ホーム › Graphics.Direct3D11 › D3D11_TEXTURE_LAYOUT
D3D11_TEXTURE_LAYOUT
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_TEXTURE_LAYOUT_UNDEFINED | 0 | 0x0 |
| D3D11_TEXTURE_LAYOUT_ROW_MAJOR | 1 | 0x1 |
| D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_TEXTURE_LAYOUT : int {
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0,
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2
} D3D11_TEXTURE_LAYOUT;public enum D3D11_TEXTURE_LAYOUT : int
{
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0,
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2,
}Public Enum D3D11_TEXTURE_LAYOUT As Integer
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2
End Enumimport enum
class D3D11_TEXTURE_LAYOUT(enum.IntEnum):
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2// D3D11_TEXTURE_LAYOUT
pub const D3D11_TEXTURE_LAYOUT_UNDEFINED: i32 = 0;
pub const D3D11_TEXTURE_LAYOUT_ROW_MAJOR: i32 = 1;
pub const D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE: i32 = 2;// D3D11_TEXTURE_LAYOUT
const (
D3D11_TEXTURE_LAYOUT_UNDEFINED int32 = 0
D3D11_TEXTURE_LAYOUT_ROW_MAJOR int32 = 1
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE int32 = 2
)const
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0;
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1;
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2;// D3D11_TEXTURE_LAYOUT
pub const D3D11_TEXTURE_LAYOUT_UNDEFINED: i32 = 0;
pub const D3D11_TEXTURE_LAYOUT_ROW_MAJOR: i32 = 1;
pub const D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE: i32 = 2;const
D3D11_TEXTURE_LAYOUT_UNDEFINED* = 0
D3D11_TEXTURE_LAYOUT_ROW_MAJOR* = 1
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE* = 2enum D3D11_TEXTURE_LAYOUT : int {
D3D11_TEXTURE_LAYOUT_UNDEFINED = 0,
D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 1,
D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 2,
}#define global D3D11_TEXTURE_LAYOUT_UNDEFINED 0x0
#define global D3D11_TEXTURE_LAYOUT_ROW_MAJOR 0x1
#define global D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE 0x2