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WICDdsDimension

列挙型
基底型i4

メンバー 4

名前10進16進
WICDdsTexture1D00x0
WICDdsTexture2D10x1
WICDdsTexture3D20x2
WICDdsTextureCube30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum WICDdsDimension : int {
    WICDdsTexture1D = 0,
    WICDdsTexture2D = 1,
    WICDdsTexture3D = 2,
    WICDdsTextureCube = 3
} WICDdsDimension;
public enum WICDdsDimension : int
{
    WICDdsTexture1D = 0,
    WICDdsTexture2D = 1,
    WICDdsTexture3D = 2,
    WICDdsTextureCube = 3,
}
Public Enum WICDdsDimension As Integer
    WICDdsTexture1D = 0
    WICDdsTexture2D = 1
    WICDdsTexture3D = 2
    WICDdsTextureCube = 3
End Enum
import enum

class WICDdsDimension(enum.IntEnum):
    WICDdsTexture1D = 0
    WICDdsTexture2D = 1
    WICDdsTexture3D = 2
    WICDdsTextureCube = 3
// WICDdsDimension
pub const WICDdsTexture1D: i32 = 0;
pub const WICDdsTexture2D: i32 = 1;
pub const WICDdsTexture3D: i32 = 2;
pub const WICDdsTextureCube: i32 = 3;
// WICDdsDimension
const (
	WICDdsTexture1D int32 = 0
	WICDdsTexture2D int32 = 1
	WICDdsTexture3D int32 = 2
	WICDdsTextureCube int32 = 3
)
const
  WICDdsTexture1D = 0;
  WICDdsTexture2D = 1;
  WICDdsTexture3D = 2;
  WICDdsTextureCube = 3;
// WICDdsDimension
pub const WICDdsTexture1D: i32 = 0;
pub const WICDdsTexture2D: i32 = 1;
pub const WICDdsTexture3D: i32 = 2;
pub const WICDdsTextureCube: i32 = 3;
const
  WICDdsTexture1D* = 0
  WICDdsTexture2D* = 1
  WICDdsTexture3D* = 2
  WICDdsTextureCube* = 3
enum WICDdsDimension : int {
    WICDdsTexture1D = 0,
    WICDdsTexture2D = 1,
    WICDdsTexture3D = 2,
    WICDdsTextureCube = 3,
}
#define global WICDdsTexture1D   0x0
#define global WICDdsTexture2D   0x1
#define global WICDdsTexture3D   0x2
#define global WICDdsTextureCube 0x3