ホーム › Graphics.Direct2D.Common › D2D1_FIGURE_BEGIN
D2D1_FIGURE_BEGIN
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| D2D1_FIGURE_BEGIN_FILLED | 0 | 0x0 |
| D2D1_FIGURE_BEGIN_HOLLOW | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D2D1_FIGURE_BEGIN : int {
D2D1_FIGURE_BEGIN_FILLED = 0,
D2D1_FIGURE_BEGIN_HOLLOW = 1
} D2D1_FIGURE_BEGIN;public enum D2D1_FIGURE_BEGIN : int
{
D2D1_FIGURE_BEGIN_FILLED = 0,
D2D1_FIGURE_BEGIN_HOLLOW = 1,
}Public Enum D2D1_FIGURE_BEGIN As Integer
D2D1_FIGURE_BEGIN_FILLED = 0
D2D1_FIGURE_BEGIN_HOLLOW = 1
End Enumimport enum
class D2D1_FIGURE_BEGIN(enum.IntEnum):
D2D1_FIGURE_BEGIN_FILLED = 0
D2D1_FIGURE_BEGIN_HOLLOW = 1// D2D1_FIGURE_BEGIN
pub const D2D1_FIGURE_BEGIN_FILLED: i32 = 0;
pub const D2D1_FIGURE_BEGIN_HOLLOW: i32 = 1;// D2D1_FIGURE_BEGIN
const (
D2D1_FIGURE_BEGIN_FILLED int32 = 0
D2D1_FIGURE_BEGIN_HOLLOW int32 = 1
)const
D2D1_FIGURE_BEGIN_FILLED = 0;
D2D1_FIGURE_BEGIN_HOLLOW = 1;// D2D1_FIGURE_BEGIN
pub const D2D1_FIGURE_BEGIN_FILLED: i32 = 0;
pub const D2D1_FIGURE_BEGIN_HOLLOW: i32 = 1;const
D2D1_FIGURE_BEGIN_FILLED* = 0
D2D1_FIGURE_BEGIN_HOLLOW* = 1enum D2D1_FIGURE_BEGIN : int {
D2D1_FIGURE_BEGIN_FILLED = 0,
D2D1_FIGURE_BEGIN_HOLLOW = 1,
}#define global D2D1_FIGURE_BEGIN_FILLED 0x0
#define global D2D1_FIGURE_BEGIN_HOLLOW 0x1