ホーム › Graphics.Direct3D11 › D3D11_TRACE_GS_INPUT_PRIMITIVE
D3D11_TRACE_GS_INPUT_PRIMITIVE
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED | 0 | 0x0 |
| D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT | 1 | 0x1 |
| D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE | 2 | 0x2 |
| D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE | 3 | 0x3 |
| D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ | 6 | 0x6 |
| D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ | 7 | 0x7 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int {
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
} D3D11_TRACE_GS_INPUT_PRIMITIVE;public enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int
{
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7,
}Public Enum D3D11_TRACE_GS_INPUT_PRIMITIVE As Integer
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
End Enumimport enum
class D3D11_TRACE_GS_INPUT_PRIMITIVE(enum.IntEnum):
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7// D3D11_TRACE_GS_INPUT_PRIMITIVE
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED: i32 = 0;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT: i32 = 1;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE: i32 = 2;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE: i32 = 3;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ: i32 = 6;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ: i32 = 7;// D3D11_TRACE_GS_INPUT_PRIMITIVE
const (
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED int32 = 0
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT int32 = 1
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE int32 = 2
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE int32 = 3
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ int32 = 6
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ int32 = 7
)const
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0;
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1;
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2;
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3;
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6;
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7;// D3D11_TRACE_GS_INPUT_PRIMITIVE
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED: i32 = 0;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT: i32 = 1;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE: i32 = 2;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE: i32 = 3;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ: i32 = 6;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ: i32 = 7;const
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED* = 0
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT* = 1
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE* = 2
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE* = 3
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ* = 6
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ* = 7enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int {
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7,
}#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED 0x0
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT 0x1
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE 0x2
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE 0x3
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ 0x6
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ 0x7