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ホームGraphics.Direct3D12 › D3D12_SRV_DIMENSION

D3D12_SRV_DIMENSION

列挙型
基底型i4

メンバー 12

名前10進16進
D3D12_SRV_DIMENSION_UNKNOWN00x0
D3D12_SRV_DIMENSION_BUFFER10x1
D3D12_SRV_DIMENSION_TEXTURE1D20x2
D3D12_SRV_DIMENSION_TEXTURE1DARRAY30x3
D3D12_SRV_DIMENSION_TEXTURE2D40x4
D3D12_SRV_DIMENSION_TEXTURE2DARRAY50x5
D3D12_SRV_DIMENSION_TEXTURE2DMS60x6
D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY70x7
D3D12_SRV_DIMENSION_TEXTURE3D80x8
D3D12_SRV_DIMENSION_TEXTURECUBE90x9
D3D12_SRV_DIMENSION_TEXTURECUBEARRAY100xA
D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE110xB

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_SRV_DIMENSION : int {
    D3D12_SRV_DIMENSION_UNKNOWN = 0,
    D3D12_SRV_DIMENSION_BUFFER = 1,
    D3D12_SRV_DIMENSION_TEXTURE1D = 2,
    D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_SRV_DIMENSION_TEXTURE2D = 4,
    D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_SRV_DIMENSION_TEXTURE3D = 8,
    D3D12_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11
} D3D12_SRV_DIMENSION;
public enum D3D12_SRV_DIMENSION : int
{
    D3D12_SRV_DIMENSION_UNKNOWN = 0,
    D3D12_SRV_DIMENSION_BUFFER = 1,
    D3D12_SRV_DIMENSION_TEXTURE1D = 2,
    D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_SRV_DIMENSION_TEXTURE2D = 4,
    D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_SRV_DIMENSION_TEXTURE3D = 8,
    D3D12_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11,
}
Public Enum D3D12_SRV_DIMENSION As Integer
    D3D12_SRV_DIMENSION_UNKNOWN = 0
    D3D12_SRV_DIMENSION_BUFFER = 1
    D3D12_SRV_DIMENSION_TEXTURE1D = 2
    D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D12_SRV_DIMENSION_TEXTURE2D = 4
    D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D12_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D12_SRV_DIMENSION_TEXTURE3D = 8
    D3D12_SRV_DIMENSION_TEXTURECUBE = 9
    D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11
End Enum
import enum

class D3D12_SRV_DIMENSION(enum.IntEnum):
    D3D12_SRV_DIMENSION_UNKNOWN = 0
    D3D12_SRV_DIMENSION_BUFFER = 1
    D3D12_SRV_DIMENSION_TEXTURE1D = 2
    D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3
    D3D12_SRV_DIMENSION_TEXTURE2D = 4
    D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5
    D3D12_SRV_DIMENSION_TEXTURE2DMS = 6
    D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D12_SRV_DIMENSION_TEXTURE3D = 8
    D3D12_SRV_DIMENSION_TEXTURECUBE = 9
    D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10
    D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11
// D3D12_SRV_DIMENSION
pub const D3D12_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D12_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D12_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D12_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D12_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D12_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D12_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE: i32 = 11;
// D3D12_SRV_DIMENSION
const (
	D3D12_SRV_DIMENSION_UNKNOWN int32 = 0
	D3D12_SRV_DIMENSION_BUFFER int32 = 1
	D3D12_SRV_DIMENSION_TEXTURE1D int32 = 2
	D3D12_SRV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D12_SRV_DIMENSION_TEXTURE2D int32 = 4
	D3D12_SRV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D12_SRV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D12_SRV_DIMENSION_TEXTURE3D int32 = 8
	D3D12_SRV_DIMENSION_TEXTURECUBE int32 = 9
	D3D12_SRV_DIMENSION_TEXTURECUBEARRAY int32 = 10
	D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE int32 = 11
)
const
  D3D12_SRV_DIMENSION_UNKNOWN = 0;
  D3D12_SRV_DIMENSION_BUFFER = 1;
  D3D12_SRV_DIMENSION_TEXTURE1D = 2;
  D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D12_SRV_DIMENSION_TEXTURE2D = 4;
  D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D12_SRV_DIMENSION_TEXTURE2DMS = 6;
  D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D12_SRV_DIMENSION_TEXTURE3D = 8;
  D3D12_SRV_DIMENSION_TEXTURECUBE = 9;
  D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10;
  D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11;
// D3D12_SRV_DIMENSION
pub const D3D12_SRV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_SRV_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_SRV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_SRV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D12_SRV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D12_SRV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D12_SRV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D12_SRV_DIMENSION_TEXTURE3D: i32 = 8;
pub const D3D12_SRV_DIMENSION_TEXTURECUBE: i32 = 9;
pub const D3D12_SRV_DIMENSION_TEXTURECUBEARRAY: i32 = 10;
pub const D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE: i32 = 11;
const
  D3D12_SRV_DIMENSION_UNKNOWN* = 0
  D3D12_SRV_DIMENSION_BUFFER* = 1
  D3D12_SRV_DIMENSION_TEXTURE1D* = 2
  D3D12_SRV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D12_SRV_DIMENSION_TEXTURE2D* = 4
  D3D12_SRV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D12_SRV_DIMENSION_TEXTURE2DMS* = 6
  D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D12_SRV_DIMENSION_TEXTURE3D* = 8
  D3D12_SRV_DIMENSION_TEXTURECUBE* = 9
  D3D12_SRV_DIMENSION_TEXTURECUBEARRAY* = 10
  D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE* = 11
enum D3D12_SRV_DIMENSION : int {
    D3D12_SRV_DIMENSION_UNKNOWN = 0,
    D3D12_SRV_DIMENSION_BUFFER = 1,
    D3D12_SRV_DIMENSION_TEXTURE1D = 2,
    D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_SRV_DIMENSION_TEXTURE2D = 4,
    D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_SRV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_SRV_DIMENSION_TEXTURE3D = 8,
    D3D12_SRV_DIMENSION_TEXTURECUBE = 9,
    D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
    D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11,
}
#define global D3D12_SRV_DIMENSION_UNKNOWN                           0x0
#define global D3D12_SRV_DIMENSION_BUFFER                            0x1
#define global D3D12_SRV_DIMENSION_TEXTURE1D                         0x2
#define global D3D12_SRV_DIMENSION_TEXTURE1DARRAY                    0x3
#define global D3D12_SRV_DIMENSION_TEXTURE2D                         0x4
#define global D3D12_SRV_DIMENSION_TEXTURE2DARRAY                    0x5
#define global D3D12_SRV_DIMENSION_TEXTURE2DMS                       0x6
#define global D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY                  0x7
#define global D3D12_SRV_DIMENSION_TEXTURE3D                         0x8
#define global D3D12_SRV_DIMENSION_TEXTURECUBE                       0x9
#define global D3D12_SRV_DIMENSION_TEXTURECUBEARRAY                  0xA
#define global D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE 0xB