ホーム › Media.MediaFoundation › D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
列挙型フラグメンバー 6
| 名前 | 10進 | 16進 | 説明 |
|---|---|---|---|
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE | 0 | 0x0 | なし。 |
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE | 1 | 0x1 | D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.PictureTargetResolution の変更を示します。 |
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE | 2 | 0x2 | D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.RateControl の変更を示します。 |
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE | 4 | 0x4 | D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.SelectedLayoutMode または D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.pFrameSubregionsLayoutData の変更を示します。 |
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH | 8 | 0x8 | D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.IntraRefreshConfig の構成を使用して、このフレームからイントラ リフレッシュ セッションを開始します。 |
| D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE | 16 | 0x10 | D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.CodecGOPSequence の変更を示します。 |
公式ドキュメント
ビデオ エンコーダーのシーケンス制御プロパティのフラグを指定します。
解説(Remarks)
コーデックによっては、再構成の要求に応じてビットストリームに IDR と新しい SPS ヘッダーを挿入する必要が生じる場合があることに注意してください。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS : int {
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;[Flags]
public enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS : int
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16,
}<Flags>
Public Enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS As Integer
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16
End Enumimport enum
class D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS(enum.IntFlag):
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16// D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS (flags)
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE: i32 = 1;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE: i32 = 2;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE: i32 = 4;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH: i32 = 8;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE: i32 = 16;// D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
const (
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE int32 = 0
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE int32 = 1
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE int32 = 2
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE int32 = 4
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH int32 = 8
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE int32 = 16
)const
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0;
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1;
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2;
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4;
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8;
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16;// D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE: i32 = 1;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE: i32 = 2;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE: i32 = 4;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH: i32 = 8;
pub const D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE: i32 = 16;const
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE* = 0
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE* = 1
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE* = 2
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE* = 4
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH* = 8
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE* = 16enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS : int {
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 16,
}#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE 0x0
#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE 0x1
#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE 0x2
#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE 0x4
#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH 0x8
#define global D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE 0x10
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。