ホーム › Graphics.Direct3D › D3D_DRIVER_TYPE
D3D_DRIVER_TYPE
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_DRIVER_TYPE_UNKNOWN | 0 | 0x0 |
| D3D_DRIVER_TYPE_HARDWARE | 1 | 0x1 |
| D3D_DRIVER_TYPE_REFERENCE | 2 | 0x2 |
| D3D_DRIVER_TYPE_NULL | 3 | 0x3 |
| D3D_DRIVER_TYPE_SOFTWARE | 4 | 0x4 |
| D3D_DRIVER_TYPE_WARP | 5 | 0x5 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_DRIVER_TYPE : int {
D3D_DRIVER_TYPE_UNKNOWN = 0,
D3D_DRIVER_TYPE_HARDWARE = 1,
D3D_DRIVER_TYPE_REFERENCE = 2,
D3D_DRIVER_TYPE_NULL = 3,
D3D_DRIVER_TYPE_SOFTWARE = 4,
D3D_DRIVER_TYPE_WARP = 5
} D3D_DRIVER_TYPE;public enum D3D_DRIVER_TYPE : int
{
D3D_DRIVER_TYPE_UNKNOWN = 0,
D3D_DRIVER_TYPE_HARDWARE = 1,
D3D_DRIVER_TYPE_REFERENCE = 2,
D3D_DRIVER_TYPE_NULL = 3,
D3D_DRIVER_TYPE_SOFTWARE = 4,
D3D_DRIVER_TYPE_WARP = 5,
}Public Enum D3D_DRIVER_TYPE As Integer
D3D_DRIVER_TYPE_UNKNOWN = 0
D3D_DRIVER_TYPE_HARDWARE = 1
D3D_DRIVER_TYPE_REFERENCE = 2
D3D_DRIVER_TYPE_NULL = 3
D3D_DRIVER_TYPE_SOFTWARE = 4
D3D_DRIVER_TYPE_WARP = 5
End Enumimport enum
class D3D_DRIVER_TYPE(enum.IntEnum):
D3D_DRIVER_TYPE_UNKNOWN = 0
D3D_DRIVER_TYPE_HARDWARE = 1
D3D_DRIVER_TYPE_REFERENCE = 2
D3D_DRIVER_TYPE_NULL = 3
D3D_DRIVER_TYPE_SOFTWARE = 4
D3D_DRIVER_TYPE_WARP = 5// D3D_DRIVER_TYPE
pub const D3D_DRIVER_TYPE_UNKNOWN: i32 = 0;
pub const D3D_DRIVER_TYPE_HARDWARE: i32 = 1;
pub const D3D_DRIVER_TYPE_REFERENCE: i32 = 2;
pub const D3D_DRIVER_TYPE_NULL: i32 = 3;
pub const D3D_DRIVER_TYPE_SOFTWARE: i32 = 4;
pub const D3D_DRIVER_TYPE_WARP: i32 = 5;// D3D_DRIVER_TYPE
const (
D3D_DRIVER_TYPE_UNKNOWN int32 = 0
D3D_DRIVER_TYPE_HARDWARE int32 = 1
D3D_DRIVER_TYPE_REFERENCE int32 = 2
D3D_DRIVER_TYPE_NULL int32 = 3
D3D_DRIVER_TYPE_SOFTWARE int32 = 4
D3D_DRIVER_TYPE_WARP int32 = 5
)const
D3D_DRIVER_TYPE_UNKNOWN = 0;
D3D_DRIVER_TYPE_HARDWARE = 1;
D3D_DRIVER_TYPE_REFERENCE = 2;
D3D_DRIVER_TYPE_NULL = 3;
D3D_DRIVER_TYPE_SOFTWARE = 4;
D3D_DRIVER_TYPE_WARP = 5;// D3D_DRIVER_TYPE
pub const D3D_DRIVER_TYPE_UNKNOWN: i32 = 0;
pub const D3D_DRIVER_TYPE_HARDWARE: i32 = 1;
pub const D3D_DRIVER_TYPE_REFERENCE: i32 = 2;
pub const D3D_DRIVER_TYPE_NULL: i32 = 3;
pub const D3D_DRIVER_TYPE_SOFTWARE: i32 = 4;
pub const D3D_DRIVER_TYPE_WARP: i32 = 5;const
D3D_DRIVER_TYPE_UNKNOWN* = 0
D3D_DRIVER_TYPE_HARDWARE* = 1
D3D_DRIVER_TYPE_REFERENCE* = 2
D3D_DRIVER_TYPE_NULL* = 3
D3D_DRIVER_TYPE_SOFTWARE* = 4
D3D_DRIVER_TYPE_WARP* = 5enum D3D_DRIVER_TYPE : int {
D3D_DRIVER_TYPE_UNKNOWN = 0,
D3D_DRIVER_TYPE_HARDWARE = 1,
D3D_DRIVER_TYPE_REFERENCE = 2,
D3D_DRIVER_TYPE_NULL = 3,
D3D_DRIVER_TYPE_SOFTWARE = 4,
D3D_DRIVER_TYPE_WARP = 5,
}#define global D3D_DRIVER_TYPE_UNKNOWN 0x0
#define global D3D_DRIVER_TYPE_HARDWARE 0x1
#define global D3D_DRIVER_TYPE_REFERENCE 0x2
#define global D3D_DRIVER_TYPE_NULL 0x3
#define global D3D_DRIVER_TYPE_SOFTWARE 0x4
#define global D3D_DRIVER_TYPE_WARP 0x5