ホーム › Graphics.Direct3D12 › D3D12_SHADER_CACHE_KIND_FLAGS
D3D12_SHADER_CACHE_KIND_FLAGS
列挙型フラグメンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER | 1 | 0x1 |
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS | 2 | 0x2 |
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED | 4 | 0x4 |
| D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED | 8 | 0x8 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_SHADER_CACHE_KIND_FLAGS : int {
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8
} D3D12_SHADER_CACHE_KIND_FLAGS;[Flags]
public enum D3D12_SHADER_CACHE_KIND_FLAGS : int
{
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8,
}<Flags>
Public Enum D3D12_SHADER_CACHE_KIND_FLAGS As Integer
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8
End Enumimport enum
class D3D12_SHADER_CACHE_KIND_FLAGS(enum.IntFlag):
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8// D3D12_SHADER_CACHE_KIND_FLAGS (flags)
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER: i32 = 1;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS: i32 = 2;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED: i32 = 4;
pub const D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED: i32 = 8;// D3D12_SHADER_CACHE_KIND_FLAGS
const (
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER int32 = 1
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS int32 = 2
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED int32 = 4
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED int32 = 8
)const
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1;
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2;
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4;
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8;// D3D12_SHADER_CACHE_KIND_FLAGS
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER: i32 = 1;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS: i32 = 2;
pub const D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED: i32 = 4;
pub const D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED: i32 = 8;const
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER* = 1
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS* = 2
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED* = 4
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED* = 8enum D3D12_SHADER_CACHE_KIND_FLAGS : int {
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 1,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 2,
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 4,
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 8,
}#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER 0x1
#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS 0x2
#define global D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED 0x4
#define global D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED 0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。