ホーム › NetworkManagement.P2P › PNRP_CLOUD_STATE
PNRP_CLOUD_STATE
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| PNRP_CLOUD_STATE_VIRTUAL | 0 | 0x0 |
| PNRP_CLOUD_STATE_SYNCHRONISING | 1 | 0x1 |
| PNRP_CLOUD_STATE_ACTIVE | 2 | 0x2 |
| PNRP_CLOUD_STATE_DEAD | 3 | 0x3 |
| PNRP_CLOUD_STATE_DISABLED | 4 | 0x4 |
| PNRP_CLOUD_STATE_NO_NET | 5 | 0x5 |
| PNRP_CLOUD_STATE_ALONE | 6 | 0x6 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum PNRP_CLOUD_STATE : int {
PNRP_CLOUD_STATE_VIRTUAL = 0,
PNRP_CLOUD_STATE_SYNCHRONISING = 1,
PNRP_CLOUD_STATE_ACTIVE = 2,
PNRP_CLOUD_STATE_DEAD = 3,
PNRP_CLOUD_STATE_DISABLED = 4,
PNRP_CLOUD_STATE_NO_NET = 5,
PNRP_CLOUD_STATE_ALONE = 6
} PNRP_CLOUD_STATE;public enum PNRP_CLOUD_STATE : int
{
PNRP_CLOUD_STATE_VIRTUAL = 0,
PNRP_CLOUD_STATE_SYNCHRONISING = 1,
PNRP_CLOUD_STATE_ACTIVE = 2,
PNRP_CLOUD_STATE_DEAD = 3,
PNRP_CLOUD_STATE_DISABLED = 4,
PNRP_CLOUD_STATE_NO_NET = 5,
PNRP_CLOUD_STATE_ALONE = 6,
}Public Enum PNRP_CLOUD_STATE As Integer
PNRP_CLOUD_STATE_VIRTUAL = 0
PNRP_CLOUD_STATE_SYNCHRONISING = 1
PNRP_CLOUD_STATE_ACTIVE = 2
PNRP_CLOUD_STATE_DEAD = 3
PNRP_CLOUD_STATE_DISABLED = 4
PNRP_CLOUD_STATE_NO_NET = 5
PNRP_CLOUD_STATE_ALONE = 6
End Enumimport enum
class PNRP_CLOUD_STATE(enum.IntEnum):
PNRP_CLOUD_STATE_VIRTUAL = 0
PNRP_CLOUD_STATE_SYNCHRONISING = 1
PNRP_CLOUD_STATE_ACTIVE = 2
PNRP_CLOUD_STATE_DEAD = 3
PNRP_CLOUD_STATE_DISABLED = 4
PNRP_CLOUD_STATE_NO_NET = 5
PNRP_CLOUD_STATE_ALONE = 6// PNRP_CLOUD_STATE
pub const PNRP_CLOUD_STATE_VIRTUAL: i32 = 0;
pub const PNRP_CLOUD_STATE_SYNCHRONISING: i32 = 1;
pub const PNRP_CLOUD_STATE_ACTIVE: i32 = 2;
pub const PNRP_CLOUD_STATE_DEAD: i32 = 3;
pub const PNRP_CLOUD_STATE_DISABLED: i32 = 4;
pub const PNRP_CLOUD_STATE_NO_NET: i32 = 5;
pub const PNRP_CLOUD_STATE_ALONE: i32 = 6;// PNRP_CLOUD_STATE
const (
PNRP_CLOUD_STATE_VIRTUAL int32 = 0
PNRP_CLOUD_STATE_SYNCHRONISING int32 = 1
PNRP_CLOUD_STATE_ACTIVE int32 = 2
PNRP_CLOUD_STATE_DEAD int32 = 3
PNRP_CLOUD_STATE_DISABLED int32 = 4
PNRP_CLOUD_STATE_NO_NET int32 = 5
PNRP_CLOUD_STATE_ALONE int32 = 6
)const
PNRP_CLOUD_STATE_VIRTUAL = 0;
PNRP_CLOUD_STATE_SYNCHRONISING = 1;
PNRP_CLOUD_STATE_ACTIVE = 2;
PNRP_CLOUD_STATE_DEAD = 3;
PNRP_CLOUD_STATE_DISABLED = 4;
PNRP_CLOUD_STATE_NO_NET = 5;
PNRP_CLOUD_STATE_ALONE = 6;// PNRP_CLOUD_STATE
pub const PNRP_CLOUD_STATE_VIRTUAL: i32 = 0;
pub const PNRP_CLOUD_STATE_SYNCHRONISING: i32 = 1;
pub const PNRP_CLOUD_STATE_ACTIVE: i32 = 2;
pub const PNRP_CLOUD_STATE_DEAD: i32 = 3;
pub const PNRP_CLOUD_STATE_DISABLED: i32 = 4;
pub const PNRP_CLOUD_STATE_NO_NET: i32 = 5;
pub const PNRP_CLOUD_STATE_ALONE: i32 = 6;const
PNRP_CLOUD_STATE_VIRTUAL* = 0
PNRP_CLOUD_STATE_SYNCHRONISING* = 1
PNRP_CLOUD_STATE_ACTIVE* = 2
PNRP_CLOUD_STATE_DEAD* = 3
PNRP_CLOUD_STATE_DISABLED* = 4
PNRP_CLOUD_STATE_NO_NET* = 5
PNRP_CLOUD_STATE_ALONE* = 6enum PNRP_CLOUD_STATE : int {
PNRP_CLOUD_STATE_VIRTUAL = 0,
PNRP_CLOUD_STATE_SYNCHRONISING = 1,
PNRP_CLOUD_STATE_ACTIVE = 2,
PNRP_CLOUD_STATE_DEAD = 3,
PNRP_CLOUD_STATE_DISABLED = 4,
PNRP_CLOUD_STATE_NO_NET = 5,
PNRP_CLOUD_STATE_ALONE = 6,
}#define global PNRP_CLOUD_STATE_VIRTUAL 0x0
#define global PNRP_CLOUD_STATE_SYNCHRONISING 0x1
#define global PNRP_CLOUD_STATE_ACTIVE 0x2
#define global PNRP_CLOUD_STATE_DEAD 0x3
#define global PNRP_CLOUD_STATE_DISABLED 0x4
#define global PNRP_CLOUD_STATE_NO_NET 0x5
#define global PNRP_CLOUD_STATE_ALONE 0x6