ホーム › Graphics.Direct3D12 › D3D12_CPU_PAGE_PROPERTY
D3D12_CPU_PAGE_PROPERTY
列挙型メンバー 4
| 名前 | 10進 | 16進 | 説明 |
|---|---|---|---|
| D3D12_CPU_PAGE_PROPERTY_UNKNOWN | 0 | 0x0 | CPU ページ プロパティは不明です。 |
| D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE | 1 | 0x1 | CPU はヒープにアクセスできないため、利用可能なページ プロパティはありません。 |
| D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE | 2 | 0x2 | CPU ページ プロパティはライトコンバインです。 |
| D3D12_CPU_PAGE_PROPERTY_WRITE_BACK | 3 | 0x3 | CPU ページ プロパティはライトバックです。 |
公式ドキュメント
ヒープの CPU ページ プロパティを指定します。
解説(Remarks)
この列挙型は D3D12_HEAP_PROPERTIES 構造体で使用されます。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_CPU_PAGE_PROPERTY : int {
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0,
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1,
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2,
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3
} D3D12_CPU_PAGE_PROPERTY;public enum D3D12_CPU_PAGE_PROPERTY : int
{
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0,
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1,
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2,
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3,
}Public Enum D3D12_CPU_PAGE_PROPERTY As Integer
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3
End Enumimport enum
class D3D12_CPU_PAGE_PROPERTY(enum.IntEnum):
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3// D3D12_CPU_PAGE_PROPERTY
pub const D3D12_CPU_PAGE_PROPERTY_UNKNOWN: i32 = 0;
pub const D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE: i32 = 1;
pub const D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE: i32 = 2;
pub const D3D12_CPU_PAGE_PROPERTY_WRITE_BACK: i32 = 3;// D3D12_CPU_PAGE_PROPERTY
const (
D3D12_CPU_PAGE_PROPERTY_UNKNOWN int32 = 0
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE int32 = 1
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE int32 = 2
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK int32 = 3
)const
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0;
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1;
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2;
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3;// D3D12_CPU_PAGE_PROPERTY
pub const D3D12_CPU_PAGE_PROPERTY_UNKNOWN: i32 = 0;
pub const D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE: i32 = 1;
pub const D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE: i32 = 2;
pub const D3D12_CPU_PAGE_PROPERTY_WRITE_BACK: i32 = 3;const
D3D12_CPU_PAGE_PROPERTY_UNKNOWN* = 0
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE* = 1
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE* = 2
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK* = 3enum D3D12_CPU_PAGE_PROPERTY : int {
D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0,
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1,
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2,
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3,
}#define global D3D12_CPU_PAGE_PROPERTY_UNKNOWN 0x0
#define global D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE 0x1
#define global D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE 0x2
#define global D3D12_CPU_PAGE_PROPERTY_WRITE_BACK 0x3