ホーム › Graphics.Direct3D12 › D3D12_RESOURCE_DIMENSION
D3D12_RESOURCE_DIMENSION
列挙型メンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_RESOURCE_DIMENSION_UNKNOWN | 0 | 0x0 |
| D3D12_RESOURCE_DIMENSION_BUFFER | 1 | 0x1 |
| D3D12_RESOURCE_DIMENSION_TEXTURE1D | 2 | 0x2 |
| D3D12_RESOURCE_DIMENSION_TEXTURE2D | 3 | 0x3 |
| D3D12_RESOURCE_DIMENSION_TEXTURE3D | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_RESOURCE_DIMENSION : int {
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D12_RESOURCE_DIMENSION_BUFFER = 1,
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4
} D3D12_RESOURCE_DIMENSION;public enum D3D12_RESOURCE_DIMENSION : int
{
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D12_RESOURCE_DIMENSION_BUFFER = 1,
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4,
}Public Enum D3D12_RESOURCE_DIMENSION As Integer
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0
D3D12_RESOURCE_DIMENSION_BUFFER = 1
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4
End Enumimport enum
class D3D12_RESOURCE_DIMENSION(enum.IntEnum):
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0
D3D12_RESOURCE_DIMENSION_BUFFER = 1
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4// D3D12_RESOURCE_DIMENSION
pub const D3D12_RESOURCE_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_RESOURCE_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE2D: i32 = 3;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE3D: i32 = 4;// D3D12_RESOURCE_DIMENSION
const (
D3D12_RESOURCE_DIMENSION_UNKNOWN int32 = 0
D3D12_RESOURCE_DIMENSION_BUFFER int32 = 1
D3D12_RESOURCE_DIMENSION_TEXTURE1D int32 = 2
D3D12_RESOURCE_DIMENSION_TEXTURE2D int32 = 3
D3D12_RESOURCE_DIMENSION_TEXTURE3D int32 = 4
)const
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0;
D3D12_RESOURCE_DIMENSION_BUFFER = 1;
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2;
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3;
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4;// D3D12_RESOURCE_DIMENSION
pub const D3D12_RESOURCE_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_RESOURCE_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE2D: i32 = 3;
pub const D3D12_RESOURCE_DIMENSION_TEXTURE3D: i32 = 4;const
D3D12_RESOURCE_DIMENSION_UNKNOWN* = 0
D3D12_RESOURCE_DIMENSION_BUFFER* = 1
D3D12_RESOURCE_DIMENSION_TEXTURE1D* = 2
D3D12_RESOURCE_DIMENSION_TEXTURE2D* = 3
D3D12_RESOURCE_DIMENSION_TEXTURE3D* = 4enum D3D12_RESOURCE_DIMENSION : int {
D3D12_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D12_RESOURCE_DIMENSION_BUFFER = 1,
D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4,
}#define global D3D12_RESOURCE_DIMENSION_UNKNOWN 0x0
#define global D3D12_RESOURCE_DIMENSION_BUFFER 0x1
#define global D3D12_RESOURCE_DIMENSION_TEXTURE1D 0x2
#define global D3D12_RESOURCE_DIMENSION_TEXTURE2D 0x3
#define global D3D12_RESOURCE_DIMENSION_TEXTURE3D 0x4