ホーム › Devices.DeviceAndDriverInstallation › CM_Create_DevNodeW
CM_Create_DevNodeW
関数デバイスツリーに新しいデバイスノードを作成する。
シグネチャ
// CFGMGR32.dll (Unicode / -W)
#include <windows.h>
CONFIGRET CM_Create_DevNodeW(
DWORD* pdnDevInst,
LPWSTR pDeviceID,
DWORD dnParent,
DWORD ulFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pdnDevInst | DWORD* | out |
| pDeviceID | LPWSTR | in |
| dnParent | DWORD | in |
| ulFlags | DWORD | in |
戻り値の型: CONFIGRET
各言語での呼び出し定義
// CFGMGR32.dll (Unicode / -W)
#include <windows.h>
CONFIGRET CM_Create_DevNodeW(
DWORD* pdnDevInst,
LPWSTR pDeviceID,
DWORD dnParent,
DWORD ulFlags
);[DllImport("CFGMGR32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern uint CM_Create_DevNodeW(
out uint pdnDevInst, // DWORD* out
[MarshalAs(UnmanagedType.LPWStr)] string pDeviceID, // LPWSTR
uint dnParent, // DWORD
uint ulFlags // DWORD
);<DllImport("CFGMGR32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function CM_Create_DevNodeW(
<Out> ByRef pdnDevInst As UInteger, ' DWORD* out
<MarshalAs(UnmanagedType.LPWStr)> pDeviceID As String, ' LPWSTR
dnParent As UInteger, ' DWORD
ulFlags As UInteger ' DWORD
) As UInteger
End Function' pdnDevInst : DWORD* out
' pDeviceID : LPWSTR
' dnParent : DWORD
' ulFlags : DWORD
Declare PtrSafe Function CM_Create_DevNodeW Lib "cfgmgr32" ( _
ByRef pdnDevInst As Long, _
ByVal pDeviceID As LongPtr, _
ByVal dnParent As Long, _
ByVal ulFlags As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CM_Create_DevNodeW = ctypes.windll.cfgmgr32.CM_Create_DevNodeW
CM_Create_DevNodeW.restype = wintypes.DWORD
CM_Create_DevNodeW.argtypes = [
ctypes.POINTER(wintypes.DWORD), # pdnDevInst : DWORD* out
wintypes.LPCWSTR, # pDeviceID : LPWSTR
wintypes.DWORD, # dnParent : DWORD
wintypes.DWORD, # ulFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('CFGMGR32.dll')
CM_Create_DevNodeW = Fiddle::Function.new(
lib['CM_Create_DevNodeW'],
[
Fiddle::TYPE_VOIDP, # pdnDevInst : DWORD* out
Fiddle::TYPE_VOIDP, # pDeviceID : LPWSTR
-Fiddle::TYPE_INT, # dnParent : DWORD
-Fiddle::TYPE_INT, # ulFlags : DWORD
],
-Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "cfgmgr32")]
extern "system" {
fn CM_Create_DevNodeW(
pdnDevInst: *mut u32, // DWORD* out
pDeviceID: *mut u16, // LPWSTR
dnParent: u32, // DWORD
ulFlags: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("CFGMGR32.dll", CharSet = CharSet.Unicode)]
public static extern uint CM_Create_DevNodeW(out uint pdnDevInst, [MarshalAs(UnmanagedType.LPWStr)] string pDeviceID, uint dnParent, uint ulFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_CM_Create_DevNodeW' -Namespace Win32 -PassThru
# $api::CM_Create_DevNodeW(pdnDevInst, pDeviceID, dnParent, ulFlags)#uselib "CFGMGR32.dll"
#func global CM_Create_DevNodeW "CM_Create_DevNodeW" wptr, wptr, wptr, wptr
; CM_Create_DevNodeW varptr(pdnDevInst), pDeviceID, dnParent, ulFlags ; 戻り値は stat
; pdnDevInst : DWORD* out -> "wptr"
; pDeviceID : LPWSTR -> "wptr"
; dnParent : DWORD -> "wptr"
; ulFlags : DWORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "CFGMGR32.dll" #cfunc global CM_Create_DevNodeW "CM_Create_DevNodeW" var, wstr, int, int ; res = CM_Create_DevNodeW(pdnDevInst, pDeviceID, dnParent, ulFlags) ; pdnDevInst : DWORD* out -> "var" ; pDeviceID : LPWSTR -> "wstr" ; dnParent : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "CFGMGR32.dll" #cfunc global CM_Create_DevNodeW "CM_Create_DevNodeW" sptr, wstr, int, int ; res = CM_Create_DevNodeW(varptr(pdnDevInst), pDeviceID, dnParent, ulFlags) ; pdnDevInst : DWORD* out -> "sptr" ; pDeviceID : LPWSTR -> "wstr" ; dnParent : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; CONFIGRET CM_Create_DevNodeW(DWORD* pdnDevInst, LPWSTR pDeviceID, DWORD dnParent, DWORD ulFlags) #uselib "CFGMGR32.dll" #cfunc global CM_Create_DevNodeW "CM_Create_DevNodeW" var, wstr, int, int ; res = CM_Create_DevNodeW(pdnDevInst, pDeviceID, dnParent, ulFlags) ; pdnDevInst : DWORD* out -> "var" ; pDeviceID : LPWSTR -> "wstr" ; dnParent : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; CONFIGRET CM_Create_DevNodeW(DWORD* pdnDevInst, LPWSTR pDeviceID, DWORD dnParent, DWORD ulFlags) #uselib "CFGMGR32.dll" #cfunc global CM_Create_DevNodeW "CM_Create_DevNodeW" intptr, wstr, int, int ; res = CM_Create_DevNodeW(varptr(pdnDevInst), pDeviceID, dnParent, ulFlags) ; pdnDevInst : DWORD* out -> "intptr" ; pDeviceID : LPWSTR -> "wstr" ; dnParent : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
procCM_Create_DevNodeW = cfgmgr32.NewProc("CM_Create_DevNodeW")
)
// pdnDevInst (DWORD* out), pDeviceID (LPWSTR), dnParent (DWORD), ulFlags (DWORD)
r1, _, err := procCM_Create_DevNodeW.Call(
uintptr(pdnDevInst),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pDeviceID))),
uintptr(dnParent),
uintptr(ulFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // CONFIGRETfunction CM_Create_DevNodeW(
pdnDevInst: Pointer; // DWORD* out
pDeviceID: PWideChar; // LPWSTR
dnParent: DWORD; // DWORD
ulFlags: DWORD // DWORD
): DWORD; stdcall;
external 'CFGMGR32.dll' name 'CM_Create_DevNodeW';result := DllCall("CFGMGR32\CM_Create_DevNodeW"
, "Ptr", pdnDevInst ; DWORD* out
, "WStr", pDeviceID ; LPWSTR
, "UInt", dnParent ; DWORD
, "UInt", ulFlags ; DWORD
, "UInt") ; return: CONFIGRET●CM_Create_DevNodeW(pdnDevInst, pDeviceID, dnParent, ulFlags) = DLL("CFGMGR32.dll", "dword CM_Create_DevNodeW(void*, char*, dword, dword)")
# 呼び出し: CM_Create_DevNodeW(pdnDevInst, pDeviceID, dnParent, ulFlags)
# pdnDevInst : DWORD* out -> "void*"
# pDeviceID : LPWSTR -> "char*"
# dnParent : DWORD -> "dword"
# ulFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。