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D3DCOMPOSERECTSOP

列挙型
基底型i4

メンバー 4

名前10進16進
D3DCOMPOSERECTS_COPY10x1
D3DCOMPOSERECTS_OR20x2
D3DCOMPOSERECTS_AND30x3
D3DCOMPOSERECTS_NEG40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DCOMPOSERECTSOP : int {
    D3DCOMPOSERECTS_COPY = 1,
    D3DCOMPOSERECTS_OR = 2,
    D3DCOMPOSERECTS_AND = 3,
    D3DCOMPOSERECTS_NEG = 4
} D3DCOMPOSERECTSOP;
public enum D3DCOMPOSERECTSOP : int
{
    D3DCOMPOSERECTS_COPY = 1,
    D3DCOMPOSERECTS_OR = 2,
    D3DCOMPOSERECTS_AND = 3,
    D3DCOMPOSERECTS_NEG = 4,
}
Public Enum D3DCOMPOSERECTSOP As Integer
    D3DCOMPOSERECTS_COPY = 1
    D3DCOMPOSERECTS_OR = 2
    D3DCOMPOSERECTS_AND = 3
    D3DCOMPOSERECTS_NEG = 4
End Enum
import enum

class D3DCOMPOSERECTSOP(enum.IntEnum):
    D3DCOMPOSERECTS_COPY = 1
    D3DCOMPOSERECTS_OR = 2
    D3DCOMPOSERECTS_AND = 3
    D3DCOMPOSERECTS_NEG = 4
// D3DCOMPOSERECTSOP
pub const D3DCOMPOSERECTS_COPY: i32 = 1;
pub const D3DCOMPOSERECTS_OR: i32 = 2;
pub const D3DCOMPOSERECTS_AND: i32 = 3;
pub const D3DCOMPOSERECTS_NEG: i32 = 4;
// D3DCOMPOSERECTSOP
const (
	D3DCOMPOSERECTS_COPY int32 = 1
	D3DCOMPOSERECTS_OR int32 = 2
	D3DCOMPOSERECTS_AND int32 = 3
	D3DCOMPOSERECTS_NEG int32 = 4
)
const
  D3DCOMPOSERECTS_COPY = 1;
  D3DCOMPOSERECTS_OR = 2;
  D3DCOMPOSERECTS_AND = 3;
  D3DCOMPOSERECTS_NEG = 4;
// D3DCOMPOSERECTSOP
pub const D3DCOMPOSERECTS_COPY: i32 = 1;
pub const D3DCOMPOSERECTS_OR: i32 = 2;
pub const D3DCOMPOSERECTS_AND: i32 = 3;
pub const D3DCOMPOSERECTS_NEG: i32 = 4;
const
  D3DCOMPOSERECTS_COPY* = 1
  D3DCOMPOSERECTS_OR* = 2
  D3DCOMPOSERECTS_AND* = 3
  D3DCOMPOSERECTS_NEG* = 4
enum D3DCOMPOSERECTSOP : int {
    D3DCOMPOSERECTS_COPY = 1,
    D3DCOMPOSERECTS_OR = 2,
    D3DCOMPOSERECTS_AND = 3,
    D3DCOMPOSERECTS_NEG = 4,
}
#define global D3DCOMPOSERECTS_COPY 0x1
#define global D3DCOMPOSERECTS_OR   0x2
#define global D3DCOMPOSERECTS_AND  0x3
#define global D3DCOMPOSERECTS_NEG  0x4