ホーム › Graphics.Direct3D › D3D_SRV_DIMENSION
D3D_SRV_DIMENSION
列挙型メンバー 45
| 名前 | 10進 | 16進 | 説明 |
|---|---|---|---|
| D3D_SRV_DIMENSION_UNKNOWN | 0 | 0x0 | 種類が不明です。 |
| D3D_SRV_DIMENSION_BUFFER | 1 | 0x1 | リソースはバッファーです。 |
| D3D_SRV_DIMENSION_TEXTURE1D | 2 | 0x2 | リソースは 1D テクスチャです。 |
| D3D_SRV_DIMENSION_TEXTURE1DARRAY | 3 | 0x3 | リソースは 1D テクスチャの配列です。 |
| D3D_SRV_DIMENSION_TEXTURE2D | 4 | 0x4 | リソースは 2D テクスチャです。 |
| D3D_SRV_DIMENSION_TEXTURE2DARRAY | 5 | 0x5 | リソースは 2D テクスチャの配列です。 |
| D3D_SRV_DIMENSION_TEXTURE2DMS | 6 | 0x6 | リソースはマルチサンプリング 2D テクスチャです。 |
| D3D_SRV_DIMENSION_TEXTURE2DMSARRAY | 7 | 0x7 | リソースはマルチサンプリング 2D テクスチャの配列です。 |
| D3D_SRV_DIMENSION_TEXTURE3D | 8 | 0x8 | リソースは 3D テクスチャです。 |
| D3D_SRV_DIMENSION_TEXTURECUBE | 9 | 0x9 | リソースはキューブテクスチャです。 |
| D3D_SRV_DIMENSION_TEXTURECUBEARRAY | 10 | 0xA | リソースはキューブテクスチャの配列です。 |
| D3D_SRV_DIMENSION_BUFFEREX | 11 | 0xB | リソースは raw バッファーです。バッファーの raw ビューの詳細については、Raw Views of Buffers を参照してください。 |
| D3D10_SRV_DIMENSION_UNKNOWN | 0 | 0x0 | 種類が不明です。 |
| D3D10_SRV_DIMENSION_BUFFER | 1 | 0x1 | リソースはバッファーです。 |
| D3D10_SRV_DIMENSION_TEXTURE1D | 2 | 0x2 | リソースは 1D テクスチャです。 |
| D3D10_SRV_DIMENSION_TEXTURE1DARRAY | 3 | 0x3 | リソースは 1D テクスチャの配列です。 |
| D3D10_SRV_DIMENSION_TEXTURE2D | 4 | 0x4 | リソースは 2D テクスチャです。 |
| D3D10_SRV_DIMENSION_TEXTURE2DARRAY | 5 | 0x5 | リソースは 2D テクスチャの配列です。 |
| D3D10_SRV_DIMENSION_TEXTURE2DMS | 6 | 0x6 | リソースはマルチサンプリング 2D テクスチャです。 |
| D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY | 7 | 0x7 | リソースはマルチサンプリング 2D テクスチャの配列です。 |
| D3D10_SRV_DIMENSION_TEXTURE3D | 8 | 0x8 | リソースは 3D テクスチャです。 |
| D3D10_SRV_DIMENSION_TEXTURECUBE | 9 | 0x9 | リソースはキューブテクスチャです。 |
| D3D10_1_SRV_DIMENSION_UNKNOWN | 0 | 0x0 | 種類が不明です。 |
| D3D10_1_SRV_DIMENSION_BUFFER | 1 | 0x1 | リソースはバッファーです。 |
| D3D10_1_SRV_DIMENSION_TEXTURE1D | 2 | 0x2 | リソースは 1D テクスチャです。 |
| D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY | 3 | 0x3 | リソースは 1D テクスチャの配列です。 |
| D3D10_1_SRV_DIMENSION_TEXTURE2D | 4 | 0x4 | リソースは 2D テクスチャです。 |
| D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY | 5 | 0x5 | リソースは 2D テクスチャの配列です。 |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMS | 6 | 0x6 | リソースはマルチサンプリング 2D テクスチャです。 |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY | 7 | 0x7 | リソースはマルチサンプリング 2D テクスチャの配列です。 |
| D3D10_1_SRV_DIMENSION_TEXTURE3D | 8 | 0x8 | リソースは 3D テクスチャです。 |
| D3D10_1_SRV_DIMENSION_TEXTURECUBE | 9 | 0x9 | リソースはキューブテクスチャです。 |
| D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY | 10 | 0xA | リソースはキューブテクスチャの配列です。 |
| D3D11_SRV_DIMENSION_UNKNOWN | 0 | 0x0 | 種類が不明です。 |
| D3D11_SRV_DIMENSION_BUFFER | 1 | 0x1 | リソースはバッファーです。 |
| D3D11_SRV_DIMENSION_TEXTURE1D | 2 | 0x2 | リソースは 1D テクスチャです。 |
| D3D11_SRV_DIMENSION_TEXTURE1DARRAY | 3 | 0x3 | リソースは 1D テクスチャの配列です。 |
| D3D11_SRV_DIMENSION_TEXTURE2D | 4 | 0x4 | リソースは 2D テクスチャです。 |
| D3D11_SRV_DIMENSION_TEXTURE2DARRAY | 5 | 0x5 | リソースは 2D テクスチャの配列です。 |
| D3D11_SRV_DIMENSION_TEXTURE2DMS | 6 | 0x6 | リソースはマルチサンプリング 2D テクスチャです。 |
| D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY | 7 | 0x7 | リソースはマルチサンプリング 2D テクスチャの配列です。 |
| D3D11_SRV_DIMENSION_TEXTURE3D | 8 | 0x8 | リソースは 3D テクスチャです。 |
| D3D11_SRV_DIMENSION_TEXTURECUBE | 9 | 0x9 | リソースはキューブテクスチャです。 |
| D3D11_SRV_DIMENSION_TEXTURECUBEARRAY | 10 | 0xA | リソースはキューブテクスチャの配列です。 |
| D3D11_SRV_DIMENSION_BUFFEREX | 11 | 0xB | リソースは raw バッファーです。バッファーの raw ビューの詳細については、Raw Views of Buffers を参照してください。 |
公式ドキュメント
シェーダーリソースとして参照されるリソースの種類を識別する値です。
メモ
Direct3D 10 でのプログラミングでは、この API には D3D_ ではなく D3D10_ で始まる型の別名があります。これらの Direct3D 10 の型の別名は、d3d10.h、d3d10misc.h、d3d10shader.h で定義されています。
解説(Remarks)
D3D_SRV_DIMENSION 型の値は、D3D11_SHADER_RESOURCE_VIEW_DESC 構造体の ViewDimension メンバー、または D3D11_SHADER_INPUT_BIND_DESC 構造体の Dimension メンバーで指定します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_SRV_DIMENSION : int {
D3D_SRV_DIMENSION_UNKNOWN = 0,
D3D_SRV_DIMENSION_BUFFER = 1,
D3D_SRV_DIMENSION_TEXTURE1D = 2,
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D_SRV_DIMENSION_TEXTURE2D = 4,
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D_SRV_DIMENSION_TEXTURE3D = 8,
D3D_SRV_DIMENSION_TEXTURECUBE = 9,
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D_SRV_DIMENSION_BUFFEREX = 11,
D3D10_SRV_DIMENSION_UNKNOWN = 0,
D3D10_SRV_DIMENSION_BUFFER = 1,
D3D10_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
D3D10_1_SRV_DIMENSION_BUFFER = 1,
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_UNKNOWN = 0,
D3D11_SRV_DIMENSION_BUFFER = 1,
D3D11_SRV_DIMENSION_TEXTURE1D = 2,
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D11_SRV_DIMENSION_TEXTURE2D = 4,
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D11_SRV_DIMENSION_TEXTURE3D = 8,
D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_BUFFEREX = 11
} D3D_SRV_DIMENSION;public enum D3D_SRV_DIMENSION : int
{
D3D_SRV_DIMENSION_UNKNOWN = 0,
D3D_SRV_DIMENSION_BUFFER = 1,
D3D_SRV_DIMENSION_TEXTURE1D = 2,
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D_SRV_DIMENSION_TEXTURE2D = 4,
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D_SRV_DIMENSION_TEXTURE3D = 8,
D3D_SRV_DIMENSION_TEXTURECUBE = 9,
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D_SRV_DIMENSION_BUFFEREX = 11,
D3D10_SRV_DIMENSION_UNKNOWN = 0,
D3D10_SRV_DIMENSION_BUFFER = 1,
D3D10_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
D3D10_1_SRV_DIMENSION_BUFFER = 1,
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_UNKNOWN = 0,
D3D11_SRV_DIMENSION_BUFFER = 1,
D3D11_SRV_DIMENSION_TEXTURE1D = 2,
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D11_SRV_DIMENSION_TEXTURE2D = 4,
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D11_SRV_DIMENSION_TEXTURE3D = 8,
D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_BUFFEREX = 11,
}Public Enum D3D_SRV_DIMENSION As Integer
D3D_SRV_DIMENSION_UNKNOWN = 0
D3D_SRV_DIMENSION_BUFFER = 1
D3D_SRV_DIMENSION_TEXTURE1D = 2
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D_SRV_DIMENSION_TEXTURE2D = 4
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D_SRV_DIMENSION_TEXTURE2DMS = 6
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D_SRV_DIMENSION_TEXTURE3D = 8
D3D_SRV_DIMENSION_TEXTURECUBE = 9
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D_SRV_DIMENSION_BUFFEREX = 11
D3D10_SRV_DIMENSION_UNKNOWN = 0
D3D10_SRV_DIMENSION_BUFFER = 1
D3D10_SRV_DIMENSION_TEXTURE1D = 2
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D10_SRV_DIMENSION_TEXTURE2D = 4
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D10_SRV_DIMENSION_TEXTURE3D = 8
D3D10_SRV_DIMENSION_TEXTURECUBE = 9
D3D10_1_SRV_DIMENSION_UNKNOWN = 0
D3D10_1_SRV_DIMENSION_BUFFER = 1
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D11_SRV_DIMENSION_UNKNOWN = 0
D3D11_SRV_DIMENSION_BUFFER = 1
D3D11_SRV_DIMENSION_TEXTURE1D = 2
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D11_SRV_DIMENSION_TEXTURE2D = 4
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D11_SRV_DIMENSION_TEXTURE3D = 8
D3D11_SRV_DIMENSION_TEXTURECUBE = 9
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D11_SRV_DIMENSION_BUFFEREX = 11
End Enumimport enum
class D3D_SRV_DIMENSION(enum.IntEnum):
D3D_SRV_DIMENSION_UNKNOWN = 0
D3D_SRV_DIMENSION_BUFFER = 1
D3D_SRV_DIMENSION_TEXTURE1D = 2
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D_SRV_DIMENSION_TEXTURE2D = 4
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D_SRV_DIMENSION_TEXTURE2DMS = 6
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D_SRV_DIMENSION_TEXTURE3D = 8
D3D_SRV_DIMENSION_TEXTURECUBE = 9
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D_SRV_DIMENSION_BUFFEREX = 11
D3D10_SRV_DIMENSION_UNKNOWN = 0
D3D10_SRV_DIMENSION_BUFFER = 1
D3D10_SRV_DIMENSION_TEXTURE1D = 2
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D10_SRV_DIMENSION_TEXTURE2D = 4
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D10_SRV_DIMENSION_TEXTURE3D = 8
D3D10_SRV_DIMENSION_TEXTURECUBE = 9
D3D10_1_SRV_DIMENSION_UNKNOWN = 0
D3D10_1_SRV_DIMENSION_BUFFER = 1
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D11_SRV_DIMENSION_UNKNOWN = 0
D3D11_SRV_DIMENSION_BUFFER = 1
D3D11_SRV_DIMENSION_TEXTURE1D = 2
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3
D3D11_SRV_DIMENSION_TEXTURE2D = 4
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
D3D11_SRV_DIMENSION_TEXTURE3D = 8
D3D11_SRV_DIMENSION_TEXTURECUBE = 9
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10
D3D11_SRV_DIMENSION_BUFFEREX = 11// D3D_SRV_DIMENSION
pub const D3D_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D_SRV_DIMENSION_BUFFEREX: i32 = 11;
pub const D3D10_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_1_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_1_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D11_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D11_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D11_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D11_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D11_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D11_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_BUFFEREX: i32 = 11;// D3D_SRV_DIMENSION
const (
D3D_SRV_DIMENSION_UNKNOWN int32 = 0
D3D_SRV_DIMENSION_BUFFER int32 = 1
D3D_SRV_DIMENSION_TEXTURE1D int32 = 2
D3D_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
D3D_SRV_DIMENSION_TEXTURE2D int32 = 4
D3D_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
D3D_SRV_DIMENSION_TEXTURE2DMS int32 = 6
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
D3D_SRV_DIMENSION_TEXTURE3D int32 = 8
D3D_SRV_DIMENSION_TEXTURECUBE int32 = 9
D3D_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
D3D_SRV_DIMENSION_BUFFEREX int32 = 11
D3D10_SRV_DIMENSION_UNKNOWN int32 = 0
D3D10_SRV_DIMENSION_BUFFER int32 = 1
D3D10_SRV_DIMENSION_TEXTURE1D int32 = 2
D3D10_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
D3D10_SRV_DIMENSION_TEXTURE2D int32 = 4
D3D10_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
D3D10_SRV_DIMENSION_TEXTURE2DMS int32 = 6
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
D3D10_SRV_DIMENSION_TEXTURE3D int32 = 8
D3D10_SRV_DIMENSION_TEXTURECUBE int32 = 9
D3D10_1_SRV_DIMENSION_UNKNOWN int32 = 0
D3D10_1_SRV_DIMENSION_BUFFER int32 = 1
D3D10_1_SRV_DIMENSION_TEXTURE1D int32 = 2
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
D3D10_1_SRV_DIMENSION_TEXTURE2D int32 = 4
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
D3D10_1_SRV_DIMENSION_TEXTURE2DMS int32 = 6
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
D3D10_1_SRV_DIMENSION_TEXTURE3D int32 = 8
D3D10_1_SRV_DIMENSION_TEXTURECUBE int32 = 9
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
D3D11_SRV_DIMENSION_UNKNOWN int32 = 0
D3D11_SRV_DIMENSION_BUFFER int32 = 1
D3D11_SRV_DIMENSION_TEXTURE1D int32 = 2
D3D11_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
D3D11_SRV_DIMENSION_TEXTURE2D int32 = 4
D3D11_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
D3D11_SRV_DIMENSION_TEXTURE2DMS int32 = 6
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
D3D11_SRV_DIMENSION_TEXTURE3D int32 = 8
D3D11_SRV_DIMENSION_TEXTURECUBE int32 = 9
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
D3D11_SRV_DIMENSION_BUFFEREX int32 = 11
)const
D3D_SRV_DIMENSION_UNKNOWN = 0;
D3D_SRV_DIMENSION_BUFFER = 1;
D3D_SRV_DIMENSION_TEXTURE1D = 2;
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3;
D3D_SRV_DIMENSION_TEXTURE2D = 4;
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5;
D3D_SRV_DIMENSION_TEXTURE2DMS = 6;
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
D3D_SRV_DIMENSION_TEXTURE3D = 8;
D3D_SRV_DIMENSION_TEXTURECUBE = 9;
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
D3D_SRV_DIMENSION_BUFFEREX = 11;
D3D10_SRV_DIMENSION_UNKNOWN = 0;
D3D10_SRV_DIMENSION_BUFFER = 1;
D3D10_SRV_DIMENSION_TEXTURE1D = 2;
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3;
D3D10_SRV_DIMENSION_TEXTURE2D = 4;
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5;
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6;
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
D3D10_SRV_DIMENSION_TEXTURE3D = 8;
D3D10_SRV_DIMENSION_TEXTURECUBE = 9;
D3D10_1_SRV_DIMENSION_UNKNOWN = 0;
D3D10_1_SRV_DIMENSION_BUFFER = 1;
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2;
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3;
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4;
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5;
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6;
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8;
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9;
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
D3D11_SRV_DIMENSION_UNKNOWN = 0;
D3D11_SRV_DIMENSION_BUFFER = 1;
D3D11_SRV_DIMENSION_TEXTURE1D = 2;
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3;
D3D11_SRV_DIMENSION_TEXTURE2D = 4;
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5;
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6;
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
D3D11_SRV_DIMENSION_TEXTURE3D = 8;
D3D11_SRV_DIMENSION_TEXTURECUBE = 9;
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
D3D11_SRV_DIMENSION_BUFFEREX = 11;// D3D_SRV_DIMENSION
pub const D3D_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D_SRV_DIMENSION_BUFFEREX: i32 = 11;
pub const D3D10_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_1_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_1_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D11_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D11_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D11_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D11_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D11_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D11_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_BUFFEREX: i32 = 11;const
D3D_SRV_DIMENSION_UNKNOWN* = 0
D3D_SRV_DIMENSION_BUFFER* = 1
D3D_SRV_DIMENSION_TEXTURE1D* = 2
D3D_SRV_DIMENSION_TEXTURE1DARRAY* = 3
D3D_SRV_DIMENSION_TEXTURE2D* = 4
D3D_SRV_DIMENSION_TEXTURE2DARRAY* = 5
D3D_SRV_DIMENSION_TEXTURE2DMS* = 6
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
D3D_SRV_DIMENSION_TEXTURE3D* = 8
D3D_SRV_DIMENSION_TEXTURECUBE* = 9
D3D_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
D3D_SRV_DIMENSION_BUFFEREX* = 11
D3D10_SRV_DIMENSION_UNKNOWN* = 0
D3D10_SRV_DIMENSION_BUFFER* = 1
D3D10_SRV_DIMENSION_TEXTURE1D* = 2
D3D10_SRV_DIMENSION_TEXTURE1DARRAY* = 3
D3D10_SRV_DIMENSION_TEXTURE2D* = 4
D3D10_SRV_DIMENSION_TEXTURE2DARRAY* = 5
D3D10_SRV_DIMENSION_TEXTURE2DMS* = 6
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
D3D10_SRV_DIMENSION_TEXTURE3D* = 8
D3D10_SRV_DIMENSION_TEXTURECUBE* = 9
D3D10_1_SRV_DIMENSION_UNKNOWN* = 0
D3D10_1_SRV_DIMENSION_BUFFER* = 1
D3D10_1_SRV_DIMENSION_TEXTURE1D* = 2
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY* = 3
D3D10_1_SRV_DIMENSION_TEXTURE2D* = 4
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY* = 5
D3D10_1_SRV_DIMENSION_TEXTURE2DMS* = 6
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
D3D10_1_SRV_DIMENSION_TEXTURE3D* = 8
D3D10_1_SRV_DIMENSION_TEXTURECUBE* = 9
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
D3D11_SRV_DIMENSION_UNKNOWN* = 0
D3D11_SRV_DIMENSION_BUFFER* = 1
D3D11_SRV_DIMENSION_TEXTURE1D* = 2
D3D11_SRV_DIMENSION_TEXTURE1DARRAY* = 3
D3D11_SRV_DIMENSION_TEXTURE2D* = 4
D3D11_SRV_DIMENSION_TEXTURE2DARRAY* = 5
D3D11_SRV_DIMENSION_TEXTURE2DMS* = 6
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
D3D11_SRV_DIMENSION_TEXTURE3D* = 8
D3D11_SRV_DIMENSION_TEXTURECUBE* = 9
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
D3D11_SRV_DIMENSION_BUFFEREX* = 11enum D3D_SRV_DIMENSION : int {
D3D_SRV_DIMENSION_UNKNOWN = 0,
D3D_SRV_DIMENSION_BUFFER = 1,
D3D_SRV_DIMENSION_TEXTURE1D = 2,
D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D_SRV_DIMENSION_TEXTURE2D = 4,
D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D_SRV_DIMENSION_TEXTURE3D = 8,
D3D_SRV_DIMENSION_TEXTURECUBE = 9,
D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D_SRV_DIMENSION_BUFFEREX = 11,
D3D10_SRV_DIMENSION_UNKNOWN = 0,
D3D10_SRV_DIMENSION_BUFFER = 1,
D3D10_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
D3D10_1_SRV_DIMENSION_BUFFER = 1,
D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_UNKNOWN = 0,
D3D11_SRV_DIMENSION_BUFFER = 1,
D3D11_SRV_DIMENSION_TEXTURE1D = 2,
D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
D3D11_SRV_DIMENSION_TEXTURE2D = 4,
D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
D3D11_SRV_DIMENSION_TEXTURE3D = 8,
D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
D3D11_SRV_DIMENSION_BUFFEREX = 11,
}#define global D3D_SRV_DIMENSION_UNKNOWN 0x0
#define global D3D_SRV_DIMENSION_BUFFER 0x1
#define global D3D_SRV_DIMENSION_TEXTURE1D 0x2
#define global D3D_SRV_DIMENSION_TEXTURE1DARRAY 0x3
#define global D3D_SRV_DIMENSION_TEXTURE2D 0x4
#define global D3D_SRV_DIMENSION_TEXTURE2DARRAY 0x5
#define global D3D_SRV_DIMENSION_TEXTURE2DMS 0x6
#define global D3D_SRV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D_SRV_DIMENSION_TEXTURE3D 0x8
#define global D3D_SRV_DIMENSION_TEXTURECUBE 0x9
#define global D3D_SRV_DIMENSION_TEXTURECUBEARRAY 0xA
#define global D3D_SRV_DIMENSION_BUFFEREX 0xB
#define global D3D10_SRV_DIMENSION_UNKNOWN 0x0
#define global D3D10_SRV_DIMENSION_BUFFER 0x1
#define global D3D10_SRV_DIMENSION_TEXTURE1D 0x2
#define global D3D10_SRV_DIMENSION_TEXTURE1DARRAY 0x3
#define global D3D10_SRV_DIMENSION_TEXTURE2D 0x4
#define global D3D10_SRV_DIMENSION_TEXTURE2DARRAY 0x5
#define global D3D10_SRV_DIMENSION_TEXTURE2DMS 0x6
#define global D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D10_SRV_DIMENSION_TEXTURE3D 0x8
#define global D3D10_SRV_DIMENSION_TEXTURECUBE 0x9
#define global D3D10_1_SRV_DIMENSION_UNKNOWN 0x0
#define global D3D10_1_SRV_DIMENSION_BUFFER 0x1
#define global D3D10_1_SRV_DIMENSION_TEXTURE1D 0x2
#define global D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY 0x3
#define global D3D10_1_SRV_DIMENSION_TEXTURE2D 0x4
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY 0x5
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DMS 0x6
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D10_1_SRV_DIMENSION_TEXTURE3D 0x8
#define global D3D10_1_SRV_DIMENSION_TEXTURECUBE 0x9
#define global D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY 0xA
#define global D3D11_SRV_DIMENSION_UNKNOWN 0x0
#define global D3D11_SRV_DIMENSION_BUFFER 0x1
#define global D3D11_SRV_DIMENSION_TEXTURE1D 0x2
#define global D3D11_SRV_DIMENSION_TEXTURE1DARRAY 0x3
#define global D3D11_SRV_DIMENSION_TEXTURE2D 0x4
#define global D3D11_SRV_DIMENSION_TEXTURE2DARRAY 0x5
#define global D3D11_SRV_DIMENSION_TEXTURE2DMS 0x6
#define global D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D11_SRV_DIMENSION_TEXTURE3D 0x8
#define global D3D11_SRV_DIMENSION_TEXTURECUBE 0x9
#define global D3D11_SRV_DIMENSION_TEXTURECUBEARRAY 0xA
#define global D3D11_SRV_DIMENSION_BUFFEREX 0xB