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MSHLFLAGS

列挙型
基底型i4

メンバー 8

名前10進16進
MSHLFLAGS_NORMAL00x0
MSHLFLAGS_TABLESTRONG10x1
MSHLFLAGS_TABLEWEAK20x2
MSHLFLAGS_NOPING40x4
MSHLFLAGS_RESERVED180x8
MSHLFLAGS_RESERVED2160x10
MSHLFLAGS_RESERVED3320x20
MSHLFLAGS_RESERVED4640x40

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MSHLFLAGS : int {
    MSHLFLAGS_NORMAL = 0,
    MSHLFLAGS_TABLESTRONG = 1,
    MSHLFLAGS_TABLEWEAK = 2,
    MSHLFLAGS_NOPING = 4,
    MSHLFLAGS_RESERVED1 = 8,
    MSHLFLAGS_RESERVED2 = 16,
    MSHLFLAGS_RESERVED3 = 32,
    MSHLFLAGS_RESERVED4 = 64
} MSHLFLAGS;
public enum MSHLFLAGS : int
{
    MSHLFLAGS_NORMAL = 0,
    MSHLFLAGS_TABLESTRONG = 1,
    MSHLFLAGS_TABLEWEAK = 2,
    MSHLFLAGS_NOPING = 4,
    MSHLFLAGS_RESERVED1 = 8,
    MSHLFLAGS_RESERVED2 = 16,
    MSHLFLAGS_RESERVED3 = 32,
    MSHLFLAGS_RESERVED4 = 64,
}
Public Enum MSHLFLAGS As Integer
    MSHLFLAGS_NORMAL = 0
    MSHLFLAGS_TABLESTRONG = 1
    MSHLFLAGS_TABLEWEAK = 2
    MSHLFLAGS_NOPING = 4
    MSHLFLAGS_RESERVED1 = 8
    MSHLFLAGS_RESERVED2 = 16
    MSHLFLAGS_RESERVED3 = 32
    MSHLFLAGS_RESERVED4 = 64
End Enum
import enum

class MSHLFLAGS(enum.IntEnum):
    MSHLFLAGS_NORMAL = 0
    MSHLFLAGS_TABLESTRONG = 1
    MSHLFLAGS_TABLEWEAK = 2
    MSHLFLAGS_NOPING = 4
    MSHLFLAGS_RESERVED1 = 8
    MSHLFLAGS_RESERVED2 = 16
    MSHLFLAGS_RESERVED3 = 32
    MSHLFLAGS_RESERVED4 = 64
// MSHLFLAGS
pub const MSHLFLAGS_NORMAL: i32 = 0;
pub const MSHLFLAGS_TABLESTRONG: i32 = 1;
pub const MSHLFLAGS_TABLEWEAK: i32 = 2;
pub const MSHLFLAGS_NOPING: i32 = 4;
pub const MSHLFLAGS_RESERVED1: i32 = 8;
pub const MSHLFLAGS_RESERVED2: i32 = 16;
pub const MSHLFLAGS_RESERVED3: i32 = 32;
pub const MSHLFLAGS_RESERVED4: i32 = 64;
// MSHLFLAGS
const (
	MSHLFLAGS_NORMAL int32 = 0
	MSHLFLAGS_TABLESTRONG int32 = 1
	MSHLFLAGS_TABLEWEAK int32 = 2
	MSHLFLAGS_NOPING int32 = 4
	MSHLFLAGS_RESERVED1 int32 = 8
	MSHLFLAGS_RESERVED2 int32 = 16
	MSHLFLAGS_RESERVED3 int32 = 32
	MSHLFLAGS_RESERVED4 int32 = 64
)
const
  MSHLFLAGS_NORMAL = 0;
  MSHLFLAGS_TABLESTRONG = 1;
  MSHLFLAGS_TABLEWEAK = 2;
  MSHLFLAGS_NOPING = 4;
  MSHLFLAGS_RESERVED1 = 8;
  MSHLFLAGS_RESERVED2 = 16;
  MSHLFLAGS_RESERVED3 = 32;
  MSHLFLAGS_RESERVED4 = 64;
// MSHLFLAGS
pub const MSHLFLAGS_NORMAL: i32 = 0;
pub const MSHLFLAGS_TABLESTRONG: i32 = 1;
pub const MSHLFLAGS_TABLEWEAK: i32 = 2;
pub const MSHLFLAGS_NOPING: i32 = 4;
pub const MSHLFLAGS_RESERVED1: i32 = 8;
pub const MSHLFLAGS_RESERVED2: i32 = 16;
pub const MSHLFLAGS_RESERVED3: i32 = 32;
pub const MSHLFLAGS_RESERVED4: i32 = 64;
const
  MSHLFLAGS_NORMAL* = 0
  MSHLFLAGS_TABLESTRONG* = 1
  MSHLFLAGS_TABLEWEAK* = 2
  MSHLFLAGS_NOPING* = 4
  MSHLFLAGS_RESERVED1* = 8
  MSHLFLAGS_RESERVED2* = 16
  MSHLFLAGS_RESERVED3* = 32
  MSHLFLAGS_RESERVED4* = 64
enum MSHLFLAGS : int {
    MSHLFLAGS_NORMAL = 0,
    MSHLFLAGS_TABLESTRONG = 1,
    MSHLFLAGS_TABLEWEAK = 2,
    MSHLFLAGS_NOPING = 4,
    MSHLFLAGS_RESERVED1 = 8,
    MSHLFLAGS_RESERVED2 = 16,
    MSHLFLAGS_RESERVED3 = 32,
    MSHLFLAGS_RESERVED4 = 64,
}
#define global MSHLFLAGS_NORMAL      0x0
#define global MSHLFLAGS_TABLESTRONG 0x1
#define global MSHLFLAGS_TABLEWEAK   0x2
#define global MSHLFLAGS_NOPING      0x4
#define global MSHLFLAGS_RESERVED1   0x8
#define global MSHLFLAGS_RESERVED2   0x10
#define global MSHLFLAGS_RESERVED3   0x20
#define global MSHLFLAGS_RESERVED4   0x40