ホーム › Graphics.Direct3D › D3D_SHADER_INPUT_TYPE
D3D_SHADER_INPUT_TYPE
列挙型メンバー 26
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_SIT_CBUFFER | 0 | 0x0 |
| D3D_SIT_TBUFFER | 1 | 0x1 |
| D3D_SIT_TEXTURE | 2 | 0x2 |
| D3D_SIT_SAMPLER | 3 | 0x3 |
| D3D_SIT_UAV_RWTYPED | 4 | 0x4 |
| D3D_SIT_STRUCTURED | 5 | 0x5 |
| D3D_SIT_UAV_RWSTRUCTURED | 6 | 0x6 |
| D3D_SIT_BYTEADDRESS | 7 | 0x7 |
| D3D_SIT_UAV_RWBYTEADDRESS | 8 | 0x8 |
| D3D_SIT_UAV_APPEND_STRUCTURED | 9 | 0x9 |
| D3D_SIT_UAV_CONSUME_STRUCTURED | 10 | 0xA |
| D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER | 11 | 0xB |
| D3D_SIT_RTACCELERATIONSTRUCTURE | 12 | 0xC |
| D3D_SIT_UAV_FEEDBACKTEXTURE | 13 | 0xD |
| D3D10_SIT_CBUFFER | 0 | 0x0 |
| D3D10_SIT_TBUFFER | 1 | 0x1 |
| D3D10_SIT_TEXTURE | 2 | 0x2 |
| D3D10_SIT_SAMPLER | 3 | 0x3 |
| D3D11_SIT_UAV_RWTYPED | 4 | 0x4 |
| D3D11_SIT_STRUCTURED | 5 | 0x5 |
| D3D11_SIT_UAV_RWSTRUCTURED | 6 | 0x6 |
| D3D11_SIT_BYTEADDRESS | 7 | 0x7 |
| D3D11_SIT_UAV_RWBYTEADDRESS | 8 | 0x8 |
| D3D11_SIT_UAV_APPEND_STRUCTURED | 9 | 0x9 |
| D3D11_SIT_UAV_CONSUME_STRUCTURED | 10 | 0xA |
| D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER | 11 | 0xB |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_SHADER_INPUT_TYPE : int {
D3D_SIT_CBUFFER = 0,
D3D_SIT_TBUFFER = 1,
D3D_SIT_TEXTURE = 2,
D3D_SIT_SAMPLER = 3,
D3D_SIT_UAV_RWTYPED = 4,
D3D_SIT_STRUCTURED = 5,
D3D_SIT_UAV_RWSTRUCTURED = 6,
D3D_SIT_BYTEADDRESS = 7,
D3D_SIT_UAV_RWBYTEADDRESS = 8,
D3D_SIT_UAV_APPEND_STRUCTURED = 9,
D3D_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
D3D_SIT_RTACCELERATIONSTRUCTURE = 12,
D3D_SIT_UAV_FEEDBACKTEXTURE = 13,
D3D10_SIT_CBUFFER = 0,
D3D10_SIT_TBUFFER = 1,
D3D10_SIT_TEXTURE = 2,
D3D10_SIT_SAMPLER = 3,
D3D11_SIT_UAV_RWTYPED = 4,
D3D11_SIT_STRUCTURED = 5,
D3D11_SIT_UAV_RWSTRUCTURED = 6,
D3D11_SIT_BYTEADDRESS = 7,
D3D11_SIT_UAV_RWBYTEADDRESS = 8,
D3D11_SIT_UAV_APPEND_STRUCTURED = 9,
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11
} D3D_SHADER_INPUT_TYPE;public enum D3D_SHADER_INPUT_TYPE : int
{
D3D_SIT_CBUFFER = 0,
D3D_SIT_TBUFFER = 1,
D3D_SIT_TEXTURE = 2,
D3D_SIT_SAMPLER = 3,
D3D_SIT_UAV_RWTYPED = 4,
D3D_SIT_STRUCTURED = 5,
D3D_SIT_UAV_RWSTRUCTURED = 6,
D3D_SIT_BYTEADDRESS = 7,
D3D_SIT_UAV_RWBYTEADDRESS = 8,
D3D_SIT_UAV_APPEND_STRUCTURED = 9,
D3D_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
D3D_SIT_RTACCELERATIONSTRUCTURE = 12,
D3D_SIT_UAV_FEEDBACKTEXTURE = 13,
D3D10_SIT_CBUFFER = 0,
D3D10_SIT_TBUFFER = 1,
D3D10_SIT_TEXTURE = 2,
D3D10_SIT_SAMPLER = 3,
D3D11_SIT_UAV_RWTYPED = 4,
D3D11_SIT_STRUCTURED = 5,
D3D11_SIT_UAV_RWSTRUCTURED = 6,
D3D11_SIT_BYTEADDRESS = 7,
D3D11_SIT_UAV_RWBYTEADDRESS = 8,
D3D11_SIT_UAV_APPEND_STRUCTURED = 9,
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
}Public Enum D3D_SHADER_INPUT_TYPE As Integer
D3D_SIT_CBUFFER = 0
D3D_SIT_TBUFFER = 1
D3D_SIT_TEXTURE = 2
D3D_SIT_SAMPLER = 3
D3D_SIT_UAV_RWTYPED = 4
D3D_SIT_STRUCTURED = 5
D3D_SIT_UAV_RWSTRUCTURED = 6
D3D_SIT_BYTEADDRESS = 7
D3D_SIT_UAV_RWBYTEADDRESS = 8
D3D_SIT_UAV_APPEND_STRUCTURED = 9
D3D_SIT_UAV_CONSUME_STRUCTURED = 10
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11
D3D_SIT_RTACCELERATIONSTRUCTURE = 12
D3D_SIT_UAV_FEEDBACKTEXTURE = 13
D3D10_SIT_CBUFFER = 0
D3D10_SIT_TBUFFER = 1
D3D10_SIT_TEXTURE = 2
D3D10_SIT_SAMPLER = 3
D3D11_SIT_UAV_RWTYPED = 4
D3D11_SIT_STRUCTURED = 5
D3D11_SIT_UAV_RWSTRUCTURED = 6
D3D11_SIT_BYTEADDRESS = 7
D3D11_SIT_UAV_RWBYTEADDRESS = 8
D3D11_SIT_UAV_APPEND_STRUCTURED = 9
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11
End Enumimport enum
class D3D_SHADER_INPUT_TYPE(enum.IntEnum):
D3D_SIT_CBUFFER = 0
D3D_SIT_TBUFFER = 1
D3D_SIT_TEXTURE = 2
D3D_SIT_SAMPLER = 3
D3D_SIT_UAV_RWTYPED = 4
D3D_SIT_STRUCTURED = 5
D3D_SIT_UAV_RWSTRUCTURED = 6
D3D_SIT_BYTEADDRESS = 7
D3D_SIT_UAV_RWBYTEADDRESS = 8
D3D_SIT_UAV_APPEND_STRUCTURED = 9
D3D_SIT_UAV_CONSUME_STRUCTURED = 10
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11
D3D_SIT_RTACCELERATIONSTRUCTURE = 12
D3D_SIT_UAV_FEEDBACKTEXTURE = 13
D3D10_SIT_CBUFFER = 0
D3D10_SIT_TBUFFER = 1
D3D10_SIT_TEXTURE = 2
D3D10_SIT_SAMPLER = 3
D3D11_SIT_UAV_RWTYPED = 4
D3D11_SIT_STRUCTURED = 5
D3D11_SIT_UAV_RWSTRUCTURED = 6
D3D11_SIT_BYTEADDRESS = 7
D3D11_SIT_UAV_RWBYTEADDRESS = 8
D3D11_SIT_UAV_APPEND_STRUCTURED = 9
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11// D3D_SHADER_INPUT_TYPE
pub const D3D_SIT_CBUFFER: i32 = 0;
pub const D3D_SIT_TBUFFER: i32 = 1;
pub const D3D_SIT_TEXTURE: i32 = 2;
pub const D3D_SIT_SAMPLER: i32 = 3;
pub const D3D_SIT_UAV_RWTYPED: i32 = 4;
pub const D3D_SIT_STRUCTURED: i32 = 5;
pub const D3D_SIT_UAV_RWSTRUCTURED: i32 = 6;
pub const D3D_SIT_BYTEADDRESS: i32 = 7;
pub const D3D_SIT_UAV_RWBYTEADDRESS: i32 = 8;
pub const D3D_SIT_UAV_APPEND_STRUCTURED: i32 = 9;
pub const D3D_SIT_UAV_CONSUME_STRUCTURED: i32 = 10;
pub const D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: i32 = 11;
pub const D3D_SIT_RTACCELERATIONSTRUCTURE: i32 = 12;
pub const D3D_SIT_UAV_FEEDBACKTEXTURE: i32 = 13;
pub const D3D10_SIT_CBUFFER: i32 = 0;
pub const D3D10_SIT_TBUFFER: i32 = 1;
pub const D3D10_SIT_TEXTURE: i32 = 2;
pub const D3D10_SIT_SAMPLER: i32 = 3;
pub const D3D11_SIT_UAV_RWTYPED: i32 = 4;
pub const D3D11_SIT_STRUCTURED: i32 = 5;
pub const D3D11_SIT_UAV_RWSTRUCTURED: i32 = 6;
pub const D3D11_SIT_BYTEADDRESS: i32 = 7;
pub const D3D11_SIT_UAV_RWBYTEADDRESS: i32 = 8;
pub const D3D11_SIT_UAV_APPEND_STRUCTURED: i32 = 9;
pub const D3D11_SIT_UAV_CONSUME_STRUCTURED: i32 = 10;
pub const D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: i32 = 11;// D3D_SHADER_INPUT_TYPE
const (
D3D_SIT_CBUFFER int32 = 0
D3D_SIT_TBUFFER int32 = 1
D3D_SIT_TEXTURE int32 = 2
D3D_SIT_SAMPLER int32 = 3
D3D_SIT_UAV_RWTYPED int32 = 4
D3D_SIT_STRUCTURED int32 = 5
D3D_SIT_UAV_RWSTRUCTURED int32 = 6
D3D_SIT_BYTEADDRESS int32 = 7
D3D_SIT_UAV_RWBYTEADDRESS int32 = 8
D3D_SIT_UAV_APPEND_STRUCTURED int32 = 9
D3D_SIT_UAV_CONSUME_STRUCTURED int32 = 10
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER int32 = 11
D3D_SIT_RTACCELERATIONSTRUCTURE int32 = 12
D3D_SIT_UAV_FEEDBACKTEXTURE int32 = 13
D3D10_SIT_CBUFFER int32 = 0
D3D10_SIT_TBUFFER int32 = 1
D3D10_SIT_TEXTURE int32 = 2
D3D10_SIT_SAMPLER int32 = 3
D3D11_SIT_UAV_RWTYPED int32 = 4
D3D11_SIT_STRUCTURED int32 = 5
D3D11_SIT_UAV_RWSTRUCTURED int32 = 6
D3D11_SIT_BYTEADDRESS int32 = 7
D3D11_SIT_UAV_RWBYTEADDRESS int32 = 8
D3D11_SIT_UAV_APPEND_STRUCTURED int32 = 9
D3D11_SIT_UAV_CONSUME_STRUCTURED int32 = 10
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER int32 = 11
)const
D3D_SIT_CBUFFER = 0;
D3D_SIT_TBUFFER = 1;
D3D_SIT_TEXTURE = 2;
D3D_SIT_SAMPLER = 3;
D3D_SIT_UAV_RWTYPED = 4;
D3D_SIT_STRUCTURED = 5;
D3D_SIT_UAV_RWSTRUCTURED = 6;
D3D_SIT_BYTEADDRESS = 7;
D3D_SIT_UAV_RWBYTEADDRESS = 8;
D3D_SIT_UAV_APPEND_STRUCTURED = 9;
D3D_SIT_UAV_CONSUME_STRUCTURED = 10;
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11;
D3D_SIT_RTACCELERATIONSTRUCTURE = 12;
D3D_SIT_UAV_FEEDBACKTEXTURE = 13;
D3D10_SIT_CBUFFER = 0;
D3D10_SIT_TBUFFER = 1;
D3D10_SIT_TEXTURE = 2;
D3D10_SIT_SAMPLER = 3;
D3D11_SIT_UAV_RWTYPED = 4;
D3D11_SIT_STRUCTURED = 5;
D3D11_SIT_UAV_RWSTRUCTURED = 6;
D3D11_SIT_BYTEADDRESS = 7;
D3D11_SIT_UAV_RWBYTEADDRESS = 8;
D3D11_SIT_UAV_APPEND_STRUCTURED = 9;
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10;
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11;// D3D_SHADER_INPUT_TYPE
pub const D3D_SIT_CBUFFER: i32 = 0;
pub const D3D_SIT_TBUFFER: i32 = 1;
pub const D3D_SIT_TEXTURE: i32 = 2;
pub const D3D_SIT_SAMPLER: i32 = 3;
pub const D3D_SIT_UAV_RWTYPED: i32 = 4;
pub const D3D_SIT_STRUCTURED: i32 = 5;
pub const D3D_SIT_UAV_RWSTRUCTURED: i32 = 6;
pub const D3D_SIT_BYTEADDRESS: i32 = 7;
pub const D3D_SIT_UAV_RWBYTEADDRESS: i32 = 8;
pub const D3D_SIT_UAV_APPEND_STRUCTURED: i32 = 9;
pub const D3D_SIT_UAV_CONSUME_STRUCTURED: i32 = 10;
pub const D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: i32 = 11;
pub const D3D_SIT_RTACCELERATIONSTRUCTURE: i32 = 12;
pub const D3D_SIT_UAV_FEEDBACKTEXTURE: i32 = 13;
pub const D3D10_SIT_CBUFFER: i32 = 0;
pub const D3D10_SIT_TBUFFER: i32 = 1;
pub const D3D10_SIT_TEXTURE: i32 = 2;
pub const D3D10_SIT_SAMPLER: i32 = 3;
pub const D3D11_SIT_UAV_RWTYPED: i32 = 4;
pub const D3D11_SIT_STRUCTURED: i32 = 5;
pub const D3D11_SIT_UAV_RWSTRUCTURED: i32 = 6;
pub const D3D11_SIT_BYTEADDRESS: i32 = 7;
pub const D3D11_SIT_UAV_RWBYTEADDRESS: i32 = 8;
pub const D3D11_SIT_UAV_APPEND_STRUCTURED: i32 = 9;
pub const D3D11_SIT_UAV_CONSUME_STRUCTURED: i32 = 10;
pub const D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: i32 = 11;const
D3D_SIT_CBUFFER* = 0
D3D_SIT_TBUFFER* = 1
D3D_SIT_TEXTURE* = 2
D3D_SIT_SAMPLER* = 3
D3D_SIT_UAV_RWTYPED* = 4
D3D_SIT_STRUCTURED* = 5
D3D_SIT_UAV_RWSTRUCTURED* = 6
D3D_SIT_BYTEADDRESS* = 7
D3D_SIT_UAV_RWBYTEADDRESS* = 8
D3D_SIT_UAV_APPEND_STRUCTURED* = 9
D3D_SIT_UAV_CONSUME_STRUCTURED* = 10
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER* = 11
D3D_SIT_RTACCELERATIONSTRUCTURE* = 12
D3D_SIT_UAV_FEEDBACKTEXTURE* = 13
D3D10_SIT_CBUFFER* = 0
D3D10_SIT_TBUFFER* = 1
D3D10_SIT_TEXTURE* = 2
D3D10_SIT_SAMPLER* = 3
D3D11_SIT_UAV_RWTYPED* = 4
D3D11_SIT_STRUCTURED* = 5
D3D11_SIT_UAV_RWSTRUCTURED* = 6
D3D11_SIT_BYTEADDRESS* = 7
D3D11_SIT_UAV_RWBYTEADDRESS* = 8
D3D11_SIT_UAV_APPEND_STRUCTURED* = 9
D3D11_SIT_UAV_CONSUME_STRUCTURED* = 10
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER* = 11enum D3D_SHADER_INPUT_TYPE : int {
D3D_SIT_CBUFFER = 0,
D3D_SIT_TBUFFER = 1,
D3D_SIT_TEXTURE = 2,
D3D_SIT_SAMPLER = 3,
D3D_SIT_UAV_RWTYPED = 4,
D3D_SIT_STRUCTURED = 5,
D3D_SIT_UAV_RWSTRUCTURED = 6,
D3D_SIT_BYTEADDRESS = 7,
D3D_SIT_UAV_RWBYTEADDRESS = 8,
D3D_SIT_UAV_APPEND_STRUCTURED = 9,
D3D_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
D3D_SIT_RTACCELERATIONSTRUCTURE = 12,
D3D_SIT_UAV_FEEDBACKTEXTURE = 13,
D3D10_SIT_CBUFFER = 0,
D3D10_SIT_TBUFFER = 1,
D3D10_SIT_TEXTURE = 2,
D3D10_SIT_SAMPLER = 3,
D3D11_SIT_UAV_RWTYPED = 4,
D3D11_SIT_STRUCTURED = 5,
D3D11_SIT_UAV_RWSTRUCTURED = 6,
D3D11_SIT_BYTEADDRESS = 7,
D3D11_SIT_UAV_RWBYTEADDRESS = 8,
D3D11_SIT_UAV_APPEND_STRUCTURED = 9,
D3D11_SIT_UAV_CONSUME_STRUCTURED = 10,
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
}#define global D3D_SIT_CBUFFER 0x0
#define global D3D_SIT_TBUFFER 0x1
#define global D3D_SIT_TEXTURE 0x2
#define global D3D_SIT_SAMPLER 0x3
#define global D3D_SIT_UAV_RWTYPED 0x4
#define global D3D_SIT_STRUCTURED 0x5
#define global D3D_SIT_UAV_RWSTRUCTURED 0x6
#define global D3D_SIT_BYTEADDRESS 0x7
#define global D3D_SIT_UAV_RWBYTEADDRESS 0x8
#define global D3D_SIT_UAV_APPEND_STRUCTURED 0x9
#define global D3D_SIT_UAV_CONSUME_STRUCTURED 0xA
#define global D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER 0xB
#define global D3D_SIT_RTACCELERATIONSTRUCTURE 0xC
#define global D3D_SIT_UAV_FEEDBACKTEXTURE 0xD
#define global D3D10_SIT_CBUFFER 0x0
#define global D3D10_SIT_TBUFFER 0x1
#define global D3D10_SIT_TEXTURE 0x2
#define global D3D10_SIT_SAMPLER 0x3
#define global D3D11_SIT_UAV_RWTYPED 0x4
#define global D3D11_SIT_STRUCTURED 0x5
#define global D3D11_SIT_UAV_RWSTRUCTURED 0x6
#define global D3D11_SIT_BYTEADDRESS 0x7
#define global D3D11_SIT_UAV_RWBYTEADDRESS 0x8
#define global D3D11_SIT_UAV_APPEND_STRUCTURED 0x9
#define global D3D11_SIT_UAV_CONSUME_STRUCTURED 0xA
#define global D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER 0xB