ホーム › System.Search › PROXY_ACCESS
PROXY_ACCESS
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| PROXY_ACCESS_PRECONFIG | 0 | 0x0 |
| PROXY_ACCESS_DIRECT | 1 | 0x1 |
| PROXY_ACCESS_PROXY | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum PROXY_ACCESS : int {
PROXY_ACCESS_PRECONFIG = 0,
PROXY_ACCESS_DIRECT = 1,
PROXY_ACCESS_PROXY = 2
} PROXY_ACCESS;public enum PROXY_ACCESS : int
{
PROXY_ACCESS_PRECONFIG = 0,
PROXY_ACCESS_DIRECT = 1,
PROXY_ACCESS_PROXY = 2,
}Public Enum PROXY_ACCESS As Integer
PROXY_ACCESS_PRECONFIG = 0
PROXY_ACCESS_DIRECT = 1
PROXY_ACCESS_PROXY = 2
End Enumimport enum
class PROXY_ACCESS(enum.IntEnum):
PROXY_ACCESS_PRECONFIG = 0
PROXY_ACCESS_DIRECT = 1
PROXY_ACCESS_PROXY = 2// PROXY_ACCESS
pub const PROXY_ACCESS_PRECONFIG: i32 = 0;
pub const PROXY_ACCESS_DIRECT: i32 = 1;
pub const PROXY_ACCESS_PROXY: i32 = 2;// PROXY_ACCESS
const (
PROXY_ACCESS_PRECONFIG int32 = 0
PROXY_ACCESS_DIRECT int32 = 1
PROXY_ACCESS_PROXY int32 = 2
)const
PROXY_ACCESS_PRECONFIG = 0;
PROXY_ACCESS_DIRECT = 1;
PROXY_ACCESS_PROXY = 2;// PROXY_ACCESS
pub const PROXY_ACCESS_PRECONFIG: i32 = 0;
pub const PROXY_ACCESS_DIRECT: i32 = 1;
pub const PROXY_ACCESS_PROXY: i32 = 2;const
PROXY_ACCESS_PRECONFIG* = 0
PROXY_ACCESS_DIRECT* = 1
PROXY_ACCESS_PROXY* = 2enum PROXY_ACCESS : int {
PROXY_ACCESS_PRECONFIG = 0,
PROXY_ACCESS_DIRECT = 1,
PROXY_ACCESS_PROXY = 2,
}#define global PROXY_ACCESS_PRECONFIG 0x0
#define global PROXY_ACCESS_DIRECT 0x1
#define global PROXY_ACCESS_PROXY 0x2