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ホームGraphics.Direct3D9 › D3DSWAPEFFECT

D3DSWAPEFFECT

列挙型
基底型i4

メンバー 5

名前10進16進
D3DSWAPEFFECT_DISCARD10x1
D3DSWAPEFFECT_FLIP20x2
D3DSWAPEFFECT_COPY30x3
D3DSWAPEFFECT_OVERLAY40x4
D3DSWAPEFFECT_FLIPEX50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DSWAPEFFECT : int {
    D3DSWAPEFFECT_DISCARD = 1,
    D3DSWAPEFFECT_FLIP = 2,
    D3DSWAPEFFECT_COPY = 3,
    D3DSWAPEFFECT_OVERLAY = 4,
    D3DSWAPEFFECT_FLIPEX = 5
} D3DSWAPEFFECT;
public enum D3DSWAPEFFECT : int
{
    D3DSWAPEFFECT_DISCARD = 1,
    D3DSWAPEFFECT_FLIP = 2,
    D3DSWAPEFFECT_COPY = 3,
    D3DSWAPEFFECT_OVERLAY = 4,
    D3DSWAPEFFECT_FLIPEX = 5,
}
Public Enum D3DSWAPEFFECT As Integer
    D3DSWAPEFFECT_DISCARD = 1
    D3DSWAPEFFECT_FLIP = 2
    D3DSWAPEFFECT_COPY = 3
    D3DSWAPEFFECT_OVERLAY = 4
    D3DSWAPEFFECT_FLIPEX = 5
End Enum
import enum

class D3DSWAPEFFECT(enum.IntEnum):
    D3DSWAPEFFECT_DISCARD = 1
    D3DSWAPEFFECT_FLIP = 2
    D3DSWAPEFFECT_COPY = 3
    D3DSWAPEFFECT_OVERLAY = 4
    D3DSWAPEFFECT_FLIPEX = 5
// D3DSWAPEFFECT
pub const D3DSWAPEFFECT_DISCARD: i32 = 1;
pub const D3DSWAPEFFECT_FLIP: i32 = 2;
pub const D3DSWAPEFFECT_COPY: i32 = 3;
pub const D3DSWAPEFFECT_OVERLAY: i32 = 4;
pub const D3DSWAPEFFECT_FLIPEX: i32 = 5;
// D3DSWAPEFFECT
const (
	D3DSWAPEFFECT_DISCARD int32 = 1
	D3DSWAPEFFECT_FLIP int32 = 2
	D3DSWAPEFFECT_COPY int32 = 3
	D3DSWAPEFFECT_OVERLAY int32 = 4
	D3DSWAPEFFECT_FLIPEX int32 = 5
)
const
  D3DSWAPEFFECT_DISCARD = 1;
  D3DSWAPEFFECT_FLIP = 2;
  D3DSWAPEFFECT_COPY = 3;
  D3DSWAPEFFECT_OVERLAY = 4;
  D3DSWAPEFFECT_FLIPEX = 5;
// D3DSWAPEFFECT
pub const D3DSWAPEFFECT_DISCARD: i32 = 1;
pub const D3DSWAPEFFECT_FLIP: i32 = 2;
pub const D3DSWAPEFFECT_COPY: i32 = 3;
pub const D3DSWAPEFFECT_OVERLAY: i32 = 4;
pub const D3DSWAPEFFECT_FLIPEX: i32 = 5;
const
  D3DSWAPEFFECT_DISCARD* = 1
  D3DSWAPEFFECT_FLIP* = 2
  D3DSWAPEFFECT_COPY* = 3
  D3DSWAPEFFECT_OVERLAY* = 4
  D3DSWAPEFFECT_FLIPEX* = 5
enum D3DSWAPEFFECT : int {
    D3DSWAPEFFECT_DISCARD = 1,
    D3DSWAPEFFECT_FLIP = 2,
    D3DSWAPEFFECT_COPY = 3,
    D3DSWAPEFFECT_OVERLAY = 4,
    D3DSWAPEFFECT_FLIPEX = 5,
}
#define global D3DSWAPEFFECT_DISCARD 0x1
#define global D3DSWAPEFFECT_FLIP    0x2
#define global D3DSWAPEFFECT_COPY    0x3
#define global D3DSWAPEFFECT_OVERLAY 0x4
#define global D3DSWAPEFFECT_FLIPEX  0x5