Win32 API 日本語リファレンス
ホームGraphics.Direct3D9 › D3DBACKBUFFER_TYPE

D3DBACKBUFFER_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
D3DBACKBUFFER_TYPE_MONO00x0
D3DBACKBUFFER_TYPE_LEFT10x1
D3DBACKBUFFER_TYPE_RIGHT20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DBACKBUFFER_TYPE : int {
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2
} D3DBACKBUFFER_TYPE;
public enum D3DBACKBUFFER_TYPE : int
{
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
}
Public Enum D3DBACKBUFFER_TYPE As Integer
    D3DBACKBUFFER_TYPE_MONO = 0
    D3DBACKBUFFER_TYPE_LEFT = 1
    D3DBACKBUFFER_TYPE_RIGHT = 2
End Enum
import enum

class D3DBACKBUFFER_TYPE(enum.IntEnum):
    D3DBACKBUFFER_TYPE_MONO = 0
    D3DBACKBUFFER_TYPE_LEFT = 1
    D3DBACKBUFFER_TYPE_RIGHT = 2
// D3DBACKBUFFER_TYPE
pub const D3DBACKBUFFER_TYPE_MONO: i32 = 0;
pub const D3DBACKBUFFER_TYPE_LEFT: i32 = 1;
pub const D3DBACKBUFFER_TYPE_RIGHT: i32 = 2;
// D3DBACKBUFFER_TYPE
const (
	D3DBACKBUFFER_TYPE_MONO int32 = 0
	D3DBACKBUFFER_TYPE_LEFT int32 = 1
	D3DBACKBUFFER_TYPE_RIGHT int32 = 2
)
const
  D3DBACKBUFFER_TYPE_MONO = 0;
  D3DBACKBUFFER_TYPE_LEFT = 1;
  D3DBACKBUFFER_TYPE_RIGHT = 2;
// D3DBACKBUFFER_TYPE
pub const D3DBACKBUFFER_TYPE_MONO: i32 = 0;
pub const D3DBACKBUFFER_TYPE_LEFT: i32 = 1;
pub const D3DBACKBUFFER_TYPE_RIGHT: i32 = 2;
const
  D3DBACKBUFFER_TYPE_MONO* = 0
  D3DBACKBUFFER_TYPE_LEFT* = 1
  D3DBACKBUFFER_TYPE_RIGHT* = 2
enum D3DBACKBUFFER_TYPE : int {
    D3DBACKBUFFER_TYPE_MONO = 0,
    D3DBACKBUFFER_TYPE_LEFT = 1,
    D3DBACKBUFFER_TYPE_RIGHT = 2,
}
#define global D3DBACKBUFFER_TYPE_MONO  0x0
#define global D3DBACKBUFFER_TYPE_LEFT  0x1
#define global D3DBACKBUFFER_TYPE_RIGHT 0x2