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ホームMedia.MediaFoundation › D3D12_VIDEO_PROCESS_FILTER_FLAGS

D3D12_VIDEO_PROCESS_FILTER_FLAGS

列挙型フラグ
基底型i4

メンバー 9

名前10進16進
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE00x0
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS10x1
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST20x2
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE40x4
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION80x8
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION160x10
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT320x20
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING640x40
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT1280x80

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS : int {
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
[Flags]
public enum D3D12_VIDEO_PROCESS_FILTER_FLAGS : int
{
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128,
}
<Flags>
Public Enum D3D12_VIDEO_PROCESS_FILTER_FLAGS As Integer
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0
    D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1
    D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2
    D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4
    D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16
    D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32
    D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64
    D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128
End Enum
import enum

class D3D12_VIDEO_PROCESS_FILTER_FLAGS(enum.IntFlag):
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0
    D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1
    D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2
    D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4
    D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16
    D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32
    D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64
    D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128
// D3D12_VIDEO_PROCESS_FILTER_FLAGS (flags)
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING: i32 = 64;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT: i32 = 128;
// D3D12_VIDEO_PROCESS_FILTER_FLAGS
const (
	D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE int32 = 0
	D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS int32 = 1
	D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST int32 = 2
	D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE int32 = 4
	D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION int32 = 8
	D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION int32 = 16
	D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT int32 = 32
	D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING int32 = 64
	D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT int32 = 128
)
const
  D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64;
  D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128;
// D3D12_VIDEO_PROCESS_FILTER_FLAGS
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE: i32 = 0;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS: i32 = 1;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST: i32 = 2;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE: i32 = 4;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION: i32 = 8;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION: i32 = 16;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT: i32 = 32;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING: i32 = 64;
pub const D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT: i32 = 128;
const
  D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE* = 0
  D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS* = 1
  D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST* = 2
  D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE* = 4
  D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION* = 8
  D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION* = 16
  D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT* = 32
  D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING* = 64
  D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT* = 128
enum D3D12_VIDEO_PROCESS_FILTER_FLAGS : int {
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 2,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 4,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 8,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 16,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 32,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 64,
    D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 128,
}
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE               0x0
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS         0x1
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST           0x2
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE                0x4
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION         0x8
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION    0x10
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT   0x20
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING 0x40
#define global D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT  0x80
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