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SetupGetNonInteractiveMode
関数セットアップが非対話モードかどうかを取得する。
シグネチャ
// SETUPAPI.dll
#include <windows.h>
BOOL SetupGetNonInteractiveMode(void);パラメーターなし。戻り値: BOOL
各言語での呼び出し定義
// SETUPAPI.dll
#include <windows.h>
BOOL SetupGetNonInteractiveMode(void);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", ExactSpelling = true)]
static extern bool SetupGetNonInteractiveMode();<DllImport("SETUPAPI.dll", ExactSpelling:=True)>
Public Shared Function SetupGetNonInteractiveMode() As Boolean
End FunctionDeclare PtrSafe Function SetupGetNonInteractiveMode Lib "setupapi" () As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupGetNonInteractiveMode = ctypes.windll.setupapi.SetupGetNonInteractiveMode
SetupGetNonInteractiveMode.restype = wintypes.BOOL
SetupGetNonInteractiveMode.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupGetNonInteractiveMode = Fiddle::Function.new(
lib['SetupGetNonInteractiveMode'],
[],
Fiddle::TYPE_INT)#[link(name = "setupapi")]
extern "system" {
fn SetupGetNonInteractiveMode() -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll")]
public static extern bool SetupGetNonInteractiveMode();
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupGetNonInteractiveMode' -Namespace Win32 -PassThru
# $api::SetupGetNonInteractiveMode()#uselib "SETUPAPI.dll"
#func global SetupGetNonInteractiveMode "SetupGetNonInteractiveMode"
; SetupGetNonInteractiveMode ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SETUPAPI.dll"
#cfunc global SetupGetNonInteractiveMode "SetupGetNonInteractiveMode"
; res = SetupGetNonInteractiveMode(); BOOL SetupGetNonInteractiveMode()
#uselib "SETUPAPI.dll"
#cfunc global SetupGetNonInteractiveMode "SetupGetNonInteractiveMode"
; res = SetupGetNonInteractiveMode()import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupGetNonInteractiveMode = setupapi.NewProc("SetupGetNonInteractiveMode")
)
r1, _, err := procSetupGetNonInteractiveMode.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetupGetNonInteractiveMode: BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupGetNonInteractiveMode';result := DllCall("SETUPAPI\SetupGetNonInteractiveMode", "Int")●SetupGetNonInteractiveMode() = DLL("SETUPAPI.dll", "bool SetupGetNonInteractiveMode()")
# 呼び出し: SetupGetNonInteractiveMode()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。