ホーム › Media.MediaFoundation › D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
列挙型メンバー 1
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL | 0 | 0x0 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION : int {
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;public enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION : int
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
}Public Enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION As Integer
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0
End Enumimport enum
class D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION(enum.IntEnum):
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0// D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
pub const D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL: i32 = 0;// D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
const (
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL int32 = 0
)const
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0;// D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
pub const D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL: i32 = 0;const
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL* = 0enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION : int {
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0,
}#define global D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL 0x0