Win32 API 日本語リファレンス
ホームGraphics.Direct3D › D3D_SHADER_INPUT_TYPE

D3D_SHADER_INPUT_TYPE

列挙型
基底型i4

メンバー 26

名前10進16進
D3D_SIT_CBUFFER00x0
D3D_SIT_TBUFFER10x1
D3D_SIT_TEXTURE20x2
D3D_SIT_SAMPLER30x3
D3D_SIT_UAV_RWTYPED40x4
D3D_SIT_STRUCTURED50x5
D3D_SIT_UAV_RWSTRUCTURED60x6
D3D_SIT_BYTEADDRESS70x7
D3D_SIT_UAV_RWBYTEADDRESS80x8
D3D_SIT_UAV_APPEND_STRUCTURED90x9
D3D_SIT_UAV_CONSUME_STRUCTURED100xA
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER110xB
D3D_SIT_RTACCELERATIONSTRUCTURE120xC
D3D_SIT_UAV_FEEDBACKTEXTURE130xD
D3D10_SIT_CBUFFER00x0
D3D10_SIT_TBUFFER10x1
D3D10_SIT_TEXTURE20x2
D3D10_SIT_SAMPLER30x3
D3D11_SIT_UAV_RWTYPED40x4
D3D11_SIT_STRUCTURED50x5
D3D11_SIT_UAV_RWSTRUCTURED60x6
D3D11_SIT_BYTEADDRESS70x7
D3D11_SIT_UAV_RWBYTEADDRESS80x8
D3D11_SIT_UAV_APPEND_STRUCTURED90x9
D3D11_SIT_UAV_CONSUME_STRUCTURED100xA
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER110xB