ホーム › Graphics.Direct3D › D3D_SHADER_VARIABLE_TYPE
D3D_SHADER_VARIABLE_TYPE
列挙型メンバー 115
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_SVT_VOID | 0 | 0x0 |
| D3D_SVT_BOOL | 1 | 0x1 |
| D3D_SVT_INT | 2 | 0x2 |
| D3D_SVT_FLOAT | 3 | 0x3 |
| D3D_SVT_STRING | 4 | 0x4 |
| D3D_SVT_TEXTURE | 5 | 0x5 |
| D3D_SVT_TEXTURE1D | 6 | 0x6 |
| D3D_SVT_TEXTURE2D | 7 | 0x7 |
| D3D_SVT_TEXTURE3D | 8 | 0x8 |
| D3D_SVT_TEXTURECUBE | 9 | 0x9 |
| D3D_SVT_SAMPLER | 10 | 0xA |
| D3D_SVT_SAMPLER1D | 11 | 0xB |
| D3D_SVT_SAMPLER2D | 12 | 0xC |
| D3D_SVT_SAMPLER3D | 13 | 0xD |
| D3D_SVT_SAMPLERCUBE | 14 | 0xE |
| D3D_SVT_PIXELSHADER | 15 | 0xF |
| D3D_SVT_VERTEXSHADER | 16 | 0x10 |
| D3D_SVT_PIXELFRAGMENT | 17 | 0x11 |
| D3D_SVT_VERTEXFRAGMENT | 18 | 0x12 |
| D3D_SVT_UINT | 19 | 0x13 |
| D3D_SVT_UINT8 | 20 | 0x14 |
| D3D_SVT_GEOMETRYSHADER | 21 | 0x15 |
| D3D_SVT_RASTERIZER | 22 | 0x16 |
| D3D_SVT_DEPTHSTENCIL | 23 | 0x17 |
| D3D_SVT_BLEND | 24 | 0x18 |
| D3D_SVT_BUFFER | 25 | 0x19 |
| D3D_SVT_CBUFFER | 26 | 0x1A |
| D3D_SVT_TBUFFER | 27 | 0x1B |
| D3D_SVT_TEXTURE1DARRAY | 28 | 0x1C |
| D3D_SVT_TEXTURE2DARRAY | 29 | 0x1D |
| D3D_SVT_RENDERTARGETVIEW | 30 | 0x1E |
| D3D_SVT_DEPTHSTENCILVIEW | 31 | 0x1F |
| D3D_SVT_TEXTURE2DMS | 32 | 0x20 |
| D3D_SVT_TEXTURE2DMSARRAY | 33 | 0x21 |
| D3D_SVT_TEXTURECUBEARRAY | 34 | 0x22 |
| D3D_SVT_HULLSHADER | 35 | 0x23 |
| D3D_SVT_DOMAINSHADER | 36 | 0x24 |
| D3D_SVT_INTERFACE_POINTER | 37 | 0x25 |
| D3D_SVT_COMPUTESHADER | 38 | 0x26 |
| D3D_SVT_DOUBLE | 39 | 0x27 |
| D3D_SVT_RWTEXTURE1D | 40 | 0x28 |
| D3D_SVT_RWTEXTURE1DARRAY | 41 | 0x29 |
| D3D_SVT_RWTEXTURE2D | 42 | 0x2A |
| D3D_SVT_RWTEXTURE2DARRAY | 43 | 0x2B |
| D3D_SVT_RWTEXTURE3D | 44 | 0x2C |
| D3D_SVT_RWBUFFER | 45 | 0x2D |
| D3D_SVT_BYTEADDRESS_BUFFER | 46 | 0x2E |
| D3D_SVT_RWBYTEADDRESS_BUFFER | 47 | 0x2F |
| D3D_SVT_STRUCTURED_BUFFER | 48 | 0x30 |
| D3D_SVT_RWSTRUCTURED_BUFFER | 49 | 0x31 |
| D3D_SVT_APPEND_STRUCTURED_BUFFER | 50 | 0x32 |
| D3D_SVT_CONSUME_STRUCTURED_BUFFER | 51 | 0x33 |
| D3D_SVT_MIN8FLOAT | 52 | 0x34 |
| D3D_SVT_MIN10FLOAT | 53 | 0x35 |
| D3D_SVT_MIN16FLOAT | 54 | 0x36 |
| D3D_SVT_MIN12INT | 55 | 0x37 |
| D3D_SVT_MIN16INT | 56 | 0x38 |
| D3D_SVT_MIN16UINT | 57 | 0x39 |
| D3D_SVT_INT16 | 58 | 0x3A |
| D3D_SVT_UINT16 | 59 | 0x3B |
| D3D_SVT_FLOAT16 | 60 | 0x3C |
| D3D_SVT_INT64 | 61 | 0x3D |
| D3D_SVT_UINT64 | 62 | 0x3E |
| D3D10_SVT_VOID | 0 | 0x0 |
| D3D10_SVT_BOOL | 1 | 0x1 |
| D3D10_SVT_INT | 2 | 0x2 |
| D3D10_SVT_FLOAT | 3 | 0x3 |
| D3D10_SVT_STRING | 4 | 0x4 |
| D3D10_SVT_TEXTURE | 5 | 0x5 |
| D3D10_SVT_TEXTURE1D | 6 | 0x6 |
| D3D10_SVT_TEXTURE2D | 7 | 0x7 |
| D3D10_SVT_TEXTURE3D | 8 | 0x8 |
| D3D10_SVT_TEXTURECUBE | 9 | 0x9 |
| D3D10_SVT_SAMPLER | 10 | 0xA |
| D3D10_SVT_SAMPLER1D | 11 | 0xB |
| D3D10_SVT_SAMPLER2D | 12 | 0xC |
| D3D10_SVT_SAMPLER3D | 13 | 0xD |
| D3D10_SVT_SAMPLERCUBE | 14 | 0xE |
| D3D10_SVT_PIXELSHADER | 15 | 0xF |
| D3D10_SVT_VERTEXSHADER | 16 | 0x10 |
| D3D10_SVT_PIXELFRAGMENT | 17 | 0x11 |
| D3D10_SVT_VERTEXFRAGMENT | 18 | 0x12 |
| D3D10_SVT_UINT | 19 | 0x13 |
| D3D10_SVT_UINT8 | 20 | 0x14 |
| D3D10_SVT_GEOMETRYSHADER | 21 | 0x15 |
| D3D10_SVT_RASTERIZER | 22 | 0x16 |
| D3D10_SVT_DEPTHSTENCIL | 23 | 0x17 |
| D3D10_SVT_BLEND | 24 | 0x18 |
| D3D10_SVT_BUFFER | 25 | 0x19 |
| D3D10_SVT_CBUFFER | 26 | 0x1A |
| D3D10_SVT_TBUFFER | 27 | 0x1B |
| D3D10_SVT_TEXTURE1DARRAY | 28 | 0x1C |
| D3D10_SVT_TEXTURE2DARRAY | 29 | 0x1D |
| D3D10_SVT_RENDERTARGETVIEW | 30 | 0x1E |
| D3D10_SVT_DEPTHSTENCILVIEW | 31 | 0x1F |
| D3D10_SVT_TEXTURE2DMS | 32 | 0x20 |
| D3D10_SVT_TEXTURE2DMSARRAY | 33 | 0x21 |
| D3D10_SVT_TEXTURECUBEARRAY | 34 | 0x22 |
| D3D11_SVT_HULLSHADER | 35 | 0x23 |
| D3D11_SVT_DOMAINSHADER | 36 | 0x24 |
| D3D11_SVT_INTERFACE_POINTER | 37 | 0x25 |
| D3D11_SVT_COMPUTESHADER | 38 | 0x26 |
| D3D11_SVT_DOUBLE | 39 | 0x27 |
| D3D11_SVT_RWTEXTURE1D | 40 | 0x28 |
| D3D11_SVT_RWTEXTURE1DARRAY | 41 | 0x29 |
| D3D11_SVT_RWTEXTURE2D | 42 | 0x2A |
| D3D11_SVT_RWTEXTURE2DARRAY | 43 | 0x2B |
| D3D11_SVT_RWTEXTURE3D | 44 | 0x2C |
| D3D11_SVT_RWBUFFER | 45 | 0x2D |
| D3D11_SVT_BYTEADDRESS_BUFFER | 46 | 0x2E |
| D3D11_SVT_RWBYTEADDRESS_BUFFER | 47 | 0x2F |
| D3D11_SVT_STRUCTURED_BUFFER | 48 | 0x30 |
| D3D11_SVT_RWSTRUCTURED_BUFFER | 49 | 0x31 |
| D3D11_SVT_APPEND_STRUCTURED_BUFFER | 50 | 0x32 |
| D3D11_SVT_CONSUME_STRUCTURED_BUFFER | 51 | 0x33 |