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ホームGraphics.Direct3D9 › D3DDEVTYPE

D3DDEVTYPE

列挙型
基底型i4

メンバー 4

名前10進16進
D3DDEVTYPE_HAL10x1
D3DDEVTYPE_REF20x2
D3DDEVTYPE_SW30x3
D3DDEVTYPE_NULLREF40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DDEVTYPE : int {
    D3DDEVTYPE_HAL = 1,
    D3DDEVTYPE_REF = 2,
    D3DDEVTYPE_SW = 3,
    D3DDEVTYPE_NULLREF = 4
} D3DDEVTYPE;
public enum D3DDEVTYPE : int
{
    D3DDEVTYPE_HAL = 1,
    D3DDEVTYPE_REF = 2,
    D3DDEVTYPE_SW = 3,
    D3DDEVTYPE_NULLREF = 4,
}
Public Enum D3DDEVTYPE As Integer
    D3DDEVTYPE_HAL = 1
    D3DDEVTYPE_REF = 2
    D3DDEVTYPE_SW = 3
    D3DDEVTYPE_NULLREF = 4
End Enum
import enum

class D3DDEVTYPE(enum.IntEnum):
    D3DDEVTYPE_HAL = 1
    D3DDEVTYPE_REF = 2
    D3DDEVTYPE_SW = 3
    D3DDEVTYPE_NULLREF = 4
// D3DDEVTYPE
pub const D3DDEVTYPE_HAL: i32 = 1;
pub const D3DDEVTYPE_REF: i32 = 2;
pub const D3DDEVTYPE_SW: i32 = 3;
pub const D3DDEVTYPE_NULLREF: i32 = 4;
// D3DDEVTYPE
const (
	D3DDEVTYPE_HAL int32 = 1
	D3DDEVTYPE_REF int32 = 2
	D3DDEVTYPE_SW int32 = 3
	D3DDEVTYPE_NULLREF int32 = 4
)
const
  D3DDEVTYPE_HAL = 1;
  D3DDEVTYPE_REF = 2;
  D3DDEVTYPE_SW = 3;
  D3DDEVTYPE_NULLREF = 4;
// D3DDEVTYPE
pub const D3DDEVTYPE_HAL: i32 = 1;
pub const D3DDEVTYPE_REF: i32 = 2;
pub const D3DDEVTYPE_SW: i32 = 3;
pub const D3DDEVTYPE_NULLREF: i32 = 4;
const
  D3DDEVTYPE_HAL* = 1
  D3DDEVTYPE_REF* = 2
  D3DDEVTYPE_SW* = 3
  D3DDEVTYPE_NULLREF* = 4
enum D3DDEVTYPE : int {
    D3DDEVTYPE_HAL = 1,
    D3DDEVTYPE_REF = 2,
    D3DDEVTYPE_SW = 3,
    D3DDEVTYPE_NULLREF = 4,
}
#define global D3DDEVTYPE_HAL     0x1
#define global D3DDEVTYPE_REF     0x2
#define global D3DDEVTYPE_SW      0x3
#define global D3DDEVTYPE_NULLREF 0x4