2
ASST_BUSY_WRAPUP = 3
ASST_SESSION_ENDED = 4// AGENT_SESSION_STATE
pub const ASST_NOT_READY: i32 = 0;
pub const ASST_READY: i32 = 1;
pub const ASST_BUSY_ON_CALL: i32 = 2;
pub const ASST_BUSY_WRAPUP: i32 = 3;
pub const ASST_SESSION_ENDED: i32 = 4;// AGENT_SESSION_STATE
const (
ASST_NOT_READY int32 = 0
ASST_READY int32 = 1
ASST_BUSY_ON_CALL int32 = 2
ASST_BUSY_WRAPUP int32 = 3
ASST_SESSION_ENDED int32 = 4
)const
ASST_NOT_READY = 0;
ASST_READY = 1;
ASST_BUSY_ON_CALL = 2;
ASST_BUSY_WRAPUP = 3;
ASST_SESSION_ENDED = 4;// AGENT_SESSION_STATE
pub const ASST_NOT_READY: i32 = 0;
pub const ASST_READY: i32 = 1;
pub const ASST_BUSY_ON_CALL: i32 = 2;
pub const ASST_BUSY_WRAPUP: i32 = 3;
pub const ASST_SESSION_ENDED: i32 = 4;const
ASST_NOT_READY* = 0
ASST_READY* = 1
ASST_BUSY_ON_CALL* = 2
ASST_BUSY_WRAPUP* = 3
ASST_SESSION_ENDED* = 4enum AGENT_SESSION_STATE : int {
ASST_NOT_READY = 0,
ASST_READY = 1,
ASST_BUSY_ON_CALL = 2,
ASST_BUSY_WRAPUP = 3,
ASST_SESSION_ENDED = 4,
}#define global ASST_NOT_READY 0x0
#define global ASST_READY 0x1
#define global ASST_BUSY_ON_CALL 0x2
#define global ASST_BUSY_WRAPUP 0x3
#define global ASST_SESSION_ENDED 0x4