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ホームMedia.MediaFoundation › D3D12_VIDEO_DECODE_STATUS

D3D12_VIDEO_DECODE_STATUS

列挙型
基底型i4

メンバー 5

名前10進16進
D3D12_VIDEO_DECODE_STATUS_OK00x0
D3D12_VIDEO_DECODE_STATUS_CONTINUE10x1
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY20x2
D3D12_VIDEO_DECODE_STATUS_RESTART30x3
D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_DECODE_STATUS : int {
    D3D12_VIDEO_DECODE_STATUS_OK = 0,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
    D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
    D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4
} D3D12_VIDEO_DECODE_STATUS;
public enum D3D12_VIDEO_DECODE_STATUS : int
{
    D3D12_VIDEO_DECODE_STATUS_OK = 0,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
    D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
    D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4,
}
Public Enum D3D12_VIDEO_DECODE_STATUS As Integer
    D3D12_VIDEO_DECODE_STATUS_OK = 0
    D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1
    D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2
    D3D12_VIDEO_DECODE_STATUS_RESTART = 3
    D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4
End Enum
import enum

class D3D12_VIDEO_DECODE_STATUS(enum.IntEnum):
    D3D12_VIDEO_DECODE_STATUS_OK = 0
    D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1
    D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2
    D3D12_VIDEO_DECODE_STATUS_RESTART = 3
    D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4
// D3D12_VIDEO_DECODE_STATUS
pub const D3D12_VIDEO_DECODE_STATUS_OK: i32 = 0;
pub const D3D12_VIDEO_DECODE_STATUS_CONTINUE: i32 = 1;
pub const D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY: i32 = 2;
pub const D3D12_VIDEO_DECODE_STATUS_RESTART: i32 = 3;
pub const D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED: i32 = 4;
// D3D12_VIDEO_DECODE_STATUS
const (
	D3D12_VIDEO_DECODE_STATUS_OK int32 = 0
	D3D12_VIDEO_DECODE_STATUS_CONTINUE int32 = 1
	D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY int32 = 2
	D3D12_VIDEO_DECODE_STATUS_RESTART int32 = 3
	D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED int32 = 4
)
const
  D3D12_VIDEO_DECODE_STATUS_OK = 0;
  D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1;
  D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2;
  D3D12_VIDEO_DECODE_STATUS_RESTART = 3;
  D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4;
// D3D12_VIDEO_DECODE_STATUS
pub const D3D12_VIDEO_DECODE_STATUS_OK: i32 = 0;
pub const D3D12_VIDEO_DECODE_STATUS_CONTINUE: i32 = 1;
pub const D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY: i32 = 2;
pub const D3D12_VIDEO_DECODE_STATUS_RESTART: i32 = 3;
pub const D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED: i32 = 4;
const
  D3D12_VIDEO_DECODE_STATUS_OK* = 0
  D3D12_VIDEO_DECODE_STATUS_CONTINUE* = 1
  D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY* = 2
  D3D12_VIDEO_DECODE_STATUS_RESTART* = 3
  D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED* = 4
enum D3D12_VIDEO_DECODE_STATUS : int {
    D3D12_VIDEO_DECODE_STATUS_OK = 0,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
    D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
    D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
    D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4,
}
#define global D3D12_VIDEO_DECODE_STATUS_OK                    0x0
#define global D3D12_VIDEO_DECODE_STATUS_CONTINUE              0x1
#define global D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY 0x2
#define global D3D12_VIDEO_DECODE_STATUS_RESTART               0x3
#define global D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED         0x4