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ホームGraphics.Direct3D12 › D3D12_SHADER_CACHE_KIND_FLAGS

D3D12_SHADER_CACHE_KIND_FLAGS

列挙型フラグ
基底型i4

メンバー 4

名前10進16進
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER10x1
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS20x2
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED40x4
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_SHADER_CACHE_KIND_FLAGS : int {
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
    D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8
} D3D12_SHADER_CACHE_KIND_FLAGS;
[Flags]
public enum D3D12_SHADER_CACHE_KIND_FLAGS : int
{
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
    D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8,
}
<Flags>
Public Enum D3D12_SHADER_CACHE_KIND_FLAGS As Integer
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4
    D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8
End Enum
import enum

class D3D12_SHADER_CACHE_KIND_FLAGS(enum.IntFlag):
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4
    D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8
// D3D12_SHADER_CACHE_KIND_FLAGS (flags)
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER: i32 = 1;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS: i32 = 2;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED: i32 = 4;
pub const D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED: i32 = 8;
// D3D12_SHADER_CACHE_KIND_FLAGS
const (
	D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER int32 = 1
	D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS int32 = 2
	D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED int32 = 4
	D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED int32 = 8
)
const
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1;
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2;
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4;
  D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8;
// D3D12_SHADER_CACHE_KIND_FLAGS
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER: i32 = 1;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS: i32 = 2;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED: i32 = 4;
pub const D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED: i32 = 8;
const
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER* = 1
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS* = 2
  D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED* = 4
  D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED* = 8
enum D3D12_SHADER_CACHE_KIND_FLAGS : int {
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
    D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
    D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8,
}
#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER 0x1
#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS      0x2
#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED       0x4
#define global D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED           0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。