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ホームGraphics.Direct3D9 › D3DDECLMETHOD

D3DDECLMETHOD

列挙型
基底型i4

メンバー 7

名前10進16進
D3DDECLMETHOD_DEFAULT00x0
D3DDECLMETHOD_PARTIALU10x1
D3DDECLMETHOD_PARTIALV20x2
D3DDECLMETHOD_CROSSUV30x3
D3DDECLMETHOD_UV40x4
D3DDECLMETHOD_LOOKUP50x5
D3DDECLMETHOD_LOOKUPPRESAMPLED60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DDECLMETHOD : int {
    D3DDECLMETHOD_DEFAULT = 0,
    D3DDECLMETHOD_PARTIALU = 1,
    D3DDECLMETHOD_PARTIALV = 2,
    D3DDECLMETHOD_CROSSUV = 3,
    D3DDECLMETHOD_UV = 4,
    D3DDECLMETHOD_LOOKUP = 5,
    D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
} D3DDECLMETHOD;
public enum D3DDECLMETHOD : int
{
    D3DDECLMETHOD_DEFAULT = 0,
    D3DDECLMETHOD_PARTIALU = 1,
    D3DDECLMETHOD_PARTIALV = 2,
    D3DDECLMETHOD_CROSSUV = 3,
    D3DDECLMETHOD_UV = 4,
    D3DDECLMETHOD_LOOKUP = 5,
    D3DDECLMETHOD_LOOKUPPRESAMPLED = 6,
}
Public Enum D3DDECLMETHOD As Integer
    D3DDECLMETHOD_DEFAULT = 0
    D3DDECLMETHOD_PARTIALU = 1
    D3DDECLMETHOD_PARTIALV = 2
    D3DDECLMETHOD_CROSSUV = 3
    D3DDECLMETHOD_UV = 4
    D3DDECLMETHOD_LOOKUP = 5
    D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
End Enum
import enum

class D3DDECLMETHOD(enum.IntEnum):
    D3DDECLMETHOD_DEFAULT = 0
    D3DDECLMETHOD_PARTIALU = 1
    D3DDECLMETHOD_PARTIALV = 2
    D3DDECLMETHOD_CROSSUV = 3
    D3DDECLMETHOD_UV = 4
    D3DDECLMETHOD_LOOKUP = 5
    D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
// D3DDECLMETHOD
pub const D3DDECLMETHOD_DEFAULT: i32 = 0;
pub const D3DDECLMETHOD_PARTIALU: i32 = 1;
pub const D3DDECLMETHOD_PARTIALV: i32 = 2;
pub const D3DDECLMETHOD_CROSSUV: i32 = 3;
pub const D3DDECLMETHOD_UV: i32 = 4;
pub const D3DDECLMETHOD_LOOKUP: i32 = 5;
pub const D3DDECLMETHOD_LOOKUPPRESAMPLED: i32 = 6;
// D3DDECLMETHOD
const (
	D3DDECLMETHOD_DEFAULT int32 = 0
	D3DDECLMETHOD_PARTIALU int32 = 1
	D3DDECLMETHOD_PARTIALV int32 = 2
	D3DDECLMETHOD_CROSSUV int32 = 3
	D3DDECLMETHOD_UV int32 = 4
	D3DDECLMETHOD_LOOKUP int32 = 5
	D3DDECLMETHOD_LOOKUPPRESAMPLED int32 = 6
)
const
  D3DDECLMETHOD_DEFAULT = 0;
  D3DDECLMETHOD_PARTIALU = 1;
  D3DDECLMETHOD_PARTIALV = 2;
  D3DDECLMETHOD_CROSSUV = 3;
  D3DDECLMETHOD_UV = 4;
  D3DDECLMETHOD_LOOKUP = 5;
  D3DDECLMETHOD_LOOKUPPRESAMPLED = 6;
// D3DDECLMETHOD
pub const D3DDECLMETHOD_DEFAULT: i32 = 0;
pub const D3DDECLMETHOD_PARTIALU: i32 = 1;
pub const D3DDECLMETHOD_PARTIALV: i32 = 2;
pub const D3DDECLMETHOD_CROSSUV: i32 = 3;
pub const D3DDECLMETHOD_UV: i32 = 4;
pub const D3DDECLMETHOD_LOOKUP: i32 = 5;
pub const D3DDECLMETHOD_LOOKUPPRESAMPLED: i32 = 6;
const
  D3DDECLMETHOD_DEFAULT* = 0
  D3DDECLMETHOD_PARTIALU* = 1
  D3DDECLMETHOD_PARTIALV* = 2
  D3DDECLMETHOD_CROSSUV* = 3
  D3DDECLMETHOD_UV* = 4
  D3DDECLMETHOD_LOOKUP* = 5
  D3DDECLMETHOD_LOOKUPPRESAMPLED* = 6
enum D3DDECLMETHOD : int {
    D3DDECLMETHOD_DEFAULT = 0,
    D3DDECLMETHOD_PARTIALU = 1,
    D3DDECLMETHOD_PARTIALV = 2,
    D3DDECLMETHOD_CROSSUV = 3,
    D3DDECLMETHOD_UV = 4,
    D3DDECLMETHOD_LOOKUP = 5,
    D3DDECLMETHOD_LOOKUPPRESAMPLED = 6,
}
#define global D3DDECLMETHOD_DEFAULT          0x0
#define global D3DDECLMETHOD_PARTIALU         0x1
#define global D3DDECLMETHOD_PARTIALV         0x2
#define global D3DDECLMETHOD_CROSSUV          0x3
#define global D3DDECLMETHOD_UV               0x4
#define global D3DDECLMETHOD_LOOKUP           0x5
#define global D3DDECLMETHOD_LOOKUPPRESAMPLED 0x6