ホーム › Graphics.Direct3D9 › D3DDECLMETHOD
D3DDECLMETHOD
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DDECLMETHOD_DEFAULT | 0 | 0x0 |
| D3DDECLMETHOD_PARTIALU | 1 | 0x1 |
| D3DDECLMETHOD_PARTIALV | 2 | 0x2 |
| D3DDECLMETHOD_CROSSUV | 3 | 0x3 |
| D3DDECLMETHOD_UV | 4 | 0x4 |
| D3DDECLMETHOD_LOOKUP | 5 | 0x5 |
| D3DDECLMETHOD_LOOKUPPRESAMPLED | 6 | 0x6 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DDECLMETHOD : int {
D3DDECLMETHOD_DEFAULT = 0,
D3DDECLMETHOD_PARTIALU = 1,
D3DDECLMETHOD_PARTIALV = 2,
D3DDECLMETHOD_CROSSUV = 3,
D3DDECLMETHOD_UV = 4,
D3DDECLMETHOD_LOOKUP = 5,
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
} D3DDECLMETHOD;public enum D3DDECLMETHOD : int
{
D3DDECLMETHOD_DEFAULT = 0,
D3DDECLMETHOD_PARTIALU = 1,
D3DDECLMETHOD_PARTIALV = 2,
D3DDECLMETHOD_CROSSUV = 3,
D3DDECLMETHOD_UV = 4,
D3DDECLMETHOD_LOOKUP = 5,
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6,
}Public Enum D3DDECLMETHOD As Integer
D3DDECLMETHOD_DEFAULT = 0
D3DDECLMETHOD_PARTIALU = 1
D3DDECLMETHOD_PARTIALV = 2
D3DDECLMETHOD_CROSSUV = 3
D3DDECLMETHOD_UV = 4
D3DDECLMETHOD_LOOKUP = 5
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
End Enumimport enum
class D3DDECLMETHOD(enum.IntEnum):
D3DDECLMETHOD_DEFAULT = 0
D3DDECLMETHOD_PARTIALU = 1
D3DDECLMETHOD_PARTIALV = 2
D3DDECLMETHOD_CROSSUV = 3
D3DDECLMETHOD_UV = 4
D3DDECLMETHOD_LOOKUP = 5
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6// D3DDECLMETHOD
pub const D3DDECLMETHOD_DEFAULT: i32 = 0;
pub const D3DDECLMETHOD_PARTIALU: i32 = 1;
pub const D3DDECLMETHOD_PARTIALV: i32 = 2;
pub const D3DDECLMETHOD_CROSSUV: i32 = 3;
pub const D3DDECLMETHOD_UV: i32 = 4;
pub const D3DDECLMETHOD_LOOKUP: i32 = 5;
pub const D3DDECLMETHOD_LOOKUPPRESAMPLED: i32 = 6;// D3DDECLMETHOD
const (
D3DDECLMETHOD_DEFAULT int32 = 0
D3DDECLMETHOD_PARTIALU int32 = 1
D3DDECLMETHOD_PARTIALV int32 = 2
D3DDECLMETHOD_CROSSUV int32 = 3
D3DDECLMETHOD_UV int32 = 4
D3DDECLMETHOD_LOOKUP int32 = 5
D3DDECLMETHOD_LOOKUPPRESAMPLED int32 = 6
)const
D3DDECLMETHOD_DEFAULT = 0;
D3DDECLMETHOD_PARTIALU = 1;
D3DDECLMETHOD_PARTIALV = 2;
D3DDECLMETHOD_CROSSUV = 3;
D3DDECLMETHOD_UV = 4;
D3DDECLMETHOD_LOOKUP = 5;
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6;// D3DDECLMETHOD
pub const D3DDECLMETHOD_DEFAULT: i32 = 0;
pub const D3DDECLMETHOD_PARTIALU: i32 = 1;
pub const D3DDECLMETHOD_PARTIALV: i32 = 2;
pub const D3DDECLMETHOD_CROSSUV: i32 = 3;
pub const D3DDECLMETHOD_UV: i32 = 4;
pub const D3DDECLMETHOD_LOOKUP: i32 = 5;
pub const D3DDECLMETHOD_LOOKUPPRESAMPLED: i32 = 6;const
D3DDECLMETHOD_DEFAULT* = 0
D3DDECLMETHOD_PARTIALU* = 1
D3DDECLMETHOD_PARTIALV* = 2
D3DDECLMETHOD_CROSSUV* = 3
D3DDECLMETHOD_UV* = 4
D3DDECLMETHOD_LOOKUP* = 5
D3DDECLMETHOD_LOOKUPPRESAMPLED* = 6enum D3DDECLMETHOD : int {
D3DDECLMETHOD_DEFAULT = 0,
D3DDECLMETHOD_PARTIALU = 1,
D3DDECLMETHOD_PARTIALV = 2,
D3DDECLMETHOD_CROSSUV = 3,
D3DDECLMETHOD_UV = 4,
D3DDECLMETHOD_LOOKUP = 5,
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6,
}#define global D3DDECLMETHOD_DEFAULT 0x0
#define global D3DDECLMETHOD_PARTIALU 0x1
#define global D3DDECLMETHOD_PARTIALV 0x2
#define global D3DDECLMETHOD_CROSSUV 0x3
#define global D3DDECLMETHOD_UV 0x4
#define global D3DDECLMETHOD_LOOKUP 0x5
#define global D3DDECLMETHOD_LOOKUPPRESAMPLED 0x6