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ホームMedia.MediaFoundation › D3D12_VIDEO_ENCODER_LEVELS_HEVC

D3D12_VIDEO_ENCODER_LEVELS_HEVC

列挙型
基底型i4

メンバー 13

名前10進16進
D3D12_VIDEO_ENCODER_LEVELS_HEVC_100x0
D3D12_VIDEO_ENCODER_LEVELS_HEVC_210x1
D3D12_VIDEO_ENCODER_LEVELS_HEVC_2120x2
D3D12_VIDEO_ENCODER_LEVELS_HEVC_330x3
D3D12_VIDEO_ENCODER_LEVELS_HEVC_3140x4
D3D12_VIDEO_ENCODER_LEVELS_HEVC_450x5
D3D12_VIDEO_ENCODER_LEVELS_HEVC_4160x6
D3D12_VIDEO_ENCODER_LEVELS_HEVC_570x7
D3D12_VIDEO_ENCODER_LEVELS_HEVC_5180x8
D3D12_VIDEO_ENCODER_LEVELS_HEVC_5290x9
D3D12_VIDEO_ENCODER_LEVELS_HEVC_6100xA
D3D12_VIDEO_ENCODER_LEVELS_HEVC_61110xB
D3D12_VIDEO_ENCODER_LEVELS_HEVC_62120xC

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC : int {
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12
} D3D12_VIDEO_ENCODER_LEVELS_HEVC;
public enum D3D12_VIDEO_ENCODER_LEVELS_HEVC : int
{
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12,
}
Public Enum D3D12_VIDEO_ENCODER_LEVELS_HEVC As Integer
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12
End Enum
import enum

class D3D12_VIDEO_ENCODER_LEVELS_HEVC(enum.IntEnum):
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12
// D3D12_VIDEO_ENCODER_LEVELS_HEVC
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_1: i32 = 0;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_2: i32 = 1;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_21: i32 = 2;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_3: i32 = 3;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_31: i32 = 4;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_4: i32 = 5;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_41: i32 = 6;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_5: i32 = 7;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_51: i32 = 8;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_52: i32 = 9;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_6: i32 = 10;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_61: i32 = 11;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_62: i32 = 12;
// D3D12_VIDEO_ENCODER_LEVELS_HEVC
const (
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 int32 = 0
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 int32 = 1
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 int32 = 2
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 int32 = 3
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 int32 = 4
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 int32 = 5
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 int32 = 6
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 int32 = 7
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 int32 = 8
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 int32 = 9
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 int32 = 10
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 int32 = 11
	D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 int32 = 12
)
const
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11;
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12;
// D3D12_VIDEO_ENCODER_LEVELS_HEVC
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_1: i32 = 0;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_2: i32 = 1;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_21: i32 = 2;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_3: i32 = 3;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_31: i32 = 4;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_4: i32 = 5;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_41: i32 = 6;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_5: i32 = 7;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_51: i32 = 8;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_52: i32 = 9;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_6: i32 = 10;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_61: i32 = 11;
pub const D3D12_VIDEO_ENCODER_LEVELS_HEVC_62: i32 = 12;
const
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_1* = 0
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_2* = 1
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_21* = 2
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_3* = 3
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_31* = 4
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_4* = 5
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_41* = 6
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_5* = 7
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_51* = 8
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_52* = 9
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_6* = 10
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_61* = 11
  D3D12_VIDEO_ENCODER_LEVELS_HEVC_62* = 12
enum D3D12_VIDEO_ENCODER_LEVELS_HEVC : int {
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
    D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12,
}
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_1  0x0
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_2  0x1
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 0x2
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_3  0x3
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 0x4
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_4  0x5
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 0x6
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_5  0x7
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 0x8
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 0x9
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_6  0xA
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 0xB
#define global D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 0xC