Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupDiGetClassRegistryPropertyA

SetupDiGetClassRegistryPropertyA

関数
指定したデバイスセットアップクラスのレジストリプロパティを取得する。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupDiGetClassRegistryPropertyA(
    const GUID* ClassGuid,
    DWORD Property,
    DWORD* PropertyRegDataType,   // optional
    BYTE* PropertyBuffer,
    DWORD PropertyBufferSize,
    DWORD* RequiredSize,   // optional
    LPCSTR MachineName,   // optional
    void* Reserved   // optional
);

パラメーター

名前方向説明
ClassGuidGUID*inレジストリプロパティを取得する対象クラスのGUID。
PropertyDWORDin取得するクラスプロパティの種別。SPCRP_*値を指定する。
PropertyRegDataTypeDWORD*outoptional値のレジストリデータ型(REG_SZ等)を受け取るポインタ。NULL可。
PropertyBufferBYTE*outプロパティ値を受け取るバッファ(ANSI)。サイズ照会時はNULL可。
PropertyBufferSizeDWORDinPropertyBufferのバイトサイズ。
RequiredSizeDWORD*outoptional値に必要なバイト数を受け取るポインタ。不足判定に使う。NULL可。
MachineNameLPCSTRinoptional対象リモートコンピュータ名(ANSI)。NULL指定でローカルマシンを対象とする。
Reservedvoid*optional予約済み。NULLを指定する。

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupDiGetClassRegistryPropertyA(
    const GUID* ClassGuid,
    DWORD Property,
    DWORD* PropertyRegDataType,   // optional
    BYTE* PropertyBuffer,
    DWORD PropertyBufferSize,
    DWORD* RequiredSize,   // optional
    LPCSTR MachineName,   // optional
    void* Reserved   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupDiGetClassRegistryPropertyA(
    ref Guid ClassGuid,   // GUID*
    uint Property,   // DWORD
    IntPtr PropertyRegDataType,   // DWORD* optional, out
    IntPtr PropertyBuffer,   // BYTE* out
    uint PropertyBufferSize,   // DWORD
    IntPtr RequiredSize,   // DWORD* optional, out
    [MarshalAs(UnmanagedType.LPStr)] string MachineName,   // LPCSTR optional
    IntPtr Reserved   // void* optional
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupDiGetClassRegistryPropertyA(
    ByRef ClassGuid As Guid,   ' GUID*
    [Property] As UInteger,   ' DWORD
    PropertyRegDataType As IntPtr,   ' DWORD* optional, out
    PropertyBuffer As IntPtr,   ' BYTE* out
    PropertyBufferSize As UInteger,   ' DWORD
    RequiredSize As IntPtr,   ' DWORD* optional, out
    <MarshalAs(UnmanagedType.LPStr)> MachineName As String,   ' LPCSTR optional
    Reserved As IntPtr   ' void* optional
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' ClassGuid : GUID*
' Property : DWORD
' PropertyRegDataType : DWORD* optional, out
' PropertyBuffer : BYTE* out
' PropertyBufferSize : DWORD
' RequiredSize : DWORD* optional, out
' MachineName : LPCSTR optional
' Reserved : void* optional
Declare PtrSafe Function SetupDiGetClassRegistryPropertyA Lib "setupapi" ( _
    ByVal ClassGuid As LongPtr, _
    ByVal Property As Long, _
    ByVal PropertyRegDataType As LongPtr, _
    ByVal PropertyBuffer As LongPtr, _
    ByVal PropertyBufferSize As Long, _
    ByVal RequiredSize As LongPtr, _
    ByVal MachineName As String, _
    ByVal Reserved As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupDiGetClassRegistryPropertyA = ctypes.windll.setupapi.SetupDiGetClassRegistryPropertyA
SetupDiGetClassRegistryPropertyA.restype = wintypes.BOOL
SetupDiGetClassRegistryPropertyA.argtypes = [
    ctypes.c_void_p,  # ClassGuid : GUID*
    wintypes.DWORD,  # Property : DWORD
    ctypes.POINTER(wintypes.DWORD),  # PropertyRegDataType : DWORD* optional, out
    ctypes.POINTER(ctypes.c_ubyte),  # PropertyBuffer : BYTE* out
    wintypes.DWORD,  # PropertyBufferSize : DWORD
    ctypes.POINTER(wintypes.DWORD),  # RequiredSize : DWORD* optional, out
    wintypes.LPCSTR,  # MachineName : LPCSTR optional
    ctypes.POINTER(None),  # Reserved : void* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupDiGetClassRegistryPropertyA = Fiddle::Function.new(
  lib['SetupDiGetClassRegistryPropertyA'],
  [
    Fiddle::TYPE_VOIDP,  # ClassGuid : GUID*
    -Fiddle::TYPE_INT,  # Property : DWORD
    Fiddle::TYPE_VOIDP,  # PropertyRegDataType : DWORD* optional, out
    Fiddle::TYPE_VOIDP,  # PropertyBuffer : BYTE* out
    -Fiddle::TYPE_INT,  # PropertyBufferSize : DWORD
    Fiddle::TYPE_VOIDP,  # RequiredSize : DWORD* optional, out
    Fiddle::TYPE_VOIDP,  # MachineName : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # Reserved : void* optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupDiGetClassRegistryPropertyA(
        ClassGuid: *const GUID,  // GUID*
        Property: u32,  // DWORD
        PropertyRegDataType: *mut u32,  // DWORD* optional, out
        PropertyBuffer: *mut u8,  // BYTE* out
        PropertyBufferSize: u32,  // DWORD
        RequiredSize: *mut u32,  // DWORD* optional, out
        MachineName: *const u8,  // LPCSTR optional
        Reserved: *mut ()  // void* optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupDiGetClassRegistryPropertyA(ref Guid ClassGuid, uint Property, IntPtr PropertyRegDataType, IntPtr PropertyBuffer, uint PropertyBufferSize, IntPtr RequiredSize, [MarshalAs(UnmanagedType.LPStr)] string MachineName, IntPtr Reserved);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupDiGetClassRegistryPropertyA' -Namespace Win32 -PassThru
# $api::SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
#uselib "SETUPAPI.dll"
#func global SetupDiGetClassRegistryPropertyA "SetupDiGetClassRegistryPropertyA" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; SetupDiGetClassRegistryPropertyA varptr(ClassGuid), Property, varptr(PropertyRegDataType), varptr(PropertyBuffer), PropertyBufferSize, varptr(RequiredSize), MachineName, Reserved   ; 戻り値は stat
; ClassGuid : GUID* -> "sptr"
; Property : DWORD -> "sptr"
; PropertyRegDataType : DWORD* optional, out -> "sptr"
; PropertyBuffer : BYTE* out -> "sptr"
; PropertyBufferSize : DWORD -> "sptr"
; RequiredSize : DWORD* optional, out -> "sptr"
; MachineName : LPCSTR optional -> "sptr"
; Reserved : void* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "SETUPAPI.dll"
#cfunc global SetupDiGetClassRegistryPropertyA "SetupDiGetClassRegistryPropertyA" var, int, var, var, int, var, str, sptr
; res = SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
; ClassGuid : GUID* -> "var"
; Property : DWORD -> "int"
; PropertyRegDataType : DWORD* optional, out -> "var"
; PropertyBuffer : BYTE* out -> "var"
; PropertyBufferSize : DWORD -> "int"
; RequiredSize : DWORD* optional, out -> "var"
; MachineName : LPCSTR optional -> "str"
; Reserved : void* optional -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SetupDiGetClassRegistryPropertyA(GUID* ClassGuid, DWORD Property, DWORD* PropertyRegDataType, BYTE* PropertyBuffer, DWORD PropertyBufferSize, DWORD* RequiredSize, LPCSTR MachineName, void* Reserved)
#uselib "SETUPAPI.dll"
#cfunc global SetupDiGetClassRegistryPropertyA "SetupDiGetClassRegistryPropertyA" var, int, var, var, int, var, str, intptr
; res = SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
; ClassGuid : GUID* -> "var"
; Property : DWORD -> "int"
; PropertyRegDataType : DWORD* optional, out -> "var"
; PropertyBuffer : BYTE* out -> "var"
; PropertyBufferSize : DWORD -> "int"
; RequiredSize : DWORD* optional, out -> "var"
; MachineName : LPCSTR optional -> "str"
; Reserved : void* optional -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupDiGetClassRegistryPropertyA = setupapi.NewProc("SetupDiGetClassRegistryPropertyA")
)

// ClassGuid (GUID*), Property (DWORD), PropertyRegDataType (DWORD* optional, out), PropertyBuffer (BYTE* out), PropertyBufferSize (DWORD), RequiredSize (DWORD* optional, out), MachineName (LPCSTR optional), Reserved (void* optional)
r1, _, err := procSetupDiGetClassRegistryPropertyA.Call(
	uintptr(ClassGuid),
	uintptr(Property),
	uintptr(PropertyRegDataType),
	uintptr(PropertyBuffer),
	uintptr(PropertyBufferSize),
	uintptr(RequiredSize),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(MachineName))),
	uintptr(Reserved),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupDiGetClassRegistryPropertyA(
  ClassGuid: PGUID;   // GUID*
  Property: DWORD;   // DWORD
  PropertyRegDataType: Pointer;   // DWORD* optional, out
  PropertyBuffer: Pointer;   // BYTE* out
  PropertyBufferSize: DWORD;   // DWORD
  RequiredSize: Pointer;   // DWORD* optional, out
  MachineName: PAnsiChar;   // LPCSTR optional
  Reserved: Pointer   // void* optional
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupDiGetClassRegistryPropertyA';
result := DllCall("SETUPAPI\SetupDiGetClassRegistryPropertyA"
    , "Ptr", ClassGuid   ; GUID*
    , "UInt", Property   ; DWORD
    , "Ptr", PropertyRegDataType   ; DWORD* optional, out
    , "Ptr", PropertyBuffer   ; BYTE* out
    , "UInt", PropertyBufferSize   ; DWORD
    , "Ptr", RequiredSize   ; DWORD* optional, out
    , "AStr", MachineName   ; LPCSTR optional
    , "Ptr", Reserved   ; void* optional
    , "Int")   ; return: BOOL
●SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved) = DLL("SETUPAPI.dll", "bool SetupDiGetClassRegistryPropertyA(void*, dword, void*, void*, dword, void*, char*, void*)")
# 呼び出し: SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
# ClassGuid : GUID* -> "void*"
# Property : DWORD -> "dword"
# PropertyRegDataType : DWORD* optional, out -> "void*"
# PropertyBuffer : BYTE* out -> "void*"
# PropertyBufferSize : DWORD -> "dword"
# RequiredSize : DWORD* optional, out -> "void*"
# MachineName : LPCSTR optional -> "char*"
# Reserved : void* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "setupapi" fn SetupDiGetClassRegistryPropertyA(
    ClassGuid: [*c]GUID, // GUID*
    Property: u32, // DWORD
    PropertyRegDataType: [*c]u32, // DWORD* optional, out
    PropertyBuffer: [*c]u8, // BYTE* out
    PropertyBufferSize: u32, // DWORD
    RequiredSize: [*c]u32, // DWORD* optional, out
    MachineName: [*c]const u8, // LPCSTR optional
    Reserved: ?*anyopaque // void* optional
) callconv(std.os.windows.WINAPI) i32;
proc SetupDiGetClassRegistryPropertyA(
    ClassGuid: ptr GUID,  # GUID*
    Property: uint32,  # DWORD
    PropertyRegDataType: ptr uint32,  # DWORD* optional, out
    PropertyBuffer: ptr uint8,  # BYTE* out
    PropertyBufferSize: uint32,  # DWORD
    RequiredSize: ptr uint32,  # DWORD* optional, out
    MachineName: cstring,  # LPCSTR optional
    Reserved: pointer  # void* optional
): int32 {.importc: "SetupDiGetClassRegistryPropertyA", stdcall, dynlib: "SETUPAPI.dll".}
pragma(lib, "setupapi");
extern(Windows)
int SetupDiGetClassRegistryPropertyA(
    GUID* ClassGuid,   // GUID*
    uint Property,   // DWORD
    uint* PropertyRegDataType,   // DWORD* optional, out
    ubyte* PropertyBuffer,   // BYTE* out
    uint PropertyBufferSize,   // DWORD
    uint* RequiredSize,   // DWORD* optional, out
    const(char)* MachineName,   // LPCSTR optional
    void* Reserved   // void* optional
);
ccall((:SetupDiGetClassRegistryPropertyA, "SETUPAPI.dll"), stdcall, Int32,
      (Ptr{GUID}, UInt32, Ptr{UInt32}, Ptr{UInt8}, UInt32, Ptr{UInt32}, Cstring, Ptr{Cvoid}),
      ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
# ClassGuid : GUID* -> Ptr{GUID}
# Property : DWORD -> UInt32
# PropertyRegDataType : DWORD* optional, out -> Ptr{UInt32}
# PropertyBuffer : BYTE* out -> Ptr{UInt8}
# PropertyBufferSize : DWORD -> UInt32
# RequiredSize : DWORD* optional, out -> Ptr{UInt32}
# MachineName : LPCSTR optional -> Cstring
# Reserved : void* optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t SetupDiGetClassRegistryPropertyA(
    void* ClassGuid,
    uint32_t Property,
    uint32_t* PropertyRegDataType,
    uint8_t* PropertyBuffer,
    uint32_t PropertyBufferSize,
    uint32_t* RequiredSize,
    const char* MachineName,
    void* Reserved);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
-- ClassGuid : GUID*
-- Property : DWORD
-- PropertyRegDataType : DWORD* optional, out
-- PropertyBuffer : BYTE* out
-- PropertyBufferSize : DWORD
-- RequiredSize : DWORD* optional, out
-- MachineName : LPCSTR optional
-- Reserved : void* optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupDiGetClassRegistryPropertyA = lib.func('__stdcall', 'SetupDiGetClassRegistryPropertyA', 'int32_t', ['void *', 'uint32_t', 'uint32_t *', 'uint8_t *', 'uint32_t', 'uint32_t *', 'str', 'void *']);
// SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
// ClassGuid : GUID* -> 'void *'
// Property : DWORD -> 'uint32_t'
// PropertyRegDataType : DWORD* optional, out -> 'uint32_t *'
// PropertyBuffer : BYTE* out -> 'uint8_t *'
// PropertyBufferSize : DWORD -> 'uint32_t'
// RequiredSize : DWORD* optional, out -> 'uint32_t *'
// MachineName : LPCSTR optional -> 'str'
// Reserved : void* optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("SETUPAPI.dll", {
  SetupDiGetClassRegistryPropertyA: { parameters: ["pointer", "u32", "pointer", "pointer", "u32", "pointer", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved)
// ClassGuid : GUID* -> "pointer"
// Property : DWORD -> "u32"
// PropertyRegDataType : DWORD* optional, out -> "pointer"
// PropertyBuffer : BYTE* out -> "pointer"
// PropertyBufferSize : DWORD -> "u32"
// RequiredSize : DWORD* optional, out -> "pointer"
// MachineName : LPCSTR optional -> "buffer"
// Reserved : void* optional -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t SetupDiGetClassRegistryPropertyA(
    void* ClassGuid,
    uint32_t Property,
    uint32_t* PropertyRegDataType,
    uint8_t* PropertyBuffer,
    uint32_t PropertyBufferSize,
    uint32_t* RequiredSize,
    const char* MachineName,
    void* Reserved);
C, "SETUPAPI.dll");
// $ffi->SetupDiGetClassRegistryPropertyA(ClassGuid, Property, PropertyRegDataType, PropertyBuffer, PropertyBufferSize, RequiredSize, MachineName, Reserved);
// ClassGuid : GUID*
// Property : DWORD
// PropertyRegDataType : DWORD* optional, out
// PropertyBuffer : BYTE* out
// PropertyBufferSize : DWORD
// RequiredSize : DWORD* optional, out
// MachineName : LPCSTR optional
// Reserved : void* optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Setupapi extends StdCallLibrary {
    Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.ASCII_OPTIONS);
    boolean SetupDiGetClassRegistryPropertyA(
        Pointer ClassGuid,   // GUID*
        int Property,   // DWORD
        IntByReference PropertyRegDataType,   // DWORD* optional, out
        byte[] PropertyBuffer,   // BYTE* out
        int PropertyBufferSize,   // DWORD
        IntByReference RequiredSize,   // DWORD* optional, out
        String MachineName,   // LPCSTR optional
        Pointer Reserved   // void* optional
    );
}
@[Link("setupapi")]
lib LibSETUPAPI
  fun SetupDiGetClassRegistryPropertyA = SetupDiGetClassRegistryPropertyA(
    ClassGuid : GUID*,   # GUID*
    Property : UInt32,   # DWORD
    PropertyRegDataType : UInt32*,   # DWORD* optional, out
    PropertyBuffer : UInt8*,   # BYTE* out
    PropertyBufferSize : UInt32,   # DWORD
    RequiredSize : UInt32*,   # DWORD* optional, out
    MachineName : UInt8*,   # LPCSTR optional
    Reserved : Void*   # void* optional
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SetupDiGetClassRegistryPropertyANative = Int32 Function(Pointer<Void>, Uint32, Pointer<Uint32>, Pointer<Uint8>, Uint32, Pointer<Uint32>, Pointer<Utf8>, Pointer<Void>);
typedef SetupDiGetClassRegistryPropertyADart = int Function(Pointer<Void>, int, Pointer<Uint32>, Pointer<Uint8>, int, Pointer<Uint32>, Pointer<Utf8>, Pointer<Void>);
final SetupDiGetClassRegistryPropertyA = DynamicLibrary.open('SETUPAPI.dll')
    .lookupFunction<SetupDiGetClassRegistryPropertyANative, SetupDiGetClassRegistryPropertyADart>('SetupDiGetClassRegistryPropertyA');
// ClassGuid : GUID* -> Pointer<Void>
// Property : DWORD -> Uint32
// PropertyRegDataType : DWORD* optional, out -> Pointer<Uint32>
// PropertyBuffer : BYTE* out -> Pointer<Uint8>
// PropertyBufferSize : DWORD -> Uint32
// RequiredSize : DWORD* optional, out -> Pointer<Uint32>
// MachineName : LPCSTR optional -> Pointer<Utf8>
// Reserved : void* optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SetupDiGetClassRegistryPropertyA(
  ClassGuid: PGUID;   // GUID*
  Property: DWORD;   // DWORD
  PropertyRegDataType: Pointer;   // DWORD* optional, out
  PropertyBuffer: Pointer;   // BYTE* out
  PropertyBufferSize: DWORD;   // DWORD
  RequiredSize: Pointer;   // DWORD* optional, out
  MachineName: PAnsiChar;   // LPCSTR optional
  Reserved: Pointer   // void* optional
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupDiGetClassRegistryPropertyA';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SetupDiGetClassRegistryPropertyA"
  c_SetupDiGetClassRegistryPropertyA :: Ptr () -> Word32 -> Ptr Word32 -> Ptr Word8 -> Word32 -> Ptr Word32 -> CString -> Ptr () -> IO CInt
-- ClassGuid : GUID* -> Ptr ()
-- Property : DWORD -> Word32
-- PropertyRegDataType : DWORD* optional, out -> Ptr Word32
-- PropertyBuffer : BYTE* out -> Ptr Word8
-- PropertyBufferSize : DWORD -> Word32
-- RequiredSize : DWORD* optional, out -> Ptr Word32
-- MachineName : LPCSTR optional -> CString
-- Reserved : void* optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let setupdigetclassregistrypropertya =
  foreign "SetupDiGetClassRegistryPropertyA"
    ((ptr void) @-> uint32_t @-> (ptr uint32_t) @-> (ptr uint8_t) @-> uint32_t @-> (ptr uint32_t) @-> string @-> (ptr void) @-> returning int32_t)
(* ClassGuid : GUID* -> (ptr void) *)
(* Property : DWORD -> uint32_t *)
(* PropertyRegDataType : DWORD* optional, out -> (ptr uint32_t) *)
(* PropertyBuffer : BYTE* out -> (ptr uint8_t) *)
(* PropertyBufferSize : DWORD -> uint32_t *)
(* RequiredSize : DWORD* optional, out -> (ptr uint32_t) *)
(* MachineName : LPCSTR optional -> string *)
(* Reserved : void* optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)

(cffi:defcfun ("SetupDiGetClassRegistryPropertyA" setup-di-get-class-registry-property-a :convention :stdcall) :int32
  (class-guid :pointer)   ; GUID*
  (property :uint32)   ; DWORD
  (property-reg-data-type :pointer)   ; DWORD* optional, out
  (property-buffer :pointer)   ; BYTE* out
  (property-buffer-size :uint32)   ; DWORD
  (required-size :pointer)   ; DWORD* optional, out
  (machine-name :string)   ; LPCSTR optional
  (reserved :pointer))   ; void* optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SetupDiGetClassRegistryPropertyA = Win32::API::More->new('SETUPAPI',
    'BOOL SetupDiGetClassRegistryPropertyA(LPVOID ClassGuid, DWORD Property, LPVOID PropertyRegDataType, LPVOID PropertyBuffer, DWORD PropertyBufferSize, LPVOID RequiredSize, LPCSTR MachineName, LPVOID Reserved)');
# my $ret = $SetupDiGetClassRegistryPropertyA->Call($ClassGuid, $Property, $PropertyRegDataType, $PropertyBuffer, $PropertyBufferSize, $RequiredSize, $MachineName, $Reserved);
# ClassGuid : GUID* -> LPVOID
# Property : DWORD -> DWORD
# PropertyRegDataType : DWORD* optional, out -> LPVOID
# PropertyBuffer : BYTE* out -> LPVOID
# PropertyBufferSize : DWORD -> DWORD
# RequiredSize : DWORD* optional, out -> LPVOID
# MachineName : LPCSTR optional -> LPCSTR
# Reserved : void* optional -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

文字セット違い