Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupQueueRenameW

SetupQueueRenameW

関数
ファイルキューに名前変更操作を追加する(Unicode)。
DLLSETUPAPI.dll文字セットUnicode (-W)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (Unicode / -W)
#include <windows.h>

BOOL SetupQueueRenameW(
    void* QueueHandle,
    LPCWSTR SourcePath,
    LPCWSTR SourceFilename,   // optional
    LPCWSTR TargetPath,   // optional
    LPCWSTR TargetFilename
);

パラメーター

名前方向
QueueHandlevoid*in
SourcePathLPCWSTRin
SourceFilenameLPCWSTRinoptional
TargetPathLPCWSTRinoptional
TargetFilenameLPCWSTRin

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (Unicode / -W)
#include <windows.h>

BOOL SetupQueueRenameW(
    void* QueueHandle,
    LPCWSTR SourcePath,
    LPCWSTR SourceFilename,   // optional
    LPCWSTR TargetPath,   // optional
    LPCWSTR TargetFilename
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool SetupQueueRenameW(
    IntPtr QueueHandle,   // void*
    [MarshalAs(UnmanagedType.LPWStr)] string SourcePath,   // LPCWSTR
    [MarshalAs(UnmanagedType.LPWStr)] string SourceFilename,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string TargetPath,   // LPCWSTR optional
    [MarshalAs(UnmanagedType.LPWStr)] string TargetFilename   // LPCWSTR
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupQueueRenameW(
    QueueHandle As IntPtr,   ' void*
    <MarshalAs(UnmanagedType.LPWStr)> SourcePath As String,   ' LPCWSTR
    <MarshalAs(UnmanagedType.LPWStr)> SourceFilename As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> TargetPath As String,   ' LPCWSTR optional
    <MarshalAs(UnmanagedType.LPWStr)> TargetFilename As String   ' LPCWSTR
) As Boolean
End Function
' QueueHandle : void*
' SourcePath : LPCWSTR
' SourceFilename : LPCWSTR optional
' TargetPath : LPCWSTR optional
' TargetFilename : LPCWSTR
Declare PtrSafe Function SetupQueueRenameW Lib "setupapi" ( _
    ByVal QueueHandle As LongPtr, _
    ByVal SourcePath As LongPtr, _
    ByVal SourceFilename As LongPtr, _
    ByVal TargetPath As LongPtr, _
    ByVal TargetFilename As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupQueueRenameW = ctypes.windll.setupapi.SetupQueueRenameW
SetupQueueRenameW.restype = wintypes.BOOL
SetupQueueRenameW.argtypes = [
    ctypes.POINTER(None),  # QueueHandle : void*
    wintypes.LPCWSTR,  # SourcePath : LPCWSTR
    wintypes.LPCWSTR,  # SourceFilename : LPCWSTR optional
    wintypes.LPCWSTR,  # TargetPath : LPCWSTR optional
    wintypes.LPCWSTR,  # TargetFilename : LPCWSTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupQueueRenameW = Fiddle::Function.new(
  lib['SetupQueueRenameW'],
  [
    Fiddle::TYPE_VOIDP,  # QueueHandle : void*
    Fiddle::TYPE_VOIDP,  # SourcePath : LPCWSTR
    Fiddle::TYPE_VOIDP,  # SourceFilename : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # TargetPath : LPCWSTR optional
    Fiddle::TYPE_VOIDP,  # TargetFilename : LPCWSTR
  ],
  Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"
#[link(name = "setupapi")]
extern "system" {
    fn SetupQueueRenameW(
        QueueHandle: *mut (),  // void*
        SourcePath: *const u16,  // LPCWSTR
        SourceFilename: *const u16,  // LPCWSTR optional
        TargetPath: *const u16,  // LPCWSTR optional
        TargetFilename: *const u16  // LPCWSTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool SetupQueueRenameW(IntPtr QueueHandle, [MarshalAs(UnmanagedType.LPWStr)] string SourcePath, [MarshalAs(UnmanagedType.LPWStr)] string SourceFilename, [MarshalAs(UnmanagedType.LPWStr)] string TargetPath, [MarshalAs(UnmanagedType.LPWStr)] string TargetFilename);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupQueueRenameW' -Namespace Win32 -PassThru
# $api::SetupQueueRenameW(QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename)
#uselib "SETUPAPI.dll"
#func global SetupQueueRenameW "SetupQueueRenameW" wptr, wptr, wptr, wptr, wptr
; SetupQueueRenameW QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename   ; 戻り値は stat
; QueueHandle : void* -> "wptr"
; SourcePath : LPCWSTR -> "wptr"
; SourceFilename : LPCWSTR optional -> "wptr"
; TargetPath : LPCWSTR optional -> "wptr"
; TargetFilename : LPCWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupQueueRenameW "SetupQueueRenameW" sptr, wstr, wstr, wstr, wstr
; res = SetupQueueRenameW(QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename)
; QueueHandle : void* -> "sptr"
; SourcePath : LPCWSTR -> "wstr"
; SourceFilename : LPCWSTR optional -> "wstr"
; TargetPath : LPCWSTR optional -> "wstr"
; TargetFilename : LPCWSTR -> "wstr"
; BOOL SetupQueueRenameW(void* QueueHandle, LPCWSTR SourcePath, LPCWSTR SourceFilename, LPCWSTR TargetPath, LPCWSTR TargetFilename)
#uselib "SETUPAPI.dll"
#cfunc global SetupQueueRenameW "SetupQueueRenameW" intptr, wstr, wstr, wstr, wstr
; res = SetupQueueRenameW(QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename)
; QueueHandle : void* -> "intptr"
; SourcePath : LPCWSTR -> "wstr"
; SourceFilename : LPCWSTR optional -> "wstr"
; TargetPath : LPCWSTR optional -> "wstr"
; TargetFilename : LPCWSTR -> "wstr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupQueueRenameW = setupapi.NewProc("SetupQueueRenameW")
)

// QueueHandle (void*), SourcePath (LPCWSTR), SourceFilename (LPCWSTR optional), TargetPath (LPCWSTR optional), TargetFilename (LPCWSTR)
r1, _, err := procSetupQueueRenameW.Call(
	uintptr(QueueHandle),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(SourcePath))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(SourceFilename))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(TargetPath))),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(TargetFilename))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupQueueRenameW(
  QueueHandle: Pointer;   // void*
  SourcePath: PWideChar;   // LPCWSTR
  SourceFilename: PWideChar;   // LPCWSTR optional
  TargetPath: PWideChar;   // LPCWSTR optional
  TargetFilename: PWideChar   // LPCWSTR
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupQueueRenameW';
result := DllCall("SETUPAPI\SetupQueueRenameW"
    , "Ptr", QueueHandle   ; void*
    , "WStr", SourcePath   ; LPCWSTR
    , "WStr", SourceFilename   ; LPCWSTR optional
    , "WStr", TargetPath   ; LPCWSTR optional
    , "WStr", TargetFilename   ; LPCWSTR
    , "Int")   ; return: BOOL
●SetupQueueRenameW(QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename) = DLL("SETUPAPI.dll", "bool SetupQueueRenameW(void*, char*, char*, char*, char*)")
# 呼び出し: SetupQueueRenameW(QueueHandle, SourcePath, SourceFilename, TargetPath, TargetFilename)
# QueueHandle : void* -> "void*"
# SourcePath : LPCWSTR -> "char*"
# SourceFilename : LPCWSTR optional -> "char*"
# TargetPath : LPCWSTR optional -> "char*"
# TargetFilename : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。