ホーム › Graphics.Direct3D › D3D_NAME
D3D_NAME
列挙型メンバー 54
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_NAME_UNDEFINED | 0 | 0x0 |
| D3D_NAME_POSITION | 1 | 0x1 |
| D3D_NAME_CLIP_DISTANCE | 2 | 0x2 |
| D3D_NAME_CULL_DISTANCE | 3 | 0x3 |
| D3D_NAME_RENDER_TARGET_ARRAY_INDEX | 4 | 0x4 |
| D3D_NAME_VIEWPORT_ARRAY_INDEX | 5 | 0x5 |
| D3D_NAME_VERTEX_ID | 6 | 0x6 |
| D3D_NAME_PRIMITIVE_ID | 7 | 0x7 |
| D3D_NAME_INSTANCE_ID | 8 | 0x8 |
| D3D_NAME_IS_FRONT_FACE | 9 | 0x9 |
| D3D_NAME_SAMPLE_INDEX | 10 | 0xA |
| D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR | 11 | 0xB |
| D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR | 12 | 0xC |
| D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR | 13 | 0xD |
| D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR | 14 | 0xE |
| D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR | 15 | 0xF |
| D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR | 16 | 0x10 |
| D3D_NAME_BARYCENTRICS | 23 | 0x17 |
| D3D_NAME_SHADINGRATE | 24 | 0x18 |
| D3D_NAME_CULLPRIMITIVE | 25 | 0x19 |
| D3D_NAME_TARGET | 64 | 0x40 |
| D3D_NAME_DEPTH | 65 | 0x41 |
| D3D_NAME_COVERAGE | 66 | 0x42 |
| D3D_NAME_DEPTH_GREATER_EQUAL | 67 | 0x43 |
| D3D_NAME_DEPTH_LESS_EQUAL | 68 | 0x44 |
| D3D_NAME_STENCIL_REF | 69 | 0x45 |
| D3D_NAME_INNER_COVERAGE | 70 | 0x46 |
| D3D10_NAME_UNDEFINED | 0 | 0x0 |
| D3D10_NAME_POSITION | 1 | 0x1 |
| D3D10_NAME_CLIP_DISTANCE | 2 | 0x2 |
| D3D10_NAME_CULL_DISTANCE | 3 | 0x3 |
| D3D10_NAME_RENDER_TARGET_ARRAY_INDEX | 4 | 0x4 |
| D3D10_NAME_VIEWPORT_ARRAY_INDEX | 5 | 0x5 |
| D3D10_NAME_VERTEX_ID | 6 | 0x6 |
| D3D10_NAME_PRIMITIVE_ID | 7 | 0x7 |
| D3D10_NAME_INSTANCE_ID | 8 | 0x8 |
| D3D10_NAME_IS_FRONT_FACE | 9 | 0x9 |
| D3D10_NAME_SAMPLE_INDEX | 10 | 0xA |
| D3D10_NAME_TARGET | 64 | 0x40 |
| D3D10_NAME_DEPTH | 65 | 0x41 |
| D3D10_NAME_COVERAGE | 66 | 0x42 |
| D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR | 11 | 0xB |
| D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR | 12 | 0xC |
| D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR | 13 | 0xD |
| D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR | 14 | 0xE |
| D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR | 15 | 0xF |
| D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR | 16 | 0x10 |
| D3D11_NAME_DEPTH_GREATER_EQUAL | 67 | 0x43 |
| D3D11_NAME_DEPTH_LESS_EQUAL | 68 | 0x44 |
| D3D11_NAME_STENCIL_REF | 69 | 0x45 |
| D3D11_NAME_INNER_COVERAGE | 70 | 0x46 |
| D3D12_NAME_BARYCENTRICS | 23 | 0x17 |
| D3D12_NAME_SHADINGRATE | 24 | 0x18 |
| D3D12_NAME_CULLPRIMITIVE | 25 | 0x19 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_NAME : int {
D3D_NAME_UNDEFINED = 0,
D3D_NAME_POSITION = 1,
D3D_NAME_CLIP_DISTANCE = 2,
D3D_NAME_CULL_DISTANCE = 3,
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D_NAME_VERTEX_ID = 6,
D3D_NAME_PRIMITIVE_ID = 7,
D3D_NAME_INSTANCE_ID = 8,
D3D_NAME_IS_FRONT_FACE = 9,
D3D_NAME_SAMPLE_INDEX = 10,
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D_NAME_BARYCENTRICS = 23,
D3D_NAME_SHADINGRATE = 24,
D3D_NAME_CULLPRIMITIVE = 25,
D3D_NAME_TARGET = 64,
D3D_NAME_DEPTH = 65,
D3D_NAME_COVERAGE = 66,
D3D_NAME_DEPTH_GREATER_EQUAL = 67,
D3D_NAME_DEPTH_LESS_EQUAL = 68,
D3D_NAME_STENCIL_REF = 69,
D3D_NAME_INNER_COVERAGE = 70,
D3D10_NAME_UNDEFINED = 0,
D3D10_NAME_POSITION = 1,
D3D10_NAME_CLIP_DISTANCE = 2,
D3D10_NAME_CULL_DISTANCE = 3,
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D10_NAME_VERTEX_ID = 6,
D3D10_NAME_PRIMITIVE_ID = 7,
D3D10_NAME_INSTANCE_ID = 8,
D3D10_NAME_IS_FRONT_FACE = 9,
D3D10_NAME_SAMPLE_INDEX = 10,
D3D10_NAME_TARGET = 64,
D3D10_NAME_DEPTH = 65,
D3D10_NAME_COVERAGE = 66,
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D11_NAME_DEPTH_GREATER_EQUAL = 67,
D3D11_NAME_DEPTH_LESS_EQUAL = 68,
D3D11_NAME_STENCIL_REF = 69,
D3D11_NAME_INNER_COVERAGE = 70,
D3D12_NAME_BARYCENTRICS = 23,
D3D12_NAME_SHADINGRATE = 24,
D3D12_NAME_CULLPRIMITIVE = 25
} D3D_NAME;public enum D3D_NAME : int
{
D3D_NAME_UNDEFINED = 0,
D3D_NAME_POSITION = 1,
D3D_NAME_CLIP_DISTANCE = 2,
D3D_NAME_CULL_DISTANCE = 3,
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D_NAME_VERTEX_ID = 6,
D3D_NAME_PRIMITIVE_ID = 7,
D3D_NAME_INSTANCE_ID = 8,
D3D_NAME_IS_FRONT_FACE = 9,
D3D_NAME_SAMPLE_INDEX = 10,
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D_NAME_BARYCENTRICS = 23,
D3D_NAME_SHADINGRATE = 24,
D3D_NAME_CULLPRIMITIVE = 25,
D3D_NAME_TARGET = 64,
D3D_NAME_DEPTH = 65,
D3D_NAME_COVERAGE = 66,
D3D_NAME_DEPTH_GREATER_EQUAL = 67,
D3D_NAME_DEPTH_LESS_EQUAL = 68,
D3D_NAME_STENCIL_REF = 69,
D3D_NAME_INNER_COVERAGE = 70,
D3D10_NAME_UNDEFINED = 0,
D3D10_NAME_POSITION = 1,
D3D10_NAME_CLIP_DISTANCE = 2,
D3D10_NAME_CULL_DISTANCE = 3,
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D10_NAME_VERTEX_ID = 6,
D3D10_NAME_PRIMITIVE_ID = 7,
D3D10_NAME_INSTANCE_ID = 8,
D3D10_NAME_IS_FRONT_FACE = 9,
D3D10_NAME_SAMPLE_INDEX = 10,
D3D10_NAME_TARGET = 64,
D3D10_NAME_DEPTH = 65,
D3D10_NAME_COVERAGE = 66,
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D11_NAME_DEPTH_GREATER_EQUAL = 67,
D3D11_NAME_DEPTH_LESS_EQUAL = 68,
D3D11_NAME_STENCIL_REF = 69,
D3D11_NAME_INNER_COVERAGE = 70,
D3D12_NAME_BARYCENTRICS = 23,
D3D12_NAME_SHADINGRATE = 24,
D3D12_NAME_CULLPRIMITIVE = 25,
}Public Enum D3D_NAME As Integer
D3D_NAME_UNDEFINED = 0
D3D_NAME_POSITION = 1
D3D_NAME_CLIP_DISTANCE = 2
D3D_NAME_CULL_DISTANCE = 3
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5
D3D_NAME_VERTEX_ID = 6
D3D_NAME_PRIMITIVE_ID = 7
D3D_NAME_INSTANCE_ID = 8
D3D_NAME_IS_FRONT_FACE = 9
D3D_NAME_SAMPLE_INDEX = 10
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16
D3D_NAME_BARYCENTRICS = 23
D3D_NAME_SHADINGRATE = 24
D3D_NAME_CULLPRIMITIVE = 25
D3D_NAME_TARGET = 64
D3D_NAME_DEPTH = 65
D3D_NAME_COVERAGE = 66
D3D_NAME_DEPTH_GREATER_EQUAL = 67
D3D_NAME_DEPTH_LESS_EQUAL = 68
D3D_NAME_STENCIL_REF = 69
D3D_NAME_INNER_COVERAGE = 70
D3D10_NAME_UNDEFINED = 0
D3D10_NAME_POSITION = 1
D3D10_NAME_CLIP_DISTANCE = 2
D3D10_NAME_CULL_DISTANCE = 3
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5
D3D10_NAME_VERTEX_ID = 6
D3D10_NAME_PRIMITIVE_ID = 7
D3D10_NAME_INSTANCE_ID = 8
D3D10_NAME_IS_FRONT_FACE = 9
D3D10_NAME_SAMPLE_INDEX = 10
D3D10_NAME_TARGET = 64
D3D10_NAME_DEPTH = 65
D3D10_NAME_COVERAGE = 66
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16
D3D11_NAME_DEPTH_GREATER_EQUAL = 67
D3D11_NAME_DEPTH_LESS_EQUAL = 68
D3D11_NAME_STENCIL_REF = 69
D3D11_NAME_INNER_COVERAGE = 70
D3D12_NAME_BARYCENTRICS = 23
D3D12_NAME_SHADINGRATE = 24
D3D12_NAME_CULLPRIMITIVE = 25
End Enumimport enum
class D3D_NAME(enum.IntEnum):
D3D_NAME_UNDEFINED = 0
D3D_NAME_POSITION = 1
D3D_NAME_CLIP_DISTANCE = 2
D3D_NAME_CULL_DISTANCE = 3
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5
D3D_NAME_VERTEX_ID = 6
D3D_NAME_PRIMITIVE_ID = 7
D3D_NAME_INSTANCE_ID = 8
D3D_NAME_IS_FRONT_FACE = 9
D3D_NAME_SAMPLE_INDEX = 10
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16
D3D_NAME_BARYCENTRICS = 23
D3D_NAME_SHADINGRATE = 24
D3D_NAME_CULLPRIMITIVE = 25
D3D_NAME_TARGET = 64
D3D_NAME_DEPTH = 65
D3D_NAME_COVERAGE = 66
D3D_NAME_DEPTH_GREATER_EQUAL = 67
D3D_NAME_DEPTH_LESS_EQUAL = 68
D3D_NAME_STENCIL_REF = 69
D3D_NAME_INNER_COVERAGE = 70
D3D10_NAME_UNDEFINED = 0
D3D10_NAME_POSITION = 1
D3D10_NAME_CLIP_DISTANCE = 2
D3D10_NAME_CULL_DISTANCE = 3
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5
D3D10_NAME_VERTEX_ID = 6
D3D10_NAME_PRIMITIVE_ID = 7
D3D10_NAME_INSTANCE_ID = 8
D3D10_NAME_IS_FRONT_FACE = 9
D3D10_NAME_SAMPLE_INDEX = 10
D3D10_NAME_TARGET = 64
D3D10_NAME_DEPTH = 65
D3D10_NAME_COVERAGE = 66
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16
D3D11_NAME_DEPTH_GREATER_EQUAL = 67
D3D11_NAME_DEPTH_LESS_EQUAL = 68
D3D11_NAME_STENCIL_REF = 69
D3D11_NAME_INNER_COVERAGE = 70
D3D12_NAME_BARYCENTRICS = 23
D3D12_NAME_SHADINGRATE = 24
D3D12_NAME_CULLPRIMITIVE = 25// D3D_NAME
pub const D3D_NAME_UNDEFINED: i32 = 0;
pub const D3D_NAME_POSITION: i32 = 1;
pub const D3D_NAME_CLIP_DISTANCE: i32 = 2;
pub const D3D_NAME_CULL_DISTANCE: i32 = 3;
pub const D3D_NAME_RENDER_TARGET_ARRAY_INDEX: i32 = 4;
pub const D3D_NAME_VIEWPORT_ARRAY_INDEX: i32 = 5;
pub const D3D_NAME_VERTEX_ID: i32 = 6;
pub const D3D_NAME_PRIMITIVE_ID: i32 = 7;
pub const D3D_NAME_INSTANCE_ID: i32 = 8;
pub const D3D_NAME_IS_FRONT_FACE: i32 = 9;
pub const D3D_NAME_SAMPLE_INDEX: i32 = 10;
pub const D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR: i32 = 11;
pub const D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR: i32 = 12;
pub const D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR: i32 = 13;
pub const D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR: i32 = 14;
pub const D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR: i32 = 15;
pub const D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR: i32 = 16;
pub const D3D_NAME_BARYCENTRICS: i32 = 23;
pub const D3D_NAME_SHADINGRATE: i32 = 24;
pub const D3D_NAME_CULLPRIMITIVE: i32 = 25;
pub const D3D_NAME_TARGET: i32 = 64;
pub const D3D_NAME_DEPTH: i32 = 65;
pub const D3D_NAME_COVERAGE: i32 = 66;
pub const D3D_NAME_DEPTH_GREATER_EQUAL: i32 = 67;
pub const D3D_NAME_DEPTH_LESS_EQUAL: i32 = 68;
pub const D3D_NAME_STENCIL_REF: i32 = 69;
pub const D3D_NAME_INNER_COVERAGE: i32 = 70;
pub const D3D10_NAME_UNDEFINED: i32 = 0;
pub const D3D10_NAME_POSITION: i32 = 1;
pub const D3D10_NAME_CLIP_DISTANCE: i32 = 2;
pub const D3D10_NAME_CULL_DISTANCE: i32 = 3;
pub const D3D10_NAME_RENDER_TARGET_ARRAY_INDEX: i32 = 4;
pub const D3D10_NAME_VIEWPORT_ARRAY_INDEX: i32 = 5;
pub const D3D10_NAME_VERTEX_ID: i32 = 6;
pub const D3D10_NAME_PRIMITIVE_ID: i32 = 7;
pub const D3D10_NAME_INSTANCE_ID: i32 = 8;
pub const D3D10_NAME_IS_FRONT_FACE: i32 = 9;
pub const D3D10_NAME_SAMPLE_INDEX: i32 = 10;
pub const D3D10_NAME_TARGET: i32 = 64;
pub const D3D10_NAME_DEPTH: i32 = 65;
pub const D3D10_NAME_COVERAGE: i32 = 66;
pub const D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR: i32 = 11;
pub const D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR: i32 = 12;
pub const D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR: i32 = 13;
pub const D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR: i32 = 14;
pub const D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR: i32 = 15;
pub const D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR: i32 = 16;
pub const D3D11_NAME_DEPTH_GREATER_EQUAL: i32 = 67;
pub const D3D11_NAME_DEPTH_LESS_EQUAL: i32 = 68;
pub const D3D11_NAME_STENCIL_REF: i32 = 69;
pub const D3D11_NAME_INNER_COVERAGE: i32 = 70;
pub const D3D12_NAME_BARYCENTRICS: i32 = 23;
pub const D3D12_NAME_SHADINGRATE: i32 = 24;
pub const D3D12_NAME_CULLPRIMITIVE: i32 = 25;// D3D_NAME
const (
D3D_NAME_UNDEFINED int32 = 0
D3D_NAME_POSITION int32 = 1
D3D_NAME_CLIP_DISTANCE int32 = 2
D3D_NAME_CULL_DISTANCE int32 = 3
D3D_NAME_RENDER_TARGET_ARRAY_INDEX int32 = 4
D3D_NAME_VIEWPORT_ARRAY_INDEX int32 = 5
D3D_NAME_VERTEX_ID int32 = 6
D3D_NAME_PRIMITIVE_ID int32 = 7
D3D_NAME_INSTANCE_ID int32 = 8
D3D_NAME_IS_FRONT_FACE int32 = 9
D3D_NAME_SAMPLE_INDEX int32 = 10
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR int32 = 11
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR int32 = 12
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR int32 = 13
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR int32 = 14
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR int32 = 15
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR int32 = 16
D3D_NAME_BARYCENTRICS int32 = 23
D3D_NAME_SHADINGRATE int32 = 24
D3D_NAME_CULLPRIMITIVE int32 = 25
D3D_NAME_TARGET int32 = 64
D3D_NAME_DEPTH int32 = 65
D3D_NAME_COVERAGE int32 = 66
D3D_NAME_DEPTH_GREATER_EQUAL int32 = 67
D3D_NAME_DEPTH_LESS_EQUAL int32 = 68
D3D_NAME_STENCIL_REF int32 = 69
D3D_NAME_INNER_COVERAGE int32 = 70
D3D10_NAME_UNDEFINED int32 = 0
D3D10_NAME_POSITION int32 = 1
D3D10_NAME_CLIP_DISTANCE int32 = 2
D3D10_NAME_CULL_DISTANCE int32 = 3
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX int32 = 4
D3D10_NAME_VIEWPORT_ARRAY_INDEX int32 = 5
D3D10_NAME_VERTEX_ID int32 = 6
D3D10_NAME_PRIMITIVE_ID int32 = 7
D3D10_NAME_INSTANCE_ID int32 = 8
D3D10_NAME_IS_FRONT_FACE int32 = 9
D3D10_NAME_SAMPLE_INDEX int32 = 10
D3D10_NAME_TARGET int32 = 64
D3D10_NAME_DEPTH int32 = 65
D3D10_NAME_COVERAGE int32 = 66
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR int32 = 11
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR int32 = 12
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR int32 = 13
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR int32 = 14
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR int32 = 15
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR int32 = 16
D3D11_NAME_DEPTH_GREATER_EQUAL int32 = 67
D3D11_NAME_DEPTH_LESS_EQUAL int32 = 68
D3D11_NAME_STENCIL_REF int32 = 69
D3D11_NAME_INNER_COVERAGE int32 = 70
D3D12_NAME_BARYCENTRICS int32 = 23
D3D12_NAME_SHADINGRATE int32 = 24
D3D12_NAME_CULLPRIMITIVE int32 = 25
)const
D3D_NAME_UNDEFINED = 0;
D3D_NAME_POSITION = 1;
D3D_NAME_CLIP_DISTANCE = 2;
D3D_NAME_CULL_DISTANCE = 3;
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4;
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5;
D3D_NAME_VERTEX_ID = 6;
D3D_NAME_PRIMITIVE_ID = 7;
D3D_NAME_INSTANCE_ID = 8;
D3D_NAME_IS_FRONT_FACE = 9;
D3D_NAME_SAMPLE_INDEX = 10;
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11;
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12;
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13;
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14;
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15;
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16;
D3D_NAME_BARYCENTRICS = 23;
D3D_NAME_SHADINGRATE = 24;
D3D_NAME_CULLPRIMITIVE = 25;
D3D_NAME_TARGET = 64;
D3D_NAME_DEPTH = 65;
D3D_NAME_COVERAGE = 66;
D3D_NAME_DEPTH_GREATER_EQUAL = 67;
D3D_NAME_DEPTH_LESS_EQUAL = 68;
D3D_NAME_STENCIL_REF = 69;
D3D_NAME_INNER_COVERAGE = 70;
D3D10_NAME_UNDEFINED = 0;
D3D10_NAME_POSITION = 1;
D3D10_NAME_CLIP_DISTANCE = 2;
D3D10_NAME_CULL_DISTANCE = 3;
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4;
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5;
D3D10_NAME_VERTEX_ID = 6;
D3D10_NAME_PRIMITIVE_ID = 7;
D3D10_NAME_INSTANCE_ID = 8;
D3D10_NAME_IS_FRONT_FACE = 9;
D3D10_NAME_SAMPLE_INDEX = 10;
D3D10_NAME_TARGET = 64;
D3D10_NAME_DEPTH = 65;
D3D10_NAME_COVERAGE = 66;
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11;
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12;
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13;
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14;
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15;
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16;
D3D11_NAME_DEPTH_GREATER_EQUAL = 67;
D3D11_NAME_DEPTH_LESS_EQUAL = 68;
D3D11_NAME_STENCIL_REF = 69;
D3D11_NAME_INNER_COVERAGE = 70;
D3D12_NAME_BARYCENTRICS = 23;
D3D12_NAME_SHADINGRATE = 24;
D3D12_NAME_CULLPRIMITIVE = 25;// D3D_NAME
pub const D3D_NAME_UNDEFINED: i32 = 0;
pub const D3D_NAME_POSITION: i32 = 1;
pub const D3D_NAME_CLIP_DISTANCE: i32 = 2;
pub const D3D_NAME_CULL_DISTANCE: i32 = 3;
pub const D3D_NAME_RENDER_TARGET_ARRAY_INDEX: i32 = 4;
pub const D3D_NAME_VIEWPORT_ARRAY_INDEX: i32 = 5;
pub const D3D_NAME_VERTEX_ID: i32 = 6;
pub const D3D_NAME_PRIMITIVE_ID: i32 = 7;
pub const D3D_NAME_INSTANCE_ID: i32 = 8;
pub const D3D_NAME_IS_FRONT_FACE: i32 = 9;
pub const D3D_NAME_SAMPLE_INDEX: i32 = 10;
pub const D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR: i32 = 11;
pub const D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR: i32 = 12;
pub const D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR: i32 = 13;
pub const D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR: i32 = 14;
pub const D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR: i32 = 15;
pub const D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR: i32 = 16;
pub const D3D_NAME_BARYCENTRICS: i32 = 23;
pub const D3D_NAME_SHADINGRATE: i32 = 24;
pub const D3D_NAME_CULLPRIMITIVE: i32 = 25;
pub const D3D_NAME_TARGET: i32 = 64;
pub const D3D_NAME_DEPTH: i32 = 65;
pub const D3D_NAME_COVERAGE: i32 = 66;
pub const D3D_NAME_DEPTH_GREATER_EQUAL: i32 = 67;
pub const D3D_NAME_DEPTH_LESS_EQUAL: i32 = 68;
pub const D3D_NAME_STENCIL_REF: i32 = 69;
pub const D3D_NAME_INNER_COVERAGE: i32 = 70;
pub const D3D10_NAME_UNDEFINED: i32 = 0;
pub const D3D10_NAME_POSITION: i32 = 1;
pub const D3D10_NAME_CLIP_DISTANCE: i32 = 2;
pub const D3D10_NAME_CULL_DISTANCE: i32 = 3;
pub const D3D10_NAME_RENDER_TARGET_ARRAY_INDEX: i32 = 4;
pub const D3D10_NAME_VIEWPORT_ARRAY_INDEX: i32 = 5;
pub const D3D10_NAME_VERTEX_ID: i32 = 6;
pub const D3D10_NAME_PRIMITIVE_ID: i32 = 7;
pub const D3D10_NAME_INSTANCE_ID: i32 = 8;
pub const D3D10_NAME_IS_FRONT_FACE: i32 = 9;
pub const D3D10_NAME_SAMPLE_INDEX: i32 = 10;
pub const D3D10_NAME_TARGET: i32 = 64;
pub const D3D10_NAME_DEPTH: i32 = 65;
pub const D3D10_NAME_COVERAGE: i32 = 66;
pub const D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR: i32 = 11;
pub const D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR: i32 = 12;
pub const D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR: i32 = 13;
pub const D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR: i32 = 14;
pub const D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR: i32 = 15;
pub const D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR: i32 = 16;
pub const D3D11_NAME_DEPTH_GREATER_EQUAL: i32 = 67;
pub const D3D11_NAME_DEPTH_LESS_EQUAL: i32 = 68;
pub const D3D11_NAME_STENCIL_REF: i32 = 69;
pub const D3D11_NAME_INNER_COVERAGE: i32 = 70;
pub const D3D12_NAME_BARYCENTRICS: i32 = 23;
pub const D3D12_NAME_SHADINGRATE: i32 = 24;
pub const D3D12_NAME_CULLPRIMITIVE: i32 = 25;const
D3D_NAME_UNDEFINED* = 0
D3D_NAME_POSITION* = 1
D3D_NAME_CLIP_DISTANCE* = 2
D3D_NAME_CULL_DISTANCE* = 3
D3D_NAME_RENDER_TARGET_ARRAY_INDEX* = 4
D3D_NAME_VIEWPORT_ARRAY_INDEX* = 5
D3D_NAME_VERTEX_ID* = 6
D3D_NAME_PRIMITIVE_ID* = 7
D3D_NAME_INSTANCE_ID* = 8
D3D_NAME_IS_FRONT_FACE* = 9
D3D_NAME_SAMPLE_INDEX* = 10
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR* = 11
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR* = 12
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR* = 13
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR* = 14
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR* = 15
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR* = 16
D3D_NAME_BARYCENTRICS* = 23
D3D_NAME_SHADINGRATE* = 24
D3D_NAME_CULLPRIMITIVE* = 25
D3D_NAME_TARGET* = 64
D3D_NAME_DEPTH* = 65
D3D_NAME_COVERAGE* = 66
D3D_NAME_DEPTH_GREATER_EQUAL* = 67
D3D_NAME_DEPTH_LESS_EQUAL* = 68
D3D_NAME_STENCIL_REF* = 69
D3D_NAME_INNER_COVERAGE* = 70
D3D10_NAME_UNDEFINED* = 0
D3D10_NAME_POSITION* = 1
D3D10_NAME_CLIP_DISTANCE* = 2
D3D10_NAME_CULL_DISTANCE* = 3
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX* = 4
D3D10_NAME_VIEWPORT_ARRAY_INDEX* = 5
D3D10_NAME_VERTEX_ID* = 6
D3D10_NAME_PRIMITIVE_ID* = 7
D3D10_NAME_INSTANCE_ID* = 8
D3D10_NAME_IS_FRONT_FACE* = 9
D3D10_NAME_SAMPLE_INDEX* = 10
D3D10_NAME_TARGET* = 64
D3D10_NAME_DEPTH* = 65
D3D10_NAME_COVERAGE* = 66
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR* = 11
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR* = 12
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR* = 13
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR* = 14
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR* = 15
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR* = 16
D3D11_NAME_DEPTH_GREATER_EQUAL* = 67
D3D11_NAME_DEPTH_LESS_EQUAL* = 68
D3D11_NAME_STENCIL_REF* = 69
D3D11_NAME_INNER_COVERAGE* = 70
D3D12_NAME_BARYCENTRICS* = 23
D3D12_NAME_SHADINGRATE* = 24
D3D12_NAME_CULLPRIMITIVE* = 25enum D3D_NAME : int {
D3D_NAME_UNDEFINED = 0,
D3D_NAME_POSITION = 1,
D3D_NAME_CLIP_DISTANCE = 2,
D3D_NAME_CULL_DISTANCE = 3,
D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D_NAME_VERTEX_ID = 6,
D3D_NAME_PRIMITIVE_ID = 7,
D3D_NAME_INSTANCE_ID = 8,
D3D_NAME_IS_FRONT_FACE = 9,
D3D_NAME_SAMPLE_INDEX = 10,
D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D_NAME_BARYCENTRICS = 23,
D3D_NAME_SHADINGRATE = 24,
D3D_NAME_CULLPRIMITIVE = 25,
D3D_NAME_TARGET = 64,
D3D_NAME_DEPTH = 65,
D3D_NAME_COVERAGE = 66,
D3D_NAME_DEPTH_GREATER_EQUAL = 67,
D3D_NAME_DEPTH_LESS_EQUAL = 68,
D3D_NAME_STENCIL_REF = 69,
D3D_NAME_INNER_COVERAGE = 70,
D3D10_NAME_UNDEFINED = 0,
D3D10_NAME_POSITION = 1,
D3D10_NAME_CLIP_DISTANCE = 2,
D3D10_NAME_CULL_DISTANCE = 3,
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5,
D3D10_NAME_VERTEX_ID = 6,
D3D10_NAME_PRIMITIVE_ID = 7,
D3D10_NAME_INSTANCE_ID = 8,
D3D10_NAME_IS_FRONT_FACE = 9,
D3D10_NAME_SAMPLE_INDEX = 10,
D3D10_NAME_TARGET = 64,
D3D10_NAME_DEPTH = 65,
D3D10_NAME_COVERAGE = 66,
D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
D3D11_NAME_DEPTH_GREATER_EQUAL = 67,
D3D11_NAME_DEPTH_LESS_EQUAL = 68,
D3D11_NAME_STENCIL_REF = 69,
D3D11_NAME_INNER_COVERAGE = 70,
D3D12_NAME_BARYCENTRICS = 23,
D3D12_NAME_SHADINGRATE = 24,
D3D12_NAME_CULLPRIMITIVE = 25,
}#define global D3D_NAME_UNDEFINED 0x0
#define global D3D_NAME_POSITION 0x1
#define global D3D_NAME_CLIP_DISTANCE 0x2
#define global D3D_NAME_CULL_DISTANCE 0x3
#define global D3D_NAME_RENDER_TARGET_ARRAY_INDEX 0x4
#define global D3D_NAME_VIEWPORT_ARRAY_INDEX 0x5
#define global D3D_NAME_VERTEX_ID 0x6
#define global D3D_NAME_PRIMITIVE_ID 0x7
#define global D3D_NAME_INSTANCE_ID 0x8
#define global D3D_NAME_IS_FRONT_FACE 0x9
#define global D3D_NAME_SAMPLE_INDEX 0xA
#define global D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR 0xB
#define global D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR 0xC
#define global D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR 0xD
#define global D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR 0xE
#define global D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR 0xF
#define global D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR 0x10
#define global D3D_NAME_BARYCENTRICS 0x17
#define global D3D_NAME_SHADINGRATE 0x18
#define global D3D_NAME_CULLPRIMITIVE 0x19
#define global D3D_NAME_TARGET 0x40
#define global D3D_NAME_DEPTH 0x41
#define global D3D_NAME_COVERAGE 0x42
#define global D3D_NAME_DEPTH_GREATER_EQUAL 0x43
#define global D3D_NAME_DEPTH_LESS_EQUAL 0x44
#define global D3D_NAME_STENCIL_REF 0x45
#define global D3D_NAME_INNER_COVERAGE 0x46
#define global D3D10_NAME_UNDEFINED 0x0
#define global D3D10_NAME_POSITION 0x1
#define global D3D10_NAME_CLIP_DISTANCE 0x2
#define global D3D10_NAME_CULL_DISTANCE 0x3
#define global D3D10_NAME_RENDER_TARGET_ARRAY_INDEX 0x4
#define global D3D10_NAME_VIEWPORT_ARRAY_INDEX 0x5
#define global D3D10_NAME_VERTEX_ID 0x6
#define global D3D10_NAME_PRIMITIVE_ID 0x7
#define global D3D10_NAME_INSTANCE_ID 0x8
#define global D3D10_NAME_IS_FRONT_FACE 0x9
#define global D3D10_NAME_SAMPLE_INDEX 0xA
#define global D3D10_NAME_TARGET 0x40
#define global D3D10_NAME_DEPTH 0x41
#define global D3D10_NAME_COVERAGE 0x42
#define global D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR 0xB
#define global D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR 0xC
#define global D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR 0xD
#define global D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR 0xE
#define global D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR 0xF
#define global D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR 0x10
#define global D3D11_NAME_DEPTH_GREATER_EQUAL 0x43
#define global D3D11_NAME_DEPTH_LESS_EQUAL 0x44
#define global D3D11_NAME_STENCIL_REF 0x45
#define global D3D11_NAME_INNER_COVERAGE 0x46
#define global D3D12_NAME_BARYCENTRICS 0x17
#define global D3D12_NAME_SHADINGRATE 0x18
#define global D3D12_NAME_CULLPRIMITIVE 0x19