ホーム › Graphics.Direct3D12 › D3D12_DESCRIPTOR_RANGE_TYPE
D3D12_DESCRIPTOR_RANGE_TYPE
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_DESCRIPTOR_RANGE_TYPE_SRV | 0 | 0x0 |
| D3D12_DESCRIPTOR_RANGE_TYPE_UAV | 1 | 0x1 |
| D3D12_DESCRIPTOR_RANGE_TYPE_CBV | 2 | 0x2 |
| D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_DESCRIPTOR_RANGE_TYPE : int {
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0,
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1,
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2,
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3
} D3D12_DESCRIPTOR_RANGE_TYPE;public enum D3D12_DESCRIPTOR_RANGE_TYPE : int
{
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0,
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1,
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2,
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3,
}Public Enum D3D12_DESCRIPTOR_RANGE_TYPE As Integer
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3
End Enumimport enum
class D3D12_DESCRIPTOR_RANGE_TYPE(enum.IntEnum):
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3// D3D12_DESCRIPTOR_RANGE_TYPE
pub const D3D12_DESCRIPTOR_RANGE_TYPE_SRV: i32 = 0;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_UAV: i32 = 1;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_CBV: i32 = 2;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER: i32 = 3;// D3D12_DESCRIPTOR_RANGE_TYPE
const (
D3D12_DESCRIPTOR_RANGE_TYPE_SRV int32 = 0
D3D12_DESCRIPTOR_RANGE_TYPE_UAV int32 = 1
D3D12_DESCRIPTOR_RANGE_TYPE_CBV int32 = 2
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER int32 = 3
)const
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0;
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1;
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2;
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3;// D3D12_DESCRIPTOR_RANGE_TYPE
pub const D3D12_DESCRIPTOR_RANGE_TYPE_SRV: i32 = 0;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_UAV: i32 = 1;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_CBV: i32 = 2;
pub const D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER: i32 = 3;const
D3D12_DESCRIPTOR_RANGE_TYPE_SRV* = 0
D3D12_DESCRIPTOR_RANGE_TYPE_UAV* = 1
D3D12_DESCRIPTOR_RANGE_TYPE_CBV* = 2
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER* = 3enum D3D12_DESCRIPTOR_RANGE_TYPE : int {
D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0,
D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1,
D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2,
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3,
}#define global D3D12_DESCRIPTOR_RANGE_TYPE_SRV 0x0
#define global D3D12_DESCRIPTOR_RANGE_TYPE_UAV 0x1
#define global D3D12_DESCRIPTOR_RANGE_TYPE_CBV 0x2
#define global D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER 0x3