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ホームGraphics.Direct3D › D3D_SRV_DIMENSION

D3D_SRV_DIMENSION

列挙型
基底型i4

メンバー 45

名前10進16進説明
D3D_SRV_DIMENSION_UNKNOWN00x0種類が不明です。
D3D_SRV_DIMENSION_BUFFER10x1リソースはバッファーです。
D3D_SRV_DIMENSION_TEXTURE1D20x2リソースは 1D テクスチャです。
D3D_SRV_DIMENSION_TEXTURE1DARRAY30x3リソースは 1D テクスチャの配列です。
D3D_SRV_DIMENSION_TEXTURE2D40x4リソースは 2D テクスチャです。
D3D_SRV_DIMENSION_TEXTURE2DARRAY50x5リソースは 2D テクスチャの配列です。
D3D_SRV_DIMENSION_TEXTURE2DMS60x6リソースはマルチサンプリング 2D テクスチャです。
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY70x7リソースはマルチサンプリング 2D テクスチャの配列です。
D3D_SRV_DIMENSION_TEXTURE3D80x8リソースは 3D テクスチャです。
D3D_SRV_DIMENSION_TEXTURECUBE90x9リソースはキューブテクスチャです。
D3D_SRV_DIMENSION_TEXTURECUBEARRAY100xAリソースはキューブテクスチャの配列です。
D3D_SRV_DIMENSION_BUFFEREX110xBリソースは raw バッファーです。バッファーの raw ビューの詳細については、Raw Views of Buffers を参照してください。
D3D10_SRV_DIMENSION_UNKNOWN00x0種類が不明です。
D3D10_SRV_DIMENSION_BUFFER10x1リソースはバッファーです。
D3D10_SRV_DIMENSION_TEXTURE1D20x2リソースは 1D テクスチャです。
D3D10_SRV_DIMENSION_TEXTURE1DARRAY30x3リソースは 1D テクスチャの配列です。
D3D10_SRV_DIMENSION_TEXTURE2D40x4リソースは 2D テクスチャです。
D3D10_SRV_DIMENSION_TEXTURE2DARRAY50x5リソースは 2D テクスチャの配列です。
D3D10_SRV_DIMENSION_TEXTURE2DMS60x6リソースはマルチサンプリング 2D テクスチャです。
D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY70x7リソースはマルチサンプリング 2D テクスチャの配列です。
D3D10_SRV_DIMENSION_TEXTURE3D80x8リソースは 3D テクスチャです。
D3D10_SRV_DIMENSION_TEXTURECUBE90x9リソースはキューブテクスチャです。
D3D10_1_SRV_DIMENSION_UNKNOWN00x0種類が不明です。
D3D10_1_SRV_DIMENSION_BUFFER10x1リソースはバッファーです。
D3D10_1_SRV_DIMENSION_TEXTURE1D20x2リソースは 1D テクスチャです。
D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY30x3リソースは 1D テクスチャの配列です。
D3D10_1_SRV_DIMENSION_TEXTURE2D40x4リソースは 2D テクスチャです。
D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY50x5リソースは 2D テクスチャの配列です。
D3D10_1_SRV_DIMENSION_TEXTURE2DMS60x6リソースはマルチサンプリング 2D テクスチャです。
D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY70x7リソースはマルチサンプリング 2D テクスチャの配列です。
D3D10_1_SRV_DIMENSION_TEXTURE3D80x8リソースは 3D テクスチャです。
D3D10_1_SRV_DIMENSION_TEXTURECUBE90x9リソースはキューブテクスチャです。
D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY100xAリソースはキューブテクスチャの配列です。
D3D11_SRV_DIMENSION_UNKNOWN00x0種類が不明です。
D3D11_SRV_DIMENSION_BUFFER10x1リソースはバッファーです。
D3D11_SRV_DIMENSION_TEXTURE1D20x2リソースは 1D テクスチャです。
D3D11_SRV_DIMENSION_TEXTURE1DARRAY30x3リソースは 1D テクスチャの配列です。
D3D11_SRV_DIMENSION_TEXTURE2D40x4リソースは 2D テクスチャです。
D3D11_SRV_DIMENSION_TEXTURE2DARRAY50x5リソースは 2D テクスチャの配列です。
D3D11_SRV_DIMENSION_TEXTURE2DMS60x6リソースはマルチサンプリング 2D テクスチャです。
D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY70x7リソースはマルチサンプリング 2D テクスチャの配列です。
D3D11_SRV_DIMENSION_TEXTURE3D80x8リソースは 3D テクスチャです。
D3D11_SRV_DIMENSION_TEXTURECUBE90x9リソースはキューブテクスチャです。
D3D11_SRV_DIMENSION_TEXTURECUBEARRAY100xAリソースはキューブテクスチャの配列です。
D3D11_SRV_DIMENSION_BUFFEREX110xBリソースは raw バッファーです。バッファーの raw ビューの詳細については、Raw Views of Buffers を参照してください。

公式ドキュメント

シェーダーリソースとして参照されるリソースの種類を識別する値です。

メモ

Direct3D 10 でのプログラミングでは、この API には D3D_ ではなく D3D10_ で始まる型の別名があります。これらの Direct3D 10 の型の別名は、d3d10.hd3d10misc.hd3d10shader.h で定義されています。

解説(Remarks)

D3D_SRV_DIMENSION 型の値は、D3D11_SHADER_RESOURCE_VIEW_DESC 構造体の ViewDimension メンバー、または D3D11_SHADER_INPUT_BIND_DESC 構造体の Dimension メンバーで指定します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D_SRV_DIMENSION : int {
    D3D_SRV_DIMENSION_UNKNOWN = 0,
    D3D_SRV_DIMENSION_BUFFER = 1,
    D3D_SRV_DIMENSION_TEXTURE1D = 2,
    D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D_SRV_DIMENSION_TEXTURE2D = 4,
    D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D_SRV_DIMENSION_TEXTURE3D = 8,
    D3D_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D_SRV_DIMENSION_BUFFEREX = 11,
    D3D10_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_SRV_DIMENSION_BUFFER = 1,
    D3D10_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_1_SRV_DIMENSION_BUFFER = 1,
    D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_UNKNOWN = 0,
    D3D11_SRV_DIMENSION_BUFFER = 1,
    D3D11_SRV_DIMENSION_TEXTURE1D = 2,
    D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D11_SRV_DIMENSION_TEXTURE2D = 4,
    D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D11_SRV_DIMENSION_TEXTURE3D = 8,
    D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_BUFFEREX = 11
} D3D_SRV_DIMENSION;
public enum D3D_SRV_DIMENSION : int
{
    D3D_SRV_DIMENSION_UNKNOWN = 0,
    D3D_SRV_DIMENSION_BUFFER = 1,
    D3D_SRV_DIMENSION_TEXTURE1D = 2,
    D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D_SRV_DIMENSION_TEXTURE2D = 4,
    D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D_SRV_DIMENSION_TEXTURE3D = 8,
    D3D_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D_SRV_DIMENSION_BUFFEREX = 11,
    D3D10_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_SRV_DIMENSION_BUFFER = 1,
    D3D10_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_1_SRV_DIMENSION_BUFFER = 1,
    D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_UNKNOWN = 0,
    D3D11_SRV_DIMENSION_BUFFER = 1,
    D3D11_SRV_DIMENSION_TEXTURE1D = 2,
    D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D11_SRV_DIMENSION_TEXTURE2D = 4,
    D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D11_SRV_DIMENSION_TEXTURE3D = 8,
    D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_BUFFEREX = 11,
}
Public Enum D3D_SRV_DIMENSION As Integer
    D3D_SRV_DIMENSION_UNKNOWN = 0
    D3D_SRV_DIMENSION_BUFFER = 1
    D3D_SRV_DIMENSION_TEXTURE1D = 2
    D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D_SRV_DIMENSION_TEXTURE2D = 4
    D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D_SRV_DIMENSION_TEXTURE3D = 8
    D3D_SRV_DIMENSION_TEXTURECUBE = 9
    D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D_SRV_DIMENSION_BUFFEREX = 11
    D3D10_SRV_DIMENSION_UNKNOWN = 0
    D3D10_SRV_DIMENSION_BUFFER = 1
    D3D10_SRV_DIMENSION_TEXTURE1D = 2
    D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D10_SRV_DIMENSION_TEXTURE2D = 4
    D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D10_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D10_SRV_DIMENSION_TEXTURE3D = 8
    D3D10_SRV_DIMENSION_TEXTURECUBE = 9
    D3D10_1_SRV_DIMENSION_UNKNOWN = 0
    D3D10_1_SRV_DIMENSION_BUFFER = 1
    D3D10_1_SRV_DIMENSION_TEXTURE1D = 2
    D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D10_1_SRV_DIMENSION_TEXTURE2D = 4
    D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D10_1_SRV_DIMENSION_TEXTURE3D = 8
    D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9
    D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D11_SRV_DIMENSION_UNKNOWN = 0
    D3D11_SRV_DIMENSION_BUFFER = 1
    D3D11_SRV_DIMENSION_TEXTURE1D = 2
    D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D11_SRV_DIMENSION_TEXTURE2D = 4
    D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D11_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D11_SRV_DIMENSION_TEXTURE3D = 8
    D3D11_SRV_DIMENSION_TEXTURECUBE = 9
    D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D11_SRV_DIMENSION_BUFFEREX = 11
End Enum
import enum

class D3D_SRV_DIMENSION(enum.IntEnum):
    D3D_SRV_DIMENSION_UNKNOWN = 0
    D3D_SRV_DIMENSION_BUFFER = 1
    D3D_SRV_DIMENSION_TEXTURE1D = 2
    D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D_SRV_DIMENSION_TEXTURE2D = 4
    D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D_SRV_DIMENSION_TEXTURE3D = 8
    D3D_SRV_DIMENSION_TEXTURECUBE = 9
    D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D_SRV_DIMENSION_BUFFEREX = 11
    D3D10_SRV_DIMENSION_UNKNOWN = 0
    D3D10_SRV_DIMENSION_BUFFER = 1
    D3D10_SRV_DIMENSION_TEXTURE1D = 2
    D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D10_SRV_DIMENSION_TEXTURE2D = 4
    D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D10_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D10_SRV_DIMENSION_TEXTURE3D = 8
    D3D10_SRV_DIMENSION_TEXTURECUBE = 9
    D3D10_1_SRV_DIMENSION_UNKNOWN = 0
    D3D10_1_SRV_DIMENSION_BUFFER = 1
    D3D10_1_SRV_DIMENSION_TEXTURE1D = 2
    D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D10_1_SRV_DIMENSION_TEXTURE2D = 4
    D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D10_1_SRV_DIMENSION_TEXTURE3D = 8
    D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9
    D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D11_SRV_DIMENSION_UNKNOWN = 0
    D3D11_SRV_DIMENSION_BUFFER = 1
    D3D11_SRV_DIMENSION_TEXTURE1D = 2
    D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D11_SRV_DIMENSION_TEXTURE2D = 4
    D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D11_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D11_SRV_DIMENSION_TEXTURE3D = 8
    D3D11_SRV_DIMENSION_TEXTURECUBE = 9
    D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D11_SRV_DIMENSION_BUFFEREX = 11
// D3D_SRV_DIMENSION
pub const D3D_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D_SRV_DIMENSION_BUFFEREX: i32 = 11;
pub const D3D10_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_1_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_1_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D11_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D11_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D11_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D11_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D11_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D11_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_BUFFEREX: i32 = 11;
// D3D_SRV_DIMENSION
const (
	D3D_SRV_DIMENSION_UNKNOWN int32 = 0
	D3D_SRV_DIMENSION_BUFFER int32 = 1
	D3D_SRV_DIMENSION_TEXTURE1D int32 = 2
	D3D_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D_SRV_DIMENSION_TEXTURE2D int32 = 4
	D3D_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D_SRV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D_SRV_DIMENSION_TEXTURE3D int32 = 8
	D3D_SRV_DIMENSION_TEXTURECUBE int32 = 9
	D3D_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
	D3D_SRV_DIMENSION_BUFFEREX int32 = 11
	D3D10_SRV_DIMENSION_UNKNOWN int32 = 0
	D3D10_SRV_DIMENSION_BUFFER int32 = 1
	D3D10_SRV_DIMENSION_TEXTURE1D int32 = 2
	D3D10_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D10_SRV_DIMENSION_TEXTURE2D int32 = 4
	D3D10_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D10_SRV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D10_SRV_DIMENSION_TEXTURE3D int32 = 8
	D3D10_SRV_DIMENSION_TEXTURECUBE int32 = 9
	D3D10_1_SRV_DIMENSION_UNKNOWN int32 = 0
	D3D10_1_SRV_DIMENSION_BUFFER int32 = 1
	D3D10_1_SRV_DIMENSION_TEXTURE1D int32 = 2
	D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D10_1_SRV_DIMENSION_TEXTURE2D int32 = 4
	D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D10_1_SRV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D10_1_SRV_DIMENSION_TEXTURE3D int32 = 8
	D3D10_1_SRV_DIMENSION_TEXTURECUBE int32 = 9
	D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
	D3D11_SRV_DIMENSION_UNKNOWN int32 = 0
	D3D11_SRV_DIMENSION_BUFFER int32 = 1
	D3D11_SRV_DIMENSION_TEXTURE1D int32 = 2
	D3D11_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D11_SRV_DIMENSION_TEXTURE2D int32 = 4
	D3D11_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D11_SRV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D11_SRV_DIMENSION_TEXTURE3D int32 = 8
	D3D11_SRV_DIMENSION_TEXTURECUBE int32 = 9
	D3D11_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
	D3D11_SRV_DIMENSION_BUFFEREX int32 = 11
)
const
  D3D_SRV_DIMENSION_UNKNOWN = 0;
  D3D_SRV_DIMENSION_BUFFER = 1;
  D3D_SRV_DIMENSION_TEXTURE1D = 2;
  D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D_SRV_DIMENSION_TEXTURE2D = 4;
  D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D_SRV_DIMENSION_TEXTURE2DMS = 6;
  D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D_SRV_DIMENSION_TEXTURE3D = 8;
  D3D_SRV_DIMENSION_TEXTURECUBE = 9;
  D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
  D3D_SRV_DIMENSION_BUFFEREX = 11;
  D3D10_SRV_DIMENSION_UNKNOWN = 0;
  D3D10_SRV_DIMENSION_BUFFER = 1;
  D3D10_SRV_DIMENSION_TEXTURE1D = 2;
  D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D10_SRV_DIMENSION_TEXTURE2D = 4;
  D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D10_SRV_DIMENSION_TEXTURE2DMS = 6;
  D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D10_SRV_DIMENSION_TEXTURE3D = 8;
  D3D10_SRV_DIMENSION_TEXTURECUBE = 9;
  D3D10_1_SRV_DIMENSION_UNKNOWN = 0;
  D3D10_1_SRV_DIMENSION_BUFFER = 1;
  D3D10_1_SRV_DIMENSION_TEXTURE1D = 2;
  D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D10_1_SRV_DIMENSION_TEXTURE2D = 4;
  D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6;
  D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D10_1_SRV_DIMENSION_TEXTURE3D = 8;
  D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9;
  D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
  D3D11_SRV_DIMENSION_UNKNOWN = 0;
  D3D11_SRV_DIMENSION_BUFFER = 1;
  D3D11_SRV_DIMENSION_TEXTURE1D = 2;
  D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D11_SRV_DIMENSION_TEXTURE2D = 4;
  D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D11_SRV_DIMENSION_TEXTURE2DMS = 6;
  D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D11_SRV_DIMENSION_TEXTURE3D = 8;
  D3D11_SRV_DIMENSION_TEXTURECUBE = 9;
  D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
  D3D11_SRV_DIMENSION_BUFFEREX = 11;
// D3D_SRV_DIMENSION
pub const D3D_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D_SRV_DIMENSION_BUFFEREX: i32 = 11;
pub const D3D10_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D10_1_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D10_1_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D11_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D11_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D11_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D11_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D11_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D11_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D11_SRV_DIMENSION_BUFFEREX: i32 = 11;
const
  D3D_SRV_DIMENSION_UNKNOWN* = 0
  D3D_SRV_DIMENSION_BUFFER* = 1
  D3D_SRV_DIMENSION_TEXTURE1D* = 2
  D3D_SRV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D_SRV_DIMENSION_TEXTURE2D* = 4
  D3D_SRV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D_SRV_DIMENSION_TEXTURE2DMS* = 6
  D3D_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D_SRV_DIMENSION_TEXTURE3D* = 8
  D3D_SRV_DIMENSION_TEXTURECUBE* = 9
  D3D_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
  D3D_SRV_DIMENSION_BUFFEREX* = 11
  D3D10_SRV_DIMENSION_UNKNOWN* = 0
  D3D10_SRV_DIMENSION_BUFFER* = 1
  D3D10_SRV_DIMENSION_TEXTURE1D* = 2
  D3D10_SRV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D10_SRV_DIMENSION_TEXTURE2D* = 4
  D3D10_SRV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D10_SRV_DIMENSION_TEXTURE2DMS* = 6
  D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D10_SRV_DIMENSION_TEXTURE3D* = 8
  D3D10_SRV_DIMENSION_TEXTURECUBE* = 9
  D3D10_1_SRV_DIMENSION_UNKNOWN* = 0
  D3D10_1_SRV_DIMENSION_BUFFER* = 1
  D3D10_1_SRV_DIMENSION_TEXTURE1D* = 2
  D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D10_1_SRV_DIMENSION_TEXTURE2D* = 4
  D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D10_1_SRV_DIMENSION_TEXTURE2DMS* = 6
  D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D10_1_SRV_DIMENSION_TEXTURE3D* = 8
  D3D10_1_SRV_DIMENSION_TEXTURECUBE* = 9
  D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
  D3D11_SRV_DIMENSION_UNKNOWN* = 0
  D3D11_SRV_DIMENSION_BUFFER* = 1
  D3D11_SRV_DIMENSION_TEXTURE1D* = 2
  D3D11_SRV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D11_SRV_DIMENSION_TEXTURE2D* = 4
  D3D11_SRV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D11_SRV_DIMENSION_TEXTURE2DMS* = 6
  D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D11_SRV_DIMENSION_TEXTURE3D* = 8
  D3D11_SRV_DIMENSION_TEXTURECUBE* = 9
  D3D11_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
  D3D11_SRV_DIMENSION_BUFFEREX* = 11
enum D3D_SRV_DIMENSION : int {
    D3D_SRV_DIMENSION_UNKNOWN = 0,
    D3D_SRV_DIMENSION_BUFFER = 1,
    D3D_SRV_DIMENSION_TEXTURE1D = 2,
    D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D_SRV_DIMENSION_TEXTURE2D = 4,
    D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D_SRV_DIMENSION_TEXTURE3D = 8,
    D3D_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D_SRV_DIMENSION_BUFFEREX = 11,
    D3D10_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_SRV_DIMENSION_BUFFER = 1,
    D3D10_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
    D3D10_1_SRV_DIMENSION_BUFFER = 1,
    D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
    D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
    D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
    D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_UNKNOWN = 0,
    D3D11_SRV_DIMENSION_BUFFER = 1,
    D3D11_SRV_DIMENSION_TEXTURE1D = 2,
    D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D11_SRV_DIMENSION_TEXTURE2D = 4,
    D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D11_SRV_DIMENSION_TEXTURE3D = 8,
    D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D11_SRV_DIMENSION_BUFFEREX = 11,
}
#define global D3D_SRV_DIMENSION_UNKNOWN              0x0
#define global D3D_SRV_DIMENSION_BUFFER               0x1
#define global D3D_SRV_DIMENSION_TEXTURE1D            0x2
#define global D3D_SRV_DIMENSION_TEXTURE1DARRAY       0x3
#define global D3D_SRV_DIMENSION_TEXTURE2D            0x4
#define global D3D_SRV_DIMENSION_TEXTURE2DARRAY       0x5
#define global D3D_SRV_DIMENSION_TEXTURE2DMS          0x6
#define global D3D_SRV_DIMENSION_TEXTURE2DMSARRAY     0x7
#define global D3D_SRV_DIMENSION_TEXTURE3D            0x8
#define global D3D_SRV_DIMENSION_TEXTURECUBE          0x9
#define global D3D_SRV_DIMENSION_TEXTURECUBEARRAY     0xA
#define global D3D_SRV_DIMENSION_BUFFEREX             0xB
#define global D3D10_SRV_DIMENSION_UNKNOWN            0x0
#define global D3D10_SRV_DIMENSION_BUFFER             0x1
#define global D3D10_SRV_DIMENSION_TEXTURE1D          0x2
#define global D3D10_SRV_DIMENSION_TEXTURE1DARRAY     0x3
#define global D3D10_SRV_DIMENSION_TEXTURE2D          0x4
#define global D3D10_SRV_DIMENSION_TEXTURE2DARRAY     0x5
#define global D3D10_SRV_DIMENSION_TEXTURE2DMS        0x6
#define global D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY   0x7
#define global D3D10_SRV_DIMENSION_TEXTURE3D          0x8
#define global D3D10_SRV_DIMENSION_TEXTURECUBE        0x9
#define global D3D10_1_SRV_DIMENSION_UNKNOWN          0x0
#define global D3D10_1_SRV_DIMENSION_BUFFER           0x1
#define global D3D10_1_SRV_DIMENSION_TEXTURE1D        0x2
#define global D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY   0x3
#define global D3D10_1_SRV_DIMENSION_TEXTURE2D        0x4
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY   0x5
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DMS      0x6
#define global D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D10_1_SRV_DIMENSION_TEXTURE3D        0x8
#define global D3D10_1_SRV_DIMENSION_TEXTURECUBE      0x9
#define global D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY 0xA
#define global D3D11_SRV_DIMENSION_UNKNOWN            0x0
#define global D3D11_SRV_DIMENSION_BUFFER             0x1
#define global D3D11_SRV_DIMENSION_TEXTURE1D          0x2
#define global D3D11_SRV_DIMENSION_TEXTURE1DARRAY     0x3
#define global D3D11_SRV_DIMENSION_TEXTURE2D          0x4
#define global D3D11_SRV_DIMENSION_TEXTURE2DARRAY     0x5
#define global D3D11_SRV_DIMENSION_TEXTURE2DMS        0x6
#define global D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY   0x7
#define global D3D11_SRV_DIMENSION_TEXTURE3D          0x8
#define global D3D11_SRV_DIMENSION_TEXTURECUBE        0x9
#define global D3D11_SRV_DIMENSION_TEXTURECUBEARRAY   0xA
#define global D3D11_SRV_DIMENSION_BUFFEREX           0xB