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CM_Get_Resource_Conflict_Count
関数リソース競合一覧内の競合の件数を取得する。
シグネチャ
// CFGMGR32.dll
#include <windows.h>
CONFIGRET CM_Get_Resource_Conflict_Count(
UINT_PTR clConflictList,
DWORD* pulCount
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| clConflictList | UINT_PTR | in |
| pulCount | DWORD* | out |
戻り値の型: CONFIGRET
各言語での呼び出し定義
// CFGMGR32.dll
#include <windows.h>
CONFIGRET CM_Get_Resource_Conflict_Count(
UINT_PTR clConflictList,
DWORD* pulCount
);[DllImport("CFGMGR32.dll", ExactSpelling = true)]
static extern uint CM_Get_Resource_Conflict_Count(
UIntPtr clConflictList, // UINT_PTR
out uint pulCount // DWORD* out
);<DllImport("CFGMGR32.dll", ExactSpelling:=True)>
Public Shared Function CM_Get_Resource_Conflict_Count(
clConflictList As UIntPtr, ' UINT_PTR
<Out> ByRef pulCount As UInteger ' DWORD* out
) As UInteger
End Function' clConflictList : UINT_PTR
' pulCount : DWORD* out
Declare PtrSafe Function CM_Get_Resource_Conflict_Count Lib "cfgmgr32" ( _
ByVal clConflictList As LongPtr, _
ByRef pulCount As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CM_Get_Resource_Conflict_Count = ctypes.windll.cfgmgr32.CM_Get_Resource_Conflict_Count
CM_Get_Resource_Conflict_Count.restype = wintypes.DWORD
CM_Get_Resource_Conflict_Count.argtypes = [
ctypes.c_size_t, # clConflictList : UINT_PTR
ctypes.POINTER(wintypes.DWORD), # pulCount : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('CFGMGR32.dll')
CM_Get_Resource_Conflict_Count = Fiddle::Function.new(
lib['CM_Get_Resource_Conflict_Count'],
[
Fiddle::TYPE_UINTPTR_T, # clConflictList : UINT_PTR
Fiddle::TYPE_VOIDP, # pulCount : DWORD* out
],
-Fiddle::TYPE_INT)#[link(name = "cfgmgr32")]
extern "system" {
fn CM_Get_Resource_Conflict_Count(
clConflictList: usize, // UINT_PTR
pulCount: *mut u32 // DWORD* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("CFGMGR32.dll")]
public static extern uint CM_Get_Resource_Conflict_Count(UIntPtr clConflictList, out uint pulCount);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_CM_Get_Resource_Conflict_Count' -Namespace Win32 -PassThru
# $api::CM_Get_Resource_Conflict_Count(clConflictList, pulCount)#uselib "CFGMGR32.dll"
#func global CM_Get_Resource_Conflict_Count "CM_Get_Resource_Conflict_Count" sptr, sptr
; CM_Get_Resource_Conflict_Count clConflictList, varptr(pulCount) ; 戻り値は stat
; clConflictList : UINT_PTR -> "sptr"
; pulCount : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "CFGMGR32.dll" #cfunc global CM_Get_Resource_Conflict_Count "CM_Get_Resource_Conflict_Count" sptr, var ; res = CM_Get_Resource_Conflict_Count(clConflictList, pulCount) ; clConflictList : UINT_PTR -> "sptr" ; pulCount : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "CFGMGR32.dll" #cfunc global CM_Get_Resource_Conflict_Count "CM_Get_Resource_Conflict_Count" sptr, sptr ; res = CM_Get_Resource_Conflict_Count(clConflictList, varptr(pulCount)) ; clConflictList : UINT_PTR -> "sptr" ; pulCount : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; CONFIGRET CM_Get_Resource_Conflict_Count(UINT_PTR clConflictList, DWORD* pulCount) #uselib "CFGMGR32.dll" #cfunc global CM_Get_Resource_Conflict_Count "CM_Get_Resource_Conflict_Count" intptr, var ; res = CM_Get_Resource_Conflict_Count(clConflictList, pulCount) ; clConflictList : UINT_PTR -> "intptr" ; pulCount : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; CONFIGRET CM_Get_Resource_Conflict_Count(UINT_PTR clConflictList, DWORD* pulCount) #uselib "CFGMGR32.dll" #cfunc global CM_Get_Resource_Conflict_Count "CM_Get_Resource_Conflict_Count" intptr, intptr ; res = CM_Get_Resource_Conflict_Count(clConflictList, varptr(pulCount)) ; clConflictList : UINT_PTR -> "intptr" ; pulCount : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
procCM_Get_Resource_Conflict_Count = cfgmgr32.NewProc("CM_Get_Resource_Conflict_Count")
)
// clConflictList (UINT_PTR), pulCount (DWORD* out)
r1, _, err := procCM_Get_Resource_Conflict_Count.Call(
uintptr(clConflictList),
uintptr(pulCount),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // CONFIGRETfunction CM_Get_Resource_Conflict_Count(
clConflictList: NativeUInt; // UINT_PTR
pulCount: Pointer // DWORD* out
): DWORD; stdcall;
external 'CFGMGR32.dll' name 'CM_Get_Resource_Conflict_Count';result := DllCall("CFGMGR32\CM_Get_Resource_Conflict_Count"
, "UPtr", clConflictList ; UINT_PTR
, "Ptr", pulCount ; DWORD* out
, "UInt") ; return: CONFIGRET●CM_Get_Resource_Conflict_Count(clConflictList, pulCount) = DLL("CFGMGR32.dll", "dword CM_Get_Resource_Conflict_Count(int, void*)")
# 呼び出し: CM_Get_Resource_Conflict_Count(clConflictList, pulCount)
# clConflictList : UINT_PTR -> "int"
# pulCount : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。