ホーム › Graphics.Direct3D › D3D_SHADER_CBUFFER_FLAGS
D3D_SHADER_CBUFFER_FLAGS
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_CBF_USERPACKED | 1 | 0x1 |
| D3D10_CBF_USERPACKED | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_SHADER_CBUFFER_FLAGS : int {
D3D_CBF_USERPACKED = 1,
D3D10_CBF_USERPACKED = 1
} D3D_SHADER_CBUFFER_FLAGS;public enum D3D_SHADER_CBUFFER_FLAGS : int
{
D3D_CBF_USERPACKED = 1,
D3D10_CBF_USERPACKED = 1,
}Public Enum D3D_SHADER_CBUFFER_FLAGS As Integer
D3D_CBF_USERPACKED = 1
D3D10_CBF_USERPACKED = 1
End Enumimport enum
class D3D_SHADER_CBUFFER_FLAGS(enum.IntEnum):
D3D_CBF_USERPACKED = 1
D3D10_CBF_USERPACKED = 1// D3D_SHADER_CBUFFER_FLAGS
pub const D3D_CBF_USERPACKED: i32 = 1;
pub const D3D10_CBF_USERPACKED: i32 = 1;// D3D_SHADER_CBUFFER_FLAGS
const (
D3D_CBF_USERPACKED int32 = 1
D3D10_CBF_USERPACKED int32 = 1
)const
D3D_CBF_USERPACKED = 1;
D3D10_CBF_USERPACKED = 1;// D3D_SHADER_CBUFFER_FLAGS
pub const D3D_CBF_USERPACKED: i32 = 1;
pub const D3D10_CBF_USERPACKED: i32 = 1;const
D3D_CBF_USERPACKED* = 1
D3D10_CBF_USERPACKED* = 1enum D3D_SHADER_CBUFFER_FLAGS : int {
D3D_CBF_USERPACKED = 1,
D3D10_CBF_USERPACKED = 1,
}#define global D3D_CBF_USERPACKED 0x1
#define global D3D10_CBF_USERPACKED 0x1