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ホームGraphics.Direct3D10 › D3D10_MESSAGE_CATEGORY

D3D10_MESSAGE_CATEGORY

列挙型
基底型i4

メンバー 11

名前10進16進
D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED00x0
D3D10_MESSAGE_CATEGORY_MISCELLANEOUS10x1
D3D10_MESSAGE_CATEGORY_INITIALIZATION20x2
D3D10_MESSAGE_CATEGORY_CLEANUP30x3
D3D10_MESSAGE_CATEGORY_COMPILATION40x4
D3D10_MESSAGE_CATEGORY_STATE_CREATION50x5
D3D10_MESSAGE_CATEGORY_STATE_SETTING60x6
D3D10_MESSAGE_CATEGORY_STATE_GETTING70x7
D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION80x8
D3D10_MESSAGE_CATEGORY_EXECUTION90x9
D3D10_MESSAGE_CATEGORY_SHADER100xA

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D10_MESSAGE_CATEGORY : int {
    D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0,
    D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1,
    D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2,
    D3D10_MESSAGE_CATEGORY_CLEANUP = 3,
    D3D10_MESSAGE_CATEGORY_COMPILATION = 4,
    D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5,
    D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6,
    D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7,
    D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8,
    D3D10_MESSAGE_CATEGORY_EXECUTION = 9,
    D3D10_MESSAGE_CATEGORY_SHADER = 10
} D3D10_MESSAGE_CATEGORY;
public enum D3D10_MESSAGE_CATEGORY : int
{
    D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0,
    D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1,
    D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2,
    D3D10_MESSAGE_CATEGORY_CLEANUP = 3,
    D3D10_MESSAGE_CATEGORY_COMPILATION = 4,
    D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5,
    D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6,
    D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7,
    D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8,
    D3D10_MESSAGE_CATEGORY_EXECUTION = 9,
    D3D10_MESSAGE_CATEGORY_SHADER = 10,
}
Public Enum D3D10_MESSAGE_CATEGORY As Integer
    D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0
    D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1
    D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2
    D3D10_MESSAGE_CATEGORY_CLEANUP = 3
    D3D10_MESSAGE_CATEGORY_COMPILATION = 4
    D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5
    D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6
    D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7
    D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8
    D3D10_MESSAGE_CATEGORY_EXECUTION = 9
    D3D10_MESSAGE_CATEGORY_SHADER = 10
End Enum
import enum

class D3D10_MESSAGE_CATEGORY(enum.IntEnum):
    D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0
    D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1
    D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2
    D3D10_MESSAGE_CATEGORY_CLEANUP = 3
    D3D10_MESSAGE_CATEGORY_COMPILATION = 4
    D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5
    D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6
    D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7
    D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8
    D3D10_MESSAGE_CATEGORY_EXECUTION = 9
    D3D10_MESSAGE_CATEGORY_SHADER = 10
// D3D10_MESSAGE_CATEGORY
pub const D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED: i32 = 0;
pub const D3D10_MESSAGE_CATEGORY_MISCELLANEOUS: i32 = 1;
pub const D3D10_MESSAGE_CATEGORY_INITIALIZATION: i32 = 2;
pub const D3D10_MESSAGE_CATEGORY_CLEANUP: i32 = 3;
pub const D3D10_MESSAGE_CATEGORY_COMPILATION: i32 = 4;
pub const D3D10_MESSAGE_CATEGORY_STATE_CREATION: i32 = 5;
pub const D3D10_MESSAGE_CATEGORY_STATE_SETTING: i32 = 6;
pub const D3D10_MESSAGE_CATEGORY_STATE_GETTING: i32 = 7;
pub const D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION: i32 = 8;
pub const D3D10_MESSAGE_CATEGORY_EXECUTION: i32 = 9;
pub const D3D10_MESSAGE_CATEGORY_SHADER: i32 = 10;
// D3D10_MESSAGE_CATEGORY
const (
	D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED int32 = 0
	D3D10_MESSAGE_CATEGORY_MISCELLANEOUS int32 = 1
	D3D10_MESSAGE_CATEGORY_INITIALIZATION int32 = 2
	D3D10_MESSAGE_CATEGORY_CLEANUP int32 = 3
	D3D10_MESSAGE_CATEGORY_COMPILATION int32 = 4
	D3D10_MESSAGE_CATEGORY_STATE_CREATION int32 = 5
	D3D10_MESSAGE_CATEGORY_STATE_SETTING int32 = 6
	D3D10_MESSAGE_CATEGORY_STATE_GETTING int32 = 7
	D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION int32 = 8
	D3D10_MESSAGE_CATEGORY_EXECUTION int32 = 9
	D3D10_MESSAGE_CATEGORY_SHADER int32 = 10
)
const
  D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0;
  D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1;
  D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2;
  D3D10_MESSAGE_CATEGORY_CLEANUP = 3;
  D3D10_MESSAGE_CATEGORY_COMPILATION = 4;
  D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5;
  D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6;
  D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7;
  D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8;
  D3D10_MESSAGE_CATEGORY_EXECUTION = 9;
  D3D10_MESSAGE_CATEGORY_SHADER = 10;
// D3D10_MESSAGE_CATEGORY
pub const D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED: i32 = 0;
pub const D3D10_MESSAGE_CATEGORY_MISCELLANEOUS: i32 = 1;
pub const D3D10_MESSAGE_CATEGORY_INITIALIZATION: i32 = 2;
pub const D3D10_MESSAGE_CATEGORY_CLEANUP: i32 = 3;
pub const D3D10_MESSAGE_CATEGORY_COMPILATION: i32 = 4;
pub const D3D10_MESSAGE_CATEGORY_STATE_CREATION: i32 = 5;
pub const D3D10_MESSAGE_CATEGORY_STATE_SETTING: i32 = 6;
pub const D3D10_MESSAGE_CATEGORY_STATE_GETTING: i32 = 7;
pub const D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION: i32 = 8;
pub const D3D10_MESSAGE_CATEGORY_EXECUTION: i32 = 9;
pub const D3D10_MESSAGE_CATEGORY_SHADER: i32 = 10;
const
  D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED* = 0
  D3D10_MESSAGE_CATEGORY_MISCELLANEOUS* = 1
  D3D10_MESSAGE_CATEGORY_INITIALIZATION* = 2
  D3D10_MESSAGE_CATEGORY_CLEANUP* = 3
  D3D10_MESSAGE_CATEGORY_COMPILATION* = 4
  D3D10_MESSAGE_CATEGORY_STATE_CREATION* = 5
  D3D10_MESSAGE_CATEGORY_STATE_SETTING* = 6
  D3D10_MESSAGE_CATEGORY_STATE_GETTING* = 7
  D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION* = 8
  D3D10_MESSAGE_CATEGORY_EXECUTION* = 9
  D3D10_MESSAGE_CATEGORY_SHADER* = 10
enum D3D10_MESSAGE_CATEGORY : int {
    D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0,
    D3D10_MESSAGE_CATEGORY_MISCELLANEOUS = 1,
    D3D10_MESSAGE_CATEGORY_INITIALIZATION = 2,
    D3D10_MESSAGE_CATEGORY_CLEANUP = 3,
    D3D10_MESSAGE_CATEGORY_COMPILATION = 4,
    D3D10_MESSAGE_CATEGORY_STATE_CREATION = 5,
    D3D10_MESSAGE_CATEGORY_STATE_SETTING = 6,
    D3D10_MESSAGE_CATEGORY_STATE_GETTING = 7,
    D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 8,
    D3D10_MESSAGE_CATEGORY_EXECUTION = 9,
    D3D10_MESSAGE_CATEGORY_SHADER = 10,
}
#define global D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED   0x0
#define global D3D10_MESSAGE_CATEGORY_MISCELLANEOUS         0x1
#define global D3D10_MESSAGE_CATEGORY_INITIALIZATION        0x2
#define global D3D10_MESSAGE_CATEGORY_CLEANUP               0x3
#define global D3D10_MESSAGE_CATEGORY_COMPILATION           0x4
#define global D3D10_MESSAGE_CATEGORY_STATE_CREATION        0x5
#define global D3D10_MESSAGE_CATEGORY_STATE_SETTING         0x6
#define global D3D10_MESSAGE_CATEGORY_STATE_GETTING         0x7
#define global D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION 0x8
#define global D3D10_MESSAGE_CATEGORY_EXECUTION             0x9
#define global D3D10_MESSAGE_CATEGORY_SHADER                0xA