ホーム › Graphics.Direct3D › D3D_SHADER_INPUT_FLAGS
D3D_SHADER_INPUT_FLAGS
列挙型メンバー 11
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_SIF_USERPACKED | 1 | 0x1 |
| D3D_SIF_COMPARISON_SAMPLER | 2 | 0x2 |
| D3D_SIF_TEXTURE_COMPONENT_0 | 4 | 0x4 |
| D3D_SIF_TEXTURE_COMPONENT_1 | 8 | 0x8 |
| D3D_SIF_TEXTURE_COMPONENTS | 12 | 0xC |
| D3D_SIF_UNUSED | 16 | 0x10 |
| D3D10_SIF_USERPACKED | 1 | 0x1 |
| D3D10_SIF_COMPARISON_SAMPLER | 2 | 0x2 |
| D3D10_SIF_TEXTURE_COMPONENT_0 | 4 | 0x4 |
| D3D10_SIF_TEXTURE_COMPONENT_1 | 8 | 0x8 |
| D3D10_SIF_TEXTURE_COMPONENTS | 12 | 0xC |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_SHADER_INPUT_FLAGS : int {
D3D_SIF_USERPACKED = 1,
D3D_SIF_COMPARISON_SAMPLER = 2,
D3D_SIF_TEXTURE_COMPONENT_0 = 4,
D3D_SIF_TEXTURE_COMPONENT_1 = 8,
D3D_SIF_TEXTURE_COMPONENTS = 12,
D3D_SIF_UNUSED = 16,
D3D10_SIF_USERPACKED = 1,
D3D10_SIF_COMPARISON_SAMPLER = 2,
D3D10_SIF_TEXTURE_COMPONENT_0 = 4,
D3D10_SIF_TEXTURE_COMPONENT_1 = 8,
D3D10_SIF_TEXTURE_COMPONENTS = 12
} D3D_SHADER_INPUT_FLAGS;public enum D3D_SHADER_INPUT_FLAGS : int
{
D3D_SIF_USERPACKED = 1,
D3D_SIF_COMPARISON_SAMPLER = 2,
D3D_SIF_TEXTURE_COMPONENT_0 = 4,
D3D_SIF_TEXTURE_COMPONENT_1 = 8,
D3D_SIF_TEXTURE_COMPONENTS = 12,
D3D_SIF_UNUSED = 16,
D3D10_SIF_USERPACKED = 1,
D3D10_SIF_COMPARISON_SAMPLER = 2,
D3D10_SIF_TEXTURE_COMPONENT_0 = 4,
D3D10_SIF_TEXTURE_COMPONENT_1 = 8,
D3D10_SIF_TEXTURE_COMPONENTS = 12,
}Public Enum D3D_SHADER_INPUT_FLAGS As Integer
D3D_SIF_USERPACKED = 1
D3D_SIF_COMPARISON_SAMPLER = 2
D3D_SIF_TEXTURE_COMPONENT_0 = 4
D3D_SIF_TEXTURE_COMPONENT_1 = 8
D3D_SIF_TEXTURE_COMPONENTS = 12
D3D_SIF_UNUSED = 16
D3D10_SIF_USERPACKED = 1
D3D10_SIF_COMPARISON_SAMPLER = 2
D3D10_SIF_TEXTURE_COMPONENT_0 = 4
D3D10_SIF_TEXTURE_COMPONENT_1 = 8
D3D10_SIF_TEXTURE_COMPONENTS = 12
End Enumimport enum
class D3D_SHADER_INPUT_FLAGS(enum.IntEnum):
D3D_SIF_USERPACKED = 1
D3D_SIF_COMPARISON_SAMPLER = 2
D3D_SIF_TEXTURE_COMPONENT_0 = 4
D3D_SIF_TEXTURE_COMPONENT_1 = 8
D3D_SIF_TEXTURE_COMPONENTS = 12
D3D_SIF_UNUSED = 16
D3D10_SIF_USERPACKED = 1
D3D10_SIF_COMPARISON_SAMPLER = 2
D3D10_SIF_TEXTURE_COMPONENT_0 = 4
D3D10_SIF_TEXTURE_COMPONENT_1 = 8
D3D10_SIF_TEXTURE_COMPONENTS = 12// D3D_SHADER_INPUT_FLAGS
pub const D3D_SIF_USERPACKED: i32 = 1;
pub const D3D_SIF_COMPARISON_SAMPLER: i32 = 2;
pub const D3D_SIF_TEXTURE_COMPONENT_0: i32 = 4;
pub const D3D_SIF_TEXTURE_COMPONENT_1: i32 = 8;
pub const D3D_SIF_TEXTURE_COMPONENTS: i32 = 12;
pub const D3D_SIF_UNUSED: i32 = 16;
pub const D3D10_SIF_USERPACKED: i32 = 1;
pub const D3D10_SIF_COMPARISON_SAMPLER: i32 = 2;
pub const D3D10_SIF_TEXTURE_COMPONENT_0: i32 = 4;
pub const D3D10_SIF_TEXTURE_COMPONENT_1: i32 = 8;
pub const D3D10_SIF_TEXTURE_COMPONENTS: i32 = 12;// D3D_SHADER_INPUT_FLAGS
const (
D3D_SIF_USERPACKED int32 = 1
D3D_SIF_COMPARISON_SAMPLER int32 = 2
D3D_SIF_TEXTURE_COMPONENT_0 int32 = 4
D3D_SIF_TEXTURE_COMPONENT_1 int32 = 8
D3D_SIF_TEXTURE_COMPONENTS int32 = 12
D3D_SIF_UNUSED int32 = 16
D3D10_SIF_USERPACKED int32 = 1
D3D10_SIF_COMPARISON_SAMPLER int32 = 2
D3D10_SIF_TEXTURE_COMPONENT_0 int32 = 4
D3D10_SIF_TEXTURE_COMPONENT_1 int32 = 8
D3D10_SIF_TEXTURE_COMPONENTS int32 = 12
)const
D3D_SIF_USERPACKED = 1;
D3D_SIF_COMPARISON_SAMPLER = 2;
D3D_SIF_TEXTURE_COMPONENT_0 = 4;
D3D_SIF_TEXTURE_COMPONENT_1 = 8;
D3D_SIF_TEXTURE_COMPONENTS = 12;
D3D_SIF_UNUSED = 16;
D3D10_SIF_USERPACKED = 1;
D3D10_SIF_COMPARISON_SAMPLER = 2;
D3D10_SIF_TEXTURE_COMPONENT_0 = 4;
D3D10_SIF_TEXTURE_COMPONENT_1 = 8;
D3D10_SIF_TEXTURE_COMPONENTS = 12;// D3D_SHADER_INPUT_FLAGS
pub const D3D_SIF_USERPACKED: i32 = 1;
pub const D3D_SIF_COMPARISON_SAMPLER: i32 = 2;
pub const D3D_SIF_TEXTURE_COMPONENT_0: i32 = 4;
pub const D3D_SIF_TEXTURE_COMPONENT_1: i32 = 8;
pub const D3D_SIF_TEXTURE_COMPONENTS: i32 = 12;
pub const D3D_SIF_UNUSED: i32 = 16;
pub const D3D10_SIF_USERPACKED: i32 = 1;
pub const D3D10_SIF_COMPARISON_SAMPLER: i32 = 2;
pub const D3D10_SIF_TEXTURE_COMPONENT_0: i32 = 4;
pub const D3D10_SIF_TEXTURE_COMPONENT_1: i32 = 8;
pub const D3D10_SIF_TEXTURE_COMPONENTS: i32 = 12;const
D3D_SIF_USERPACKED* = 1
D3D_SIF_COMPARISON_SAMPLER* = 2
D3D_SIF_TEXTURE_COMPONENT_0* = 4
D3D_SIF_TEXTURE_COMPONENT_1* = 8
D3D_SIF_TEXTURE_COMPONENTS* = 12
D3D_SIF_UNUSED* = 16
D3D10_SIF_USERPACKED* = 1
D3D10_SIF_COMPARISON_SAMPLER* = 2
D3D10_SIF_TEXTURE_COMPONENT_0* = 4
D3D10_SIF_TEXTURE_COMPONENT_1* = 8
D3D10_SIF_TEXTURE_COMPONENTS* = 12enum D3D_SHADER_INPUT_FLAGS : int {
D3D_SIF_USERPACKED = 1,
D3D_SIF_COMPARISON_SAMPLER = 2,
D3D_SIF_TEXTURE_COMPONENT_0 = 4,
D3D_SIF_TEXTURE_COMPONENT_1 = 8,
D3D_SIF_TEXTURE_COMPONENTS = 12,
D3D_SIF_UNUSED = 16,
D3D10_SIF_USERPACKED = 1,
D3D10_SIF_COMPARISON_SAMPLER = 2,
D3D10_SIF_TEXTURE_COMPONENT_0 = 4,
D3D10_SIF_TEXTURE_COMPONENT_1 = 8,
D3D10_SIF_TEXTURE_COMPONENTS = 12,
}#define global D3D_SIF_USERPACKED 0x1
#define global D3D_SIF_COMPARISON_SAMPLER 0x2
#define global D3D_SIF_TEXTURE_COMPONENT_0 0x4
#define global D3D_SIF_TEXTURE_COMPONENT_1 0x8
#define global D3D_SIF_TEXTURE_COMPONENTS 0xC
#define global D3D_SIF_UNUSED 0x10
#define global D3D10_SIF_USERPACKED 0x1
#define global D3D10_SIF_COMPARISON_SAMPLER 0x2
#define global D3D10_SIF_TEXTURE_COMPONENT_0 0x4
#define global D3D10_SIF_TEXTURE_COMPONENT_1 0x8
#define global D3D10_SIF_TEXTURE_COMPONENTS 0xC