ホーム › Graphics.Direct3D9 › D3DRESOURCETYPE
D3DRESOURCETYPE
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DRTYPE_SURFACE | 1 | 0x1 |
| D3DRTYPE_VOLUME | 2 | 0x2 |
| D3DRTYPE_TEXTURE | 3 | 0x3 |
| D3DRTYPE_VOLUMETEXTURE | 4 | 0x4 |
| D3DRTYPE_CUBETEXTURE | 5 | 0x5 |
| D3DRTYPE_VERTEXBUFFER | 6 | 0x6 |
| D3DRTYPE_INDEXBUFFER | 7 | 0x7 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DRESOURCETYPE : int {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7
} D3DRESOURCETYPE;public enum D3DRESOURCETYPE : int
{
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
}Public Enum D3DRESOURCETYPE As Integer
D3DRTYPE_SURFACE = 1
D3DRTYPE_VOLUME = 2
D3DRTYPE_TEXTURE = 3
D3DRTYPE_VOLUMETEXTURE = 4
D3DRTYPE_CUBETEXTURE = 5
D3DRTYPE_VERTEXBUFFER = 6
D3DRTYPE_INDEXBUFFER = 7
End Enumimport enum
class D3DRESOURCETYPE(enum.IntEnum):
D3DRTYPE_SURFACE = 1
D3DRTYPE_VOLUME = 2
D3DRTYPE_TEXTURE = 3
D3DRTYPE_VOLUMETEXTURE = 4
D3DRTYPE_CUBETEXTURE = 5
D3DRTYPE_VERTEXBUFFER = 6
D3DRTYPE_INDEXBUFFER = 7// D3DRESOURCETYPE
pub const D3DRTYPE_SURFACE: i32 = 1;
pub const D3DRTYPE_VOLUME: i32 = 2;
pub const D3DRTYPE_TEXTURE: i32 = 3;
pub const D3DRTYPE_VOLUMETEXTURE: i32 = 4;
pub const D3DRTYPE_CUBETEXTURE: i32 = 5;
pub const D3DRTYPE_VERTEXBUFFER: i32 = 6;
pub const D3DRTYPE_INDEXBUFFER: i32 = 7;// D3DRESOURCETYPE
const (
D3DRTYPE_SURFACE int32 = 1
D3DRTYPE_VOLUME int32 = 2
D3DRTYPE_TEXTURE int32 = 3
D3DRTYPE_VOLUMETEXTURE int32 = 4
D3DRTYPE_CUBETEXTURE int32 = 5
D3DRTYPE_VERTEXBUFFER int32 = 6
D3DRTYPE_INDEXBUFFER int32 = 7
)const
D3DRTYPE_SURFACE = 1;
D3DRTYPE_VOLUME = 2;
D3DRTYPE_TEXTURE = 3;
D3DRTYPE_VOLUMETEXTURE = 4;
D3DRTYPE_CUBETEXTURE = 5;
D3DRTYPE_VERTEXBUFFER = 6;
D3DRTYPE_INDEXBUFFER = 7;// D3DRESOURCETYPE
pub const D3DRTYPE_SURFACE: i32 = 1;
pub const D3DRTYPE_VOLUME: i32 = 2;
pub const D3DRTYPE_TEXTURE: i32 = 3;
pub const D3DRTYPE_VOLUMETEXTURE: i32 = 4;
pub const D3DRTYPE_CUBETEXTURE: i32 = 5;
pub const D3DRTYPE_VERTEXBUFFER: i32 = 6;
pub const D3DRTYPE_INDEXBUFFER: i32 = 7;const
D3DRTYPE_SURFACE* = 1
D3DRTYPE_VOLUME* = 2
D3DRTYPE_TEXTURE* = 3
D3DRTYPE_VOLUMETEXTURE* = 4
D3DRTYPE_CUBETEXTURE* = 5
D3DRTYPE_VERTEXBUFFER* = 6
D3DRTYPE_INDEXBUFFER* = 7enum D3DRESOURCETYPE : int {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
}#define global D3DRTYPE_SURFACE 0x1
#define global D3DRTYPE_VOLUME 0x2
#define global D3DRTYPE_TEXTURE 0x3
#define global D3DRTYPE_VOLUMETEXTURE 0x4
#define global D3DRTYPE_CUBETEXTURE 0x5
#define global D3DRTYPE_VERTEXBUFFER 0x6
#define global D3DRTYPE_INDEXBUFFER 0x7