Win32 API 日本語リファレンス
ホームGraphics.Direct3D12 › D3D12_ROOT_PARAMETER_TYPE

D3D12_ROOT_PARAMETER_TYPE

列挙型
基底型i4

メンバー 5

名前10進16進
D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE00x0
D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS10x1
D3D12_ROOT_PARAMETER_TYPE_CBV20x2
D3D12_ROOT_PARAMETER_TYPE_SRV30x3
D3D12_ROOT_PARAMETER_TYPE_UAV40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_ROOT_PARAMETER_TYPE : int {
    D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0,
    D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1,
    D3D12_ROOT_PARAMETER_TYPE_CBV = 2,
    D3D12_ROOT_PARAMETER_TYPE_SRV = 3,
    D3D12_ROOT_PARAMETER_TYPE_UAV = 4
} D3D12_ROOT_PARAMETER_TYPE;
public enum D3D12_ROOT_PARAMETER_TYPE : int
{
    D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0,
    D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1,
    D3D12_ROOT_PARAMETER_TYPE_CBV = 2,
    D3D12_ROOT_PARAMETER_TYPE_SRV = 3,
    D3D12_ROOT_PARAMETER_TYPE_UAV = 4,
}
Public Enum D3D12_ROOT_PARAMETER_TYPE As Integer
    D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0
    D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1
    D3D12_ROOT_PARAMETER_TYPE_CBV = 2
    D3D12_ROOT_PARAMETER_TYPE_SRV = 3
    D3D12_ROOT_PARAMETER_TYPE_UAV = 4
End Enum
import enum

class D3D12_ROOT_PARAMETER_TYPE(enum.IntEnum):
    D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0
    D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1
    D3D12_ROOT_PARAMETER_TYPE_CBV = 2
    D3D12_ROOT_PARAMETER_TYPE_SRV = 3
    D3D12_ROOT_PARAMETER_TYPE_UAV = 4
// D3D12_ROOT_PARAMETER_TYPE
pub const D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE: i32 = 0;
pub const D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS: i32 = 1;
pub const D3D12_ROOT_PARAMETER_TYPE_CBV: i32 = 2;
pub const D3D12_ROOT_PARAMETER_TYPE_SRV: i32 = 3;
pub const D3D12_ROOT_PARAMETER_TYPE_UAV: i32 = 4;
// D3D12_ROOT_PARAMETER_TYPE
const (
	D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE int32 = 0
	D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS int32 = 1
	D3D12_ROOT_PARAMETER_TYPE_CBV int32 = 2
	D3D12_ROOT_PARAMETER_TYPE_SRV int32 = 3
	D3D12_ROOT_PARAMETER_TYPE_UAV int32 = 4
)
const
  D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0;
  D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1;
  D3D12_ROOT_PARAMETER_TYPE_CBV = 2;
  D3D12_ROOT_PARAMETER_TYPE_SRV = 3;
  D3D12_ROOT_PARAMETER_TYPE_UAV = 4;
// D3D12_ROOT_PARAMETER_TYPE
pub const D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE: i32 = 0;
pub const D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS: i32 = 1;
pub const D3D12_ROOT_PARAMETER_TYPE_CBV: i32 = 2;
pub const D3D12_ROOT_PARAMETER_TYPE_SRV: i32 = 3;
pub const D3D12_ROOT_PARAMETER_TYPE_UAV: i32 = 4;
const
  D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE* = 0
  D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS* = 1
  D3D12_ROOT_PARAMETER_TYPE_CBV* = 2
  D3D12_ROOT_PARAMETER_TYPE_SRV* = 3
  D3D12_ROOT_PARAMETER_TYPE_UAV* = 4
enum D3D12_ROOT_PARAMETER_TYPE : int {
    D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0,
    D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1,
    D3D12_ROOT_PARAMETER_TYPE_CBV = 2,
    D3D12_ROOT_PARAMETER_TYPE_SRV = 3,
    D3D12_ROOT_PARAMETER_TYPE_UAV = 4,
}
#define global D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE 0x0
#define global D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS  0x1
#define global D3D12_ROOT_PARAMETER_TYPE_CBV              0x2
#define global D3D12_ROOT_PARAMETER_TYPE_SRV              0x3
#define global D3D12_ROOT_PARAMETER_TYPE_UAV              0x4