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D3D12_UAV_DIMENSION

列挙型
基底型i4

メンバー 9

名前10進16進説明
D3D12_UAV_DIMENSION_UNKNOWN00x0ビューの種類が不明です。
D3D12_UAV_DIMENSION_BUFFER10x1リソースをバッファーとして扱います。
D3D12_UAV_DIMENSION_TEXTURE1D20x2リソースを 1D テクスチャとして扱います。
D3D12_UAV_DIMENSION_TEXTURE1DARRAY30x3リソースを 1D テクスチャ配列として扱います。
D3D12_UAV_DIMENSION_TEXTURE2D40x4リソースを 2D テクスチャとして扱います。
D3D12_UAV_DIMENSION_TEXTURE2DARRAY50x5リソースを 2D テクスチャ配列として扱います。
D3D12_UAV_DIMENSION_TEXTURE2DMS60x6
D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY70x7
D3D12_UAV_DIMENSION_TEXTURE3D80x8リソースを 3D テクスチャ配列として扱います。

公式ドキュメント

順序なしアクセス ビューのオプションを識別します。

解説(Remarks)

この列挙型の値のいずれかを、D3D12_UNORDERED_ACCESS_VIEW_DESC 構造体の ViewDimension メンバーに指定します。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_UAV_DIMENSION : int {
    D3D12_UAV_DIMENSION_UNKNOWN = 0,
    D3D12_UAV_DIMENSION_BUFFER = 1,
    D3D12_UAV_DIMENSION_TEXTURE1D = 2,
    D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_UAV_DIMENSION_TEXTURE2D = 4,
    D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_UAV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_UAV_DIMENSION_TEXTURE3D = 8
} D3D12_UAV_DIMENSION;
public enum D3D12_UAV_DIMENSION : int
{
    D3D12_UAV_DIMENSION_UNKNOWN = 0,
    D3D12_UAV_DIMENSION_BUFFER = 1,
    D3D12_UAV_DIMENSION_TEXTURE1D = 2,
    D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_UAV_DIMENSION_TEXTURE2D = 4,
    D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_UAV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_UAV_DIMENSION_TEXTURE3D = 8,
}
Public Enum D3D12_UAV_DIMENSION As Integer
    D3D12_UAV_DIMENSION_UNKNOWN = 0
    D3D12_UAV_DIMENSION_BUFFER = 1
    D3D12_UAV_DIMENSION_TEXTURE1D = 2
    D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3
    D3D12_UAV_DIMENSION_TEXTURE2D = 4
    D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5
    D3D12_UAV_DIMENSION_TEXTURE2DMS = 6
    D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D12_UAV_DIMENSION_TEXTURE3D = 8
End Enum
import enum

class D3D12_UAV_DIMENSION(enum.IntEnum):
    D3D12_UAV_DIMENSION_UNKNOWN = 0
    D3D12_UAV_DIMENSION_BUFFER = 1
    D3D12_UAV_DIMENSION_TEXTURE1D = 2
    D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3
    D3D12_UAV_DIMENSION_TEXTURE2D = 4
    D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5
    D3D12_UAV_DIMENSION_TEXTURE2DMS = 6
    D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7
    D3D12_UAV_DIMENSION_TEXTURE3D = 8
// D3D12_UAV_DIMENSION
pub const D3D12_UAV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_UAV_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_UAV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_UAV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D12_UAV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D12_UAV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D12_UAV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D12_UAV_DIMENSION_TEXTURE3D: i32 = 8;
// D3D12_UAV_DIMENSION
const (
	D3D12_UAV_DIMENSION_UNKNOWN int32 = 0
	D3D12_UAV_DIMENSION_BUFFER int32 = 1
	D3D12_UAV_DIMENSION_TEXTURE1D int32 = 2
	D3D12_UAV_DIMENSION_TEXTURE1DARRAY int32 = 3
	D3D12_UAV_DIMENSION_TEXTURE2D int32 = 4
	D3D12_UAV_DIMENSION_TEXTURE2DARRAY int32 = 5
	D3D12_UAV_DIMENSION_TEXTURE2DMS int32 = 6
	D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY int32 = 7
	D3D12_UAV_DIMENSION_TEXTURE3D int32 = 8
)
const
  D3D12_UAV_DIMENSION_UNKNOWN = 0;
  D3D12_UAV_DIMENSION_BUFFER = 1;
  D3D12_UAV_DIMENSION_TEXTURE1D = 2;
  D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3;
  D3D12_UAV_DIMENSION_TEXTURE2D = 4;
  D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5;
  D3D12_UAV_DIMENSION_TEXTURE2DMS = 6;
  D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7;
  D3D12_UAV_DIMENSION_TEXTURE3D = 8;
// D3D12_UAV_DIMENSION
pub const D3D12_UAV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D12_UAV_DIMENSION_BUFFER: i32 = 1;
pub const D3D12_UAV_DIMENSION_TEXTURE1D: i32 = 2;
pub const D3D12_UAV_DIMENSION_TEXTURE1DARRAY: i32 = 3;
pub const D3D12_UAV_DIMENSION_TEXTURE2D: i32 = 4;
pub const D3D12_UAV_DIMENSION_TEXTURE2DARRAY: i32 = 5;
pub const D3D12_UAV_DIMENSION_TEXTURE2DMS: i32 = 6;
pub const D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY: i32 = 7;
pub const D3D12_UAV_DIMENSION_TEXTURE3D: i32 = 8;
const
  D3D12_UAV_DIMENSION_UNKNOWN* = 0
  D3D12_UAV_DIMENSION_BUFFER* = 1
  D3D12_UAV_DIMENSION_TEXTURE1D* = 2
  D3D12_UAV_DIMENSION_TEXTURE1DARRAY* = 3
  D3D12_UAV_DIMENSION_TEXTURE2D* = 4
  D3D12_UAV_DIMENSION_TEXTURE2DARRAY* = 5
  D3D12_UAV_DIMENSION_TEXTURE2DMS* = 6
  D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY* = 7
  D3D12_UAV_DIMENSION_TEXTURE3D* = 8
enum D3D12_UAV_DIMENSION : int {
    D3D12_UAV_DIMENSION_UNKNOWN = 0,
    D3D12_UAV_DIMENSION_BUFFER = 1,
    D3D12_UAV_DIMENSION_TEXTURE1D = 2,
    D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3,
    D3D12_UAV_DIMENSION_TEXTURE2D = 4,
    D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5,
    D3D12_UAV_DIMENSION_TEXTURE2DMS = 6,
    D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7,
    D3D12_UAV_DIMENSION_TEXTURE3D = 8,
}
#define global D3D12_UAV_DIMENSION_UNKNOWN          0x0
#define global D3D12_UAV_DIMENSION_BUFFER           0x1
#define global D3D12_UAV_DIMENSION_TEXTURE1D        0x2
#define global D3D12_UAV_DIMENSION_TEXTURE1DARRAY   0x3
#define global D3D12_UAV_DIMENSION_TEXTURE2D        0x4
#define global D3D12_UAV_DIMENSION_TEXTURE2DARRAY   0x5
#define global D3D12_UAV_DIMENSION_TEXTURE2DMS      0x6
#define global D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY 0x7
#define global D3D12_UAV_DIMENSION_TEXTURE3D        0x8