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D3D11_FILL_MODE
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_FILL_WIREFRAME | 2 | 0x2 |
| D3D11_FILL_SOLID | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_FILL_MODE : int {
D3D11_FILL_WIREFRAME = 2,
D3D11_FILL_SOLID = 3
} D3D11_FILL_MODE;public enum D3D11_FILL_MODE : int
{
D3D11_FILL_WIREFRAME = 2,
D3D11_FILL_SOLID = 3,
}Public Enum D3D11_FILL_MODE As Integer
D3D11_FILL_WIREFRAME = 2
D3D11_FILL_SOLID = 3
End Enumimport enum
class D3D11_FILL_MODE(enum.IntEnum):
D3D11_FILL_WIREFRAME = 2
D3D11_FILL_SOLID = 3// D3D11_FILL_MODE
pub const D3D11_FILL_WIREFRAME: i32 = 2;
pub const D3D11_FILL_SOLID: i32 = 3;// D3D11_FILL_MODE
const (
D3D11_FILL_WIREFRAME int32 = 2
D3D11_FILL_SOLID int32 = 3
)const
D3D11_FILL_WIREFRAME = 2;
D3D11_FILL_SOLID = 3;// D3D11_FILL_MODE
pub const D3D11_FILL_WIREFRAME: i32 = 2;
pub const D3D11_FILL_SOLID: i32 = 3;const
D3D11_FILL_WIREFRAME* = 2
D3D11_FILL_SOLID* = 3enum D3D11_FILL_MODE : int {
D3D11_FILL_WIREFRAME = 2,
D3D11_FILL_SOLID = 3,
}#define global D3D11_FILL_WIREFRAME 0x2
#define global D3D11_FILL_SOLID 0x3