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FOLDERVIEWMODE

列挙型
基底型i4

メンバー 11

名前10進16進
FVM_AUTO-10xFFFFFFFF
FVM_FIRST10x1
FVM_ICON10x1
FVM_SMALLICON20x2
FVM_LIST30x3
FVM_DETAILS40x4
FVM_THUMBNAIL50x5
FVM_TILE60x6
FVM_THUMBSTRIP70x7
FVM_CONTENT80x8
FVM_LAST80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FOLDERVIEWMODE : int {
    FVM_AUTO = -1,
    FVM_FIRST = 1,
    FVM_ICON = 1,
    FVM_SMALLICON = 2,
    FVM_LIST = 3,
    FVM_DETAILS = 4,
    FVM_THUMBNAIL = 5,
    FVM_TILE = 6,
    FVM_THUMBSTRIP = 7,
    FVM_CONTENT = 8,
    FVM_LAST = 8
} FOLDERVIEWMODE;
public enum FOLDERVIEWMODE : int
{
    FVM_AUTO = -1,
    FVM_FIRST = 1,
    FVM_ICON = 1,
    FVM_SMALLICON = 2,
    FVM_LIST = 3,
    FVM_DETAILS = 4,
    FVM_THUMBNAIL = 5,
    FVM_TILE = 6,
    FVM_THUMBSTRIP = 7,
    FVM_CONTENT = 8,
    FVM_LAST = 8,
}
Public Enum FOLDERVIEWMODE As Integer
    FVM_AUTO = -1
    FVM_FIRST = 1
    FVM_ICON = 1
    FVM_SMALLICON = 2
    FVM_LIST = 3
    FVM_DETAILS = 4
    FVM_THUMBNAIL = 5
    FVM_TILE = 6
    FVM_THUMBSTRIP = 7
    FVM_CONTENT = 8
    FVM_LAST = 8
End Enum
import enum

class FOLDERVIEWMODE(enum.IntEnum):
    FVM_AUTO = -1
    FVM_FIRST = 1
    FVM_ICON = 1
    FVM_SMALLICON = 2
    FVM_LIST = 3
    FVM_DETAILS = 4
    FVM_THUMBNAIL = 5
    FVM_TILE = 6
    FVM_THUMBSTRIP = 7
    FVM_CONTENT = 8
    FVM_LAST = 8
// FOLDERVIEWMODE
pub const FVM_AUTO: i32 = -1;
pub const FVM_FIRST: i32 = 1;
pub const FVM_ICON: i32 = 1;
pub const FVM_SMALLICON: i32 = 2;
pub const FVM_LIST: i32 = 3;
pub const FVM_DETAILS: i32 = 4;
pub const FVM_THUMBNAIL: i32 = 5;
pub const FVM_TILE: i32 = 6;
pub const FVM_THUMBSTRIP: i32 = 7;
pub const FVM_CONTENT: i32 = 8;
pub const FVM_LAST: i32 = 8;
// FOLDERVIEWMODE
const (
	FVM_AUTO int32 = -1
	FVM_FIRST int32 = 1
	FVM_ICON int32 = 1
	FVM_SMALLICON int32 = 2
	FVM_LIST int32 = 3
	FVM_DETAILS int32 = 4
	FVM_THUMBNAIL int32 = 5
	FVM_TILE int32 = 6
	FVM_THUMBSTRIP int32 = 7
	FVM_CONTENT int32 = 8
	FVM_LAST int32 = 8
)
const
  FVM_AUTO = -1;
  FVM_FIRST = 1;
  FVM_ICON = 1;
  FVM_SMALLICON = 2;
  FVM_LIST = 3;
  FVM_DETAILS = 4;
  FVM_THUMBNAIL = 5;
  FVM_TILE = 6;
  FVM_THUMBSTRIP = 7;
  FVM_CONTENT = 8;
  FVM_LAST = 8;
// FOLDERVIEWMODE
pub const FVM_AUTO: i32 = -1;
pub const FVM_FIRST: i32 = 1;
pub const FVM_ICON: i32 = 1;
pub const FVM_SMALLICON: i32 = 2;
pub const FVM_LIST: i32 = 3;
pub const FVM_DETAILS: i32 = 4;
pub const FVM_THUMBNAIL: i32 = 5;
pub const FVM_TILE: i32 = 6;
pub const FVM_THUMBSTRIP: i32 = 7;
pub const FVM_CONTENT: i32 = 8;
pub const FVM_LAST: i32 = 8;
const
  FVM_AUTO* = -1
  FVM_FIRST* = 1
  FVM_ICON* = 1
  FVM_SMALLICON* = 2
  FVM_LIST* = 3
  FVM_DETAILS* = 4
  FVM_THUMBNAIL* = 5
  FVM_TILE* = 6
  FVM_THUMBSTRIP* = 7
  FVM_CONTENT* = 8
  FVM_LAST* = 8
enum FOLDERVIEWMODE : int {
    FVM_AUTO = -1,
    FVM_FIRST = 1,
    FVM_ICON = 1,
    FVM_SMALLICON = 2,
    FVM_LIST = 3,
    FVM_DETAILS = 4,
    FVM_THUMBNAIL = 5,
    FVM_TILE = 6,
    FVM_THUMBSTRIP = 7,
    FVM_CONTENT = 8,
    FVM_LAST = 8,
}
#define global FVM_AUTO       0xFFFFFFFF
#define global FVM_FIRST      0x1
#define global FVM_ICON       0x1
#define global FVM_SMALLICON  0x2
#define global FVM_LIST       0x3
#define global FVM_DETAILS    0x4
#define global FVM_THUMBNAIL  0x5
#define global FVM_TILE       0x6
#define global FVM_THUMBSTRIP 0x7
#define global FVM_CONTENT    0x8
#define global FVM_LAST       0x8