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ホームGraphics.Direct3D11 › D3D11_TRACE_GS_INPUT_PRIMITIVE

D3D11_TRACE_GS_INPUT_PRIMITIVE

列挙型
基底型i4

メンバー 6

名前10進16進
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED00x0
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT10x1
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE20x2
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE30x3
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ60x6
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ70x7

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int {
    D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
} D3D11_TRACE_GS_INPUT_PRIMITIVE;
public enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int
{
    D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7,
}
Public Enum D3D11_TRACE_GS_INPUT_PRIMITIVE As Integer
    D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0
    D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
End Enum
import enum

class D3D11_TRACE_GS_INPUT_PRIMITIVE(enum.IntEnum):
    D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0
    D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
// D3D11_TRACE_GS_INPUT_PRIMITIVE
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED: i32 = 0;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT: i32 = 1;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE: i32 = 2;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE: i32 = 3;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ: i32 = 6;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ: i32 = 7;
// D3D11_TRACE_GS_INPUT_PRIMITIVE
const (
	D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED int32 = 0
	D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT int32 = 1
	D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE int32 = 2
	D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE int32 = 3
	D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ int32 = 6
	D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ int32 = 7
)
const
  D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0;
  D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1;
  D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2;
  D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3;
  D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6;
  D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7;
// D3D11_TRACE_GS_INPUT_PRIMITIVE
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED: i32 = 0;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT: i32 = 1;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE: i32 = 2;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE: i32 = 3;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ: i32 = 6;
pub const D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ: i32 = 7;
const
  D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED* = 0
  D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT* = 1
  D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE* = 2
  D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE* = 3
  D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ* = 6
  D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ* = 7
enum D3D11_TRACE_GS_INPUT_PRIMITIVE : int {
    D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
    D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7,
}
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED    0x0
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT        0x1
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE         0x2
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE     0x3
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ     0x6
#define global D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ 0x7