Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupQueueDeleteA

SetupQueueDeleteA

関数
ファイルキューに削除操作を追加する(ANSI)。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupQueueDeleteA(
    void* QueueHandle,
    LPCSTR PathPart1,
    LPCSTR PathPart2   // optional
);

パラメーター

名前方向説明
QueueHandlevoid*in削除操作を登録するファイルキューのハンドル。
PathPart1LPCSTRin削除対象パスの前半部分(ANSI)。PathPart2と連結される。
PathPart2LPCSTRinoptional削除対象パスの後半部分(ANSI)。NULL可。

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupQueueDeleteA(
    void* QueueHandle,
    LPCSTR PathPart1,
    LPCSTR PathPart2   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupQueueDeleteA(
    IntPtr QueueHandle,   // void*
    [MarshalAs(UnmanagedType.LPStr)] string PathPart1,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string PathPart2   // LPCSTR optional
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupQueueDeleteA(
    QueueHandle As IntPtr,   ' void*
    <MarshalAs(UnmanagedType.LPStr)> PathPart1 As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> PathPart2 As String   ' LPCSTR optional
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' QueueHandle : void*
' PathPart1 : LPCSTR
' PathPart2 : LPCSTR optional
Declare PtrSafe Function SetupQueueDeleteA Lib "setupapi" ( _
    ByVal QueueHandle As LongPtr, _
    ByVal PathPart1 As String, _
    ByVal PathPart2 As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupQueueDeleteA = ctypes.windll.setupapi.SetupQueueDeleteA
SetupQueueDeleteA.restype = wintypes.BOOL
SetupQueueDeleteA.argtypes = [
    ctypes.POINTER(None),  # QueueHandle : void*
    wintypes.LPCSTR,  # PathPart1 : LPCSTR
    wintypes.LPCSTR,  # PathPart2 : LPCSTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupQueueDeleteA = Fiddle::Function.new(
  lib['SetupQueueDeleteA'],
  [
    Fiddle::TYPE_VOIDP,  # QueueHandle : void*
    Fiddle::TYPE_VOIDP,  # PathPart1 : LPCSTR
    Fiddle::TYPE_VOIDP,  # PathPart2 : LPCSTR optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupQueueDeleteA(
        QueueHandle: *mut (),  // void*
        PathPart1: *const u8,  // LPCSTR
        PathPart2: *const u8  // LPCSTR optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupQueueDeleteA(IntPtr QueueHandle, [MarshalAs(UnmanagedType.LPStr)] string PathPart1, [MarshalAs(UnmanagedType.LPStr)] string PathPart2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupQueueDeleteA' -Namespace Win32 -PassThru
# $api::SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
#uselib "SETUPAPI.dll"
#func global SetupQueueDeleteA "SetupQueueDeleteA" sptr, sptr, sptr
; SetupQueueDeleteA QueueHandle, PathPart1, PathPart2   ; 戻り値は stat
; QueueHandle : void* -> "sptr"
; PathPart1 : LPCSTR -> "sptr"
; PathPart2 : LPCSTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupQueueDeleteA "SetupQueueDeleteA" sptr, str, str
; res = SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
; QueueHandle : void* -> "sptr"
; PathPart1 : LPCSTR -> "str"
; PathPart2 : LPCSTR optional -> "str"
; BOOL SetupQueueDeleteA(void* QueueHandle, LPCSTR PathPart1, LPCSTR PathPart2)
#uselib "SETUPAPI.dll"
#cfunc global SetupQueueDeleteA "SetupQueueDeleteA" intptr, str, str
; res = SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
; QueueHandle : void* -> "intptr"
; PathPart1 : LPCSTR -> "str"
; PathPart2 : LPCSTR optional -> "str"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupQueueDeleteA = setupapi.NewProc("SetupQueueDeleteA")
)

// QueueHandle (void*), PathPart1 (LPCSTR), PathPart2 (LPCSTR optional)
r1, _, err := procSetupQueueDeleteA.Call(
	uintptr(QueueHandle),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(PathPart1))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(PathPart2))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupQueueDeleteA(
  QueueHandle: Pointer;   // void*
  PathPart1: PAnsiChar;   // LPCSTR
  PathPart2: PAnsiChar   // LPCSTR optional
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupQueueDeleteA';
result := DllCall("SETUPAPI\SetupQueueDeleteA"
    , "Ptr", QueueHandle   ; void*
    , "AStr", PathPart1   ; LPCSTR
    , "AStr", PathPart2   ; LPCSTR optional
    , "Int")   ; return: BOOL
●SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2) = DLL("SETUPAPI.dll", "bool SetupQueueDeleteA(void*, char*, char*)")
# 呼び出し: SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
# QueueHandle : void* -> "void*"
# PathPart1 : LPCSTR -> "char*"
# PathPart2 : LPCSTR optional -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "setupapi" fn SetupQueueDeleteA(
    QueueHandle: ?*anyopaque, // void*
    PathPart1: [*c]const u8, // LPCSTR
    PathPart2: [*c]const u8 // LPCSTR optional
) callconv(std.os.windows.WINAPI) i32;
proc SetupQueueDeleteA(
    QueueHandle: pointer,  # void*
    PathPart1: cstring,  # LPCSTR
    PathPart2: cstring  # LPCSTR optional
): int32 {.importc: "SetupQueueDeleteA", stdcall, dynlib: "SETUPAPI.dll".}
pragma(lib, "setupapi");
extern(Windows)
int SetupQueueDeleteA(
    void* QueueHandle,   // void*
    const(char)* PathPart1,   // LPCSTR
    const(char)* PathPart2   // LPCSTR optional
);
ccall((:SetupQueueDeleteA, "SETUPAPI.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Cstring, Cstring),
      QueueHandle, PathPart1, PathPart2)
# QueueHandle : void* -> Ptr{Cvoid}
# PathPart1 : LPCSTR -> Cstring
# PathPart2 : LPCSTR optional -> Cstring
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t SetupQueueDeleteA(
    void* QueueHandle,
    const char* PathPart1,
    const char* PathPart2);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
-- QueueHandle : void*
-- PathPart1 : LPCSTR
-- PathPart2 : LPCSTR optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupQueueDeleteA = lib.func('__stdcall', 'SetupQueueDeleteA', 'int32_t', ['void *', 'str', 'str']);
// SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
// QueueHandle : void* -> 'void *'
// PathPart1 : LPCSTR -> 'str'
// PathPart2 : LPCSTR optional -> 'str'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("SETUPAPI.dll", {
  SetupQueueDeleteA: { parameters: ["pointer", "buffer", "buffer"], result: "i32" },
});
// lib.symbols.SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2)
// QueueHandle : void* -> "pointer"
// PathPart1 : LPCSTR -> "buffer"
// PathPart2 : LPCSTR optional -> "buffer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t SetupQueueDeleteA(
    void* QueueHandle,
    const char* PathPart1,
    const char* PathPart2);
C, "SETUPAPI.dll");
// $ffi->SetupQueueDeleteA(QueueHandle, PathPart1, PathPart2);
// QueueHandle : void*
// PathPart1 : LPCSTR
// PathPart2 : LPCSTR optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Setupapi extends StdCallLibrary {
    Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.ASCII_OPTIONS);
    boolean SetupQueueDeleteA(
        Pointer QueueHandle,   // void*
        String PathPart1,   // LPCSTR
        String PathPart2   // LPCSTR optional
    );
}
@[Link("setupapi")]
lib LibSETUPAPI
  fun SetupQueueDeleteA = SetupQueueDeleteA(
    QueueHandle : Void*,   # void*
    PathPart1 : UInt8*,   # LPCSTR
    PathPart2 : UInt8*   # LPCSTR optional
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SetupQueueDeleteANative = Int32 Function(Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>);
typedef SetupQueueDeleteADart = int Function(Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>);
final SetupQueueDeleteA = DynamicLibrary.open('SETUPAPI.dll')
    .lookupFunction<SetupQueueDeleteANative, SetupQueueDeleteADart>('SetupQueueDeleteA');
// QueueHandle : void* -> Pointer<Void>
// PathPart1 : LPCSTR -> Pointer<Utf8>
// PathPart2 : LPCSTR optional -> Pointer<Utf8>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SetupQueueDeleteA(
  QueueHandle: Pointer;   // void*
  PathPart1: PAnsiChar;   // LPCSTR
  PathPart2: PAnsiChar   // LPCSTR optional
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupQueueDeleteA';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SetupQueueDeleteA"
  c_SetupQueueDeleteA :: Ptr () -> CString -> CString -> IO CInt
-- QueueHandle : void* -> Ptr ()
-- PathPart1 : LPCSTR -> CString
-- PathPart2 : LPCSTR optional -> CString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let setupqueuedeletea =
  foreign "SetupQueueDeleteA"
    ((ptr void) @-> string @-> string @-> returning int32_t)
(* QueueHandle : void* -> (ptr void) *)
(* PathPart1 : LPCSTR -> string *)
(* PathPart2 : LPCSTR optional -> string *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)

(cffi:defcfun ("SetupQueueDeleteA" setup-queue-delete-a :convention :stdcall) :int32
  (queue-handle :pointer)   ; void*
  (path-part1 :string)   ; LPCSTR
  (path-part2 :string))   ; LPCSTR optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SetupQueueDeleteA = Win32::API::More->new('SETUPAPI',
    'BOOL SetupQueueDeleteA(LPVOID QueueHandle, LPCSTR PathPart1, LPCSTR PathPart2)');
# my $ret = $SetupQueueDeleteA->Call($QueueHandle, $PathPart1, $PathPart2);
# QueueHandle : void* -> LPVOID
# PathPart1 : LPCSTR -> LPCSTR
# PathPart2 : LPCSTR optional -> LPCSTR
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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